/// <summary> /// The from mono game platform. /// </summary> /// <param name="platform"> /// The platform. /// </param> /// <returns> /// The <see cref="TargetPlatform"/>. /// </returns> /// <exception cref="NotSupportedException"> /// </exception> public static TargetPlatform FromMonoGamePlatform(MonoGamePlatform platform) { switch (platform) { case MonoGamePlatform.Windows: return TargetPlatform.Windows; case MonoGamePlatform.Xbox360: return TargetPlatform.Xbox360; case MonoGamePlatform.WindowsPhone: return TargetPlatform.WindowsPhone; case MonoGamePlatform.iOS: return TargetPlatform.iOS; case MonoGamePlatform.Android: return TargetPlatform.Android; case MonoGamePlatform.DesktopGL: return TargetPlatform.Linux; case MonoGamePlatform.MacOSX: return TargetPlatform.MacOSX; case MonoGamePlatform.WindowsStoreApp: return TargetPlatform.WindowsStoreApp; case MonoGamePlatform.NativeClient: return TargetPlatform.NativeClient; case MonoGamePlatform.WindowsPhone8: return TargetPlatform.WindowsPhone8; case MonoGamePlatform.RaspberryPi: return TargetPlatform.RaspberryPi; default: throw new NotSupportedException(); } }
public override string GetRuntimeType(TargetPlatform targetPlatform) { return(typeof(FlatRedBall.Graphics.Model.Animation.SkinInfoCollection).AssemblyQualifiedName); //if (targetPlatform == TargetPlatform.Xbox360) //{ // return "FlatRedBall.Graphics.Model.Animation.SkinInfoCollection, FlatRedBall, " // + "Version=" + ContentUtil.VERSION + ", Culture=neutral, PublicKeyToken=null"; //} //else //{ // return "FlatRedBall.Graphics.Model.Animation.SkinInfoCollection, FlatRedBall, " // + "Version=" + ContentUtil.VERSION + ", Culture=neutral, PublicKeyToken=null"; //} }
/// <summary> /// The from mono game platform. /// </summary> /// <param name="platform"> /// The platform. /// </param> /// <returns> /// The <see cref="TargetPlatform"/>. /// </returns> /// <exception cref="NotSupportedException"> /// </exception> public static TargetPlatform FromMonoGamePlatform(MonoGamePlatform platform) { switch (platform) { case MonoGamePlatform.Windows: return(TargetPlatform.Windows); case MonoGamePlatform.Xbox360: return(TargetPlatform.Xbox360); case MonoGamePlatform.WindowsPhone: return(TargetPlatform.WindowsPhone); case MonoGamePlatform.iOS: return(TargetPlatform.iOS); case MonoGamePlatform.Android: return(TargetPlatform.Android); case MonoGamePlatform.Linux: return(TargetPlatform.Linux); case MonoGamePlatform.MacOSX: return(TargetPlatform.MacOSX); case MonoGamePlatform.WindowsStoreApp: return(TargetPlatform.WindowsStoreApp); case MonoGamePlatform.NativeClient: return(TargetPlatform.NativeClient); case MonoGamePlatform.Ouya: return(TargetPlatform.Ouya); case MonoGamePlatform.PlayStationMobile: return(TargetPlatform.PlayStationMobile); case MonoGamePlatform.WindowsPhone8: return(TargetPlatform.WindowsPhone8); case MonoGamePlatform.RaspberryPi: return(TargetPlatform.RaspberryPi); default: throw new NotSupportedException(); } }
/// <summary> /// Returns the string that describes the reader used to convert the /// stream of data into a ModelInfo object /// </summary> /// <param name="targetPlatform">The current platform</param> /// <returns>The string that describes the reader used for a ModelInfo object</returns> public override string GetRuntimeReader(TargetPlatform targetPlatform) { return(typeof(FlatRedBall.Content.ModelAnimation.AnimationReader).AssemblyQualifiedName); //if (targetPlatform == TargetPlatform.Xbox360) //{ // return "FlatRedBall.Content.ModelAnimation.AnimationReader, " // + "FlatRedBall, " // + "Version="+ContentUtil.VERSION+", Culture=neutral, PublicKeyToken=null"; //} //else //{ // return "FlatRedBall.Content.ModelAnimation.AnimationReader, " // + "FlatRedBall, " // + "Version="+ContentUtil.VERSION+", Culture=neutral, PublicKeyToken=null"; //} }
public override string GetRuntimeReader(Microsoft.Xna.Framework.Content.Pipeline.TargetPlatform targetPlatform) { return(typeof(UpgradeStatistics.UpgradeStatisticsReader).AssemblyQualifiedName); }
public override string GetRuntimeReader(TargetPlatform targetPlatform) { return(typeof(AnimationChainListReader).AssemblyQualifiedName); }
public override string GetRuntimeReader(TargetPlatform targetPlatform) { return(typeof(SpriteReader).AssemblyQualifiedName); }
public override string GetRuntimeReader(Microsoft.Xna.Framework.Content.Pipeline.TargetPlatform targetPlatform) { return(AssemblyHelper.GetRuntimeReader(typeof(AnimationClipReader), targetPlatform)); }
public static void ConfigurePipelineMG(Microsoft.Xna.Framework.Content.Pipeline.TargetPlatform targetPlatform = Microsoft.Xna.Framework.Content.Pipeline.TargetPlatform.DesktopGL) { PM = new PipelineManager(SourceFilePath, OutputFilePath, IntermediateFilePath); PM.Platform = targetPlatform; }
public override string GetRuntimeType(Microsoft.Xna.Framework.Content.Pipeline.TargetPlatform targetPlatform) { return("FuncWorks.XNA.XSpriter.CharacterData, FuncWorks.XNA.XSpriter"); }
public override string GetRuntimeReader(TargetPlatform targetPlatform) { return(typeof(FlatRedBall.Content.NodeNetworkReader).AssemblyQualifiedName); }
public override string GetRuntimeReader(Microsoft.Xna.Framework.Content.Pipeline.TargetPlatform targetPlatform) { return(typeof(GameplayObject.GameplayObjectReader).AssemblyQualifiedName); }