public void usedWithMetronome_correct_type_attached(int attached, int expected)
        {
            var opponentPokemon = new PokemonCard()
            {
                Attacks = new ObservableCollection <Attack>
                {
                    new ExtraForUnusedEnergy()
                    {
                        Damage          = 40,
                        MaxExtraDamage  = 20,
                        AmountPerEnergy = 10,
                        EnergyType      = EnergyTypes.Water,
                        Cost            = new ObservableCollection <Energy>
                        {
                            new Energy(EnergyTypes.Water, 3)
                        }
                    }
                }
            };
            var opponent = new Player
            {
                ActivePokemonCard = opponentPokemon
            };

            var attack = new Metronome();
            var player = new Player()
            {
                ActivePokemonCard = new PokemonCard()
                {
                    Attacks = new ObservableCollection <Attack>
                    {
                    }
                }
            };

            for (int i = 0; i < attached; i++)
            {
                player.ActivePokemonCard.AttachedEnergy.Add(new EnergyCard()
                {
                    Amount = 1, EnergyType = EnergyTypes.Water
                });
            }

            Assert.Equal(expected, attack.GetDamage(player, opponent, new GameField()).NormalDamage);
        }