public static void ReplaceMesh(remBone frame, remParser parser, WorkspaceMesh mesh, List<ImportedMaterial> materials, List<ImportedTexture> textures, bool merge, CopyMeshMethod normalsMethod, CopyMeshMethod bonesMethod, bool meshFrameCorrection) { remMesh frameREMMesh = rem.FindMesh(frame, parser.MESC); int startPos = 0; if (meshFrameCorrection) { // frame.matrix = Matrix.Scaling(-1f, 1f, 1f) * Matrix.RotationYawPitchRoll(0f, (float)(Math.PI / 2), (float)Math.PI); frame.matrix = Matrix.Identity; frame.matrix.M22 = frame.matrix.M33 = 0f; frame.matrix.M23 = frame.matrix.M32 = 1f; startPos = mesh.Name.IndexOf("(Scale"); if (startPos > 0) { int endPos = mesh.Name.IndexOf(')'); float scale; if (Single.TryParse(mesh.Name.Substring(startPos + 7, endPos - startPos - 7), out scale)) { frame.matrix *= Matrix.Scaling(new Vector3(scale)); } remId newFrameName = new remId(mesh.Name.Substring(0, startPos)); if (newFrameName != frame.name) { if (rem.FindFrame(newFrameName, parser.BONC.rootFrame) == null) { frame.name = newFrameName; } else { Report.ReportLog("Warning! Cant rename frame (and mesh) " + mesh.Name + " automatically to " + newFrameName + "."); } } } } Matrix transform = Matrix.Scaling(-1f, 1f, 1f); remBone transformFrame = frame; while (transformFrame != parser.BONC.rootFrame) { transform *= transformFrame.matrix; transformFrame = transformFrame.Parent as remBone; } transform.Invert(); string[] materialNames; int[] indices; bool[] worldCoords; bool[] replaceSubmeshesOption; remMesh newREMMesh = CreateMesh(mesh, out materialNames, out indices, out worldCoords, out replaceSubmeshesOption); if (startPos > 0) { newREMMesh.name = frame.name; } Mesh newMesh = new Mesh(newREMMesh, CreateBoneList(mesh, transform)); remSkin frameMeshSkin = null; Mesh frameMesh = null; if (frameREMMesh != null) { newMesh.name = frameREMMesh.name; frameMeshSkin = rem.FindSkin(frameREMMesh.name, parser.SKIC); frameMesh = new Mesh(frameREMMesh, frameMeshSkin); } Submesh[] replaceSubmeshes = frameMesh != null ? new Submesh[frameMesh.Count] : null; List<Submesh> addSubmeshes = new List<Submesh>(newMesh.Count); for (int i = 0; i < newMesh.Count; i++) { remMaterial mat = rem.FindMaterial(new remId(materialNames[i]), parser.MATC); if (materials != null) { if (mat == null) { mat = CreateMaterial(ImportedHelpers.FindMaterial(materialNames[i], materials)); parser.MATC.AddChild(mat); } /* if (textures != null) { string texName = materials[i].Textures[0]; remMaterial texMat = rem.FindMaterial(parser.MATC, new remId(texName)); if (texMat == null) { for (int k = 0; k < textures.Count; k++) { if (textures[k].Name == texName) { // texMat = CreateTexture(textures[k], Path.GetDirectoryName(parser.ODFPath)); break; } } } }*/ } Submesh newSubmesh = newMesh[i]; if (mat != null) { newSubmesh.MaterialName = mat.name; } if (worldCoords[i]) { List<remVertex> newVertexList = newSubmesh.VertexList; for (int j = 0; j < newVertexList.Count; j++) { newVertexList[j].Position = Vector3.TransformCoordinate(newVertexList[j].Position, transform); } } Submesh baseSubmesh = null; List<remBoneWeights> newBones = null; int idx = indices[i]; if ((frameMesh != null) && (idx >= 0) && (idx < frameMesh.Count)) { baseSubmesh = frameMesh[idx]; if ((bonesMethod == CopyMeshMethod.CopyOrder) || (bonesMethod == CopyMeshMethod.CopyNear)) { List<remBoneWeights> baseBones = baseSubmesh.BoneList; if (baseBones != null) { newBones = new List<remBoneWeights>(baseBones.Count); foreach (remBoneWeights boneWeights in baseBones) { remBoneWeights copy = boneWeights.Clone(); newBones.Add(copy); } newSubmesh.BoneList = newBones; } } else if (bonesMethod == CopyMeshMethod.Replace) newBones = newSubmesh.BoneList; } else { newBones = newSubmesh.BoneList; } if (baseSubmesh != null) { if (normalsMethod == CopyMeshMethod.CopyOrder) { rem.CopyNormalsOrder(baseSubmesh.VertexList, newSubmesh.VertexList); } else if (normalsMethod == CopyMeshMethod.CopyNear) { rem.CopyNormalsNear(baseSubmesh.VertexList, newSubmesh.VertexList); } if (bonesMethod == CopyMeshMethod.CopyOrder) { rem.CopyBonesOrder(baseSubmesh.VertexList, newSubmesh.VertexList, newBones); } else if (bonesMethod == CopyMeshMethod.CopyNear) { rem.CopyBonesNear(baseSubmesh.VertexList, newSubmesh.VertexList, newBones); } } if ((baseSubmesh != null) && merge && replaceSubmeshesOption[i]) { replaceSubmeshes[idx] = newSubmesh; } else { addSubmeshes.Add(newSubmesh); } } if ((frameMesh != null) && merge) { newMesh.ChildList.Clear(); newMesh.ChildList.Capacity = replaceSubmeshes.Length + addSubmeshes.Count; for (int i = 0, submeshesRemoved = 0; i < replaceSubmeshes.Length; i++) { if (replaceSubmeshes[i] == null) { Submesh newSubmesh = frameMesh[i - submeshesRemoved++]; newMesh.AddChild(newSubmesh); } else { newMesh.AddChild(replaceSubmeshes[i]); } } newMesh.ChildList.AddRange(addSubmeshes); } remSkin skin; newREMMesh = newMesh.CreateMesh(out skin); newREMMesh.frame = frame.name; if (frameREMMesh != null) { CopyUnknowns(frameREMMesh, newREMMesh); parser.MESC.InsertChild(parser.MESC.IndexOf(frameREMMesh), newREMMesh); RemoveMesh(parser, frameREMMesh); } else { CreateUnknowns(newREMMesh); parser.MESC.AddChild(newREMMesh); } if (skin.Count > 0) { parser.SKIC.AddChild(skin); } }
public static void ReplaceMesh(remBone frame, remParser parser, WorkspaceMesh mesh, List <ImportedMaterial> materials, List <ImportedTexture> textures, bool merge, CopyMeshMethod normalsMethod, CopyMeshMethod bonesMethod, bool meshFrameCorrection) { remMesh frameREMMesh = rem.FindMesh(frame, parser.MESC); int startPos = 0; if (meshFrameCorrection) { // frame.matrix = Matrix.Scaling(-1f, 1f, 1f) * Matrix.RotationYawPitchRoll(0f, (float)(Math.PI / 2), (float)Math.PI); frame.matrix = Matrix.Identity; frame.matrix.M22 = frame.matrix.M33 = 0f; frame.matrix.M23 = frame.matrix.M32 = 1f; startPos = mesh.Name.IndexOf("(Scale"); if (startPos > 0) { int endPos = mesh.Name.IndexOf(')'); float scale; if (Single.TryParse(mesh.Name.Substring(startPos + 7, endPos - startPos - 7), out scale)) { frame.matrix *= Matrix.Scaling(new Vector3(scale)); } remId newFrameName = new remId(mesh.Name.Substring(0, startPos)); if (newFrameName != frame.name) { if (rem.FindFrame(newFrameName, parser.BONC.rootFrame) == null) { frame.name = newFrameName; } else { Report.ReportLog("Warning! Cant rename frame (and mesh) " + mesh.Name + " automatically to " + newFrameName + "."); } } } } Matrix transform = Matrix.Scaling(-1f, 1f, 1f); remBone transformFrame = frame; while (transformFrame != parser.BONC.rootFrame) { transform *= transformFrame.matrix; transformFrame = transformFrame.Parent as remBone; } transform.Invert(); string[] materialNames; int[] indices; bool[] worldCoords; bool[] replaceSubmeshesOption; remMesh newREMMesh = CreateMesh(mesh, out materialNames, out indices, out worldCoords, out replaceSubmeshesOption); if (startPos > 0) { newREMMesh.name = frame.name; } Mesh newMesh = new Mesh(newREMMesh, CreateBoneList(mesh, transform)); remSkin frameMeshSkin = null; Mesh frameMesh = null; if (frameREMMesh != null) { newMesh.name = frameREMMesh.name; frameMeshSkin = rem.FindSkin(frameREMMesh.name, parser.SKIC); frameMesh = new Mesh(frameREMMesh, frameMeshSkin); } Submesh[] replaceSubmeshes = frameMesh != null ? new Submesh[frameMesh.Count] : null; List <Submesh> addSubmeshes = new List <Submesh>(newMesh.Count); for (int i = 0; i < newMesh.Count; i++) { remMaterial mat = rem.FindMaterial(new remId(materialNames[i]), parser.MATC); if (materials != null) { if (mat == null) { mat = CreateMaterial(ImportedHelpers.FindMaterial(materialNames[i], materials)); parser.MATC.AddChild(mat); } /* if (textures != null) * { * string texName = materials[i].Textures[0]; * remMaterial texMat = rem.FindMaterial(parser.MATC, new remId(texName)); * if (texMat == null) * { * for (int k = 0; k < textures.Count; k++) * { * if (textures[k].Name == texName) * { * // texMat = CreateTexture(textures[k], Path.GetDirectoryName(parser.ODFPath)); * break; * } * } * } * }*/ } Submesh newSubmesh = newMesh[i]; if (mat != null) { newSubmesh.MaterialName = mat.name; } if (worldCoords[i]) { List <remVertex> newVertexList = newSubmesh.VertexList; for (int j = 0; j < newVertexList.Count; j++) { newVertexList[j].Position = Vector3.TransformCoordinate(newVertexList[j].Position, transform); } } Submesh baseSubmesh = null; List <remBoneWeights> newBones = null; int idx = indices[i]; if ((frameMesh != null) && (idx >= 0) && (idx < frameMesh.Count)) { baseSubmesh = frameMesh[idx]; if ((bonesMethod == CopyMeshMethod.CopyOrder) || (bonesMethod == CopyMeshMethod.CopyNear)) { List <remBoneWeights> baseBones = baseSubmesh.BoneList; if (baseBones != null) { newBones = new List <remBoneWeights>(baseBones.Count); foreach (remBoneWeights boneWeights in baseBones) { remBoneWeights copy = boneWeights.Clone(); newBones.Add(copy); } newSubmesh.BoneList = newBones; } } else if (bonesMethod == CopyMeshMethod.Replace) { newBones = newSubmesh.BoneList; } } else { newBones = newSubmesh.BoneList; } if (baseSubmesh != null) { if (normalsMethod == CopyMeshMethod.CopyOrder) { rem.CopyNormalsOrder(baseSubmesh.VertexList, newSubmesh.VertexList); } else if (normalsMethod == CopyMeshMethod.CopyNear) { rem.CopyNormalsNear(baseSubmesh.VertexList, newSubmesh.VertexList); } if (bonesMethod == CopyMeshMethod.CopyOrder) { rem.CopyBonesOrder(baseSubmesh.VertexList, newSubmesh.VertexList, newBones); } else if (bonesMethod == CopyMeshMethod.CopyNear) { rem.CopyBonesNear(baseSubmesh.VertexList, newSubmesh.VertexList, newBones); } } if ((baseSubmesh != null) && merge && replaceSubmeshesOption[i]) { replaceSubmeshes[idx] = newSubmesh; } else { addSubmeshes.Add(newSubmesh); } } if ((frameMesh != null) && merge) { newMesh.ChildList.Clear(); newMesh.ChildList.Capacity = replaceSubmeshes.Length + addSubmeshes.Count; for (int i = 0, submeshesRemoved = 0; i < replaceSubmeshes.Length; i++) { if (replaceSubmeshes[i] == null) { Submesh newSubmesh = frameMesh[i - submeshesRemoved++]; newMesh.AddChild(newSubmesh); } else { newMesh.AddChild(replaceSubmeshes[i]); } } newMesh.ChildList.AddRange(addSubmeshes); } remSkin skin; newREMMesh = newMesh.CreateMesh(out skin); newREMMesh.frame = frame.name; if (frameREMMesh != null) { CopyUnknowns(frameREMMesh, newREMMesh); parser.MESC.InsertChild(parser.MESC.IndexOf(frameREMMesh), newREMMesh); RemoveMesh(parser, frameREMMesh); } else { CreateUnknowns(newREMMesh); parser.MESC.AddChild(newREMMesh); } if (skin.Count > 0) { parser.SKIC.AddChild(skin); } }