public void Update() { int x = Buttons[index].Update(); switch (x) { case -1: { break; } case -2: { systemPointer.ReturnToPrevMenu(); break; } default: { systemPointer.ChangeMenu(x); break; } } }
public void Update() { int x = Buttons[index].Update(); switch (x) { case -1: { break; } case -2: { systemPointer.ReturnToPrevMenu(); break; } default: { systemPointer.ChangeMenu(x); break; } } }