void Update() { if (LoadPanel.color.a >= 1) { menuScript.LoadScene("main"); } }
public override void OnClick() { menuScript.LoadScene("menu"); clickSound.Play(); }
public override void OnClick() { PlayerPrefs.SetString("InputMenu", ""); menuScript.LoadScene("main"); clickSound.Play(); }
public override void OnClick() { menuScript.LoadScene("menu"); }