示例#1
0
 void Awake()
 {
     instanse = (MenuAI)gameObject.GetComponent("MenuAI");
     //PlayerPrefs.DeleteAll();
     if (PlayerPrefs.GetInt("levels") == 0)
     {
         PlayerPrefs.SetInt("levels", 1);
         PlayerPrefs.Save();
     }
 }
	void Awake()
	{
		instanse = (MenuAI)gameObject.GetComponent("MenuAI");
		//PlayerPrefs.DeleteAll();
		if (PlayerPrefs.GetInt("levels")==0)
		{
			PlayerPrefs.SetInt("levels",1);
			PlayerPrefs.Save();
		}
	}
示例#3
0
 void Awake()
 {
     instance = this;
 }