示例#1
0
    public void DisplayGUI()
    {
        MegaWalkLoftSmooth walk = (MegaWalkLoftSmooth)target;

        walk.mode = (MegaWalkMode)EditorGUILayout.EnumPopup("Mode", walk.mode);

        if (walk.mode == MegaWalkMode.Alpha)
        {
            walk.alpha = EditorGUILayout.Slider("Alpha", walk.alpha, 0.0f, 1.0f);
        }
        else
        {
            walk.distance = EditorGUILayout.FloatField("Distance", walk.distance);
        }

        walk.crossalpha  = EditorGUILayout.Slider("Cross Alpha", walk.crossalpha, 0.0f, 1.0f);
        walk.surfaceLoft = (MegaShapeLoft)EditorGUILayout.ObjectField("Surface", walk.surfaceLoft, typeof(MegaShapeLoft), true);

        int surfaceLayer = MegaShapeUtils.FindLayer(walk.surfaceLoft, walk.surfaceLayer);

        surfaceLayer = EditorGUILayout.Popup("Layer", surfaceLayer + 1, MegaShapeUtils.GetLayers(walk.surfaceLoft)) - 1;
        if (walk.surfaceLoft)
        {
            for (int i = 0; i < walk.surfaceLoft.Layers.Length; i++)
            {
                if (walk.surfaceLoft.Layers[i] is MegaLoftLayerSimple)
                {
                    if (surfaceLayer == 0)
                    {
                        walk.surfaceLayer = i;
                        break;
                    }

                    surfaceLayer--;
                }
            }
        }
        else
        {
            walk.surfaceLayer = surfaceLayer;
        }

        walk.upright = EditorGUILayout.Slider("Upright", walk.upright, 0.0f, 1.0f);
        walk.uprot   = EditorGUILayout.Vector3Field("up Rotate", walk.uprot);

        walk.offset     = EditorGUILayout.FloatField("Offset", walk.offset);
        walk.tangent    = EditorGUILayout.FloatField("Tangent", walk.tangent);
        walk.rotate     = EditorGUILayout.Vector3Field("Rotate", walk.rotate);
        walk.lateupdate = EditorGUILayout.Toggle("Late Update", walk.lateupdate);

        walk.animate = EditorGUILayout.BeginToggleGroup("Animate", walk.animate);
        walk.speed   = EditorGUILayout.FloatField("Speed", walk.speed);
        EditorGUILayout.EndToggleGroup();
    }
示例#2
0
    private void OnEnable()
    {
        src = target as MegaWalkLoftSmooth;

        undoManager = new MegaUndo(src, "Walk Loft Param");
    }
示例#3
0
    private void OnEnable()
    {
        src = target as MegaWalkLoftSmooth;

        undoManager = new MegaUndo(src, "Walk Loft Param");
    }