public override void LoadData() { base.LoadData(); SafeCookTempFahrenheit = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Fahrenheit); SafeCookTempCelsius = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Celsius); CaloriesPerOunce = _meatDatabase.GetCaloriesPerOunce(MeatName); ProteinPerOunce = _meatDatabase.GetProteinPerOunce(MeatName); Console.WriteLine($" Safe Cook Temp (F): {SafeCookTempFahrenheit}"); Console.WriteLine($" Safe Cook Temp (C): {SafeCookTempCelsius}"); Console.WriteLine($" Calories per Ounce: {CaloriesPerOunce}"); Console.WriteLine($" Protein per Ounce: {ProteinPerOunce}"); }
public override void LoadData() { _meatDatabase = new MeatDatabase(); SafeCookTempFahrenheit = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Fahrenheit); SafeCookTempCelsius = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Celsius); CaloriesPerOunce = _meatDatabase.GetCaloriesPerOunce(MeatName); ProteinPerOunce = _meatDatabase.GetProteinPerOunce(MeatName); base.LoadData(); Console.WriteLine(" Safe Cook Temp (F): {0}", SafeCookTempFahrenheit); Console.WriteLine(" Safe Cook Temp (C): {0}", SafeCookTempCelsius); Console.WriteLine(" Calories per Ounce: {0}", CaloriesPerOunce); Console.WriteLine(" Protein per Ounce: {0}", ProteinPerOunce); }