예제 #1
0
        public override void LoadData()
        {
            base.LoadData();
            SafeCookTempFahrenheit = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Fahrenheit);
            SafeCookTempCelsius    = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Celsius);
            CaloriesPerOunce       = _meatDatabase.GetCaloriesPerOunce(MeatName);
            ProteinPerOunce        = _meatDatabase.GetProteinPerOunce(MeatName);

            Console.WriteLine($" Safe Cook Temp (F): {SafeCookTempFahrenheit}");
            Console.WriteLine($" Safe Cook Temp (C): {SafeCookTempCelsius}");
            Console.WriteLine($" Calories per Ounce: {CaloriesPerOunce}");
            Console.WriteLine($" Protein per Ounce: {ProteinPerOunce}");
        }
예제 #2
0
    public override void LoadData()
    {
        _meatDatabase = new MeatDatabase();

        SafeCookTempFahrenheit = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Fahrenheit);
        SafeCookTempCelsius    = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Celsius);
        CaloriesPerOunce       = _meatDatabase.GetCaloriesPerOunce(MeatName);
        ProteinPerOunce        = _meatDatabase.GetProteinPerOunce(MeatName);

        base.LoadData();
        Console.WriteLine(" Safe Cook Temp (F): {0}", SafeCookTempFahrenheit);
        Console.WriteLine(" Safe Cook Temp (C): {0}", SafeCookTempCelsius);
        Console.WriteLine(" Calories per Ounce: {0}", CaloriesPerOunce);
        Console.WriteLine(" Protein per Ounce: {0}", ProteinPerOunce);
    }