/// <summary> /// Called when the screen is unloaded. Used to disable keyboard repeat events /// </summary> public override void OnGuiClosed() { //Keyboard.enableRepeatEvents(false); if (Mc.TheWorld.IsRemote) { Mc.GetSendQueue().AddToSendQueue(new Packet130UpdateSign(EntitySign.XCoord, EntitySign.YCoord, EntitySign.ZCoord, EntitySign.SignText)); } EntitySign.Func_50006_a(true); }