/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } int i = GuiGameSettings.GuiScale; if (par1GuiButton.Id < 100 && (par1GuiButton is GuiSmallButton)) { GuiGameSettings.SetOptionValue(((GuiSmallButton)par1GuiButton).ReturnOptions(), 1); par1GuiButton.DisplayString = GuiGameSettings.GetKeyBinding(Options.GetOptions(par1GuiButton.Id)); } if (par1GuiButton.Id == 200) { Mc.GameSettings.SaveOptions(); Mc.DisplayGuiScreen(ParentGuiScreen); } if (GuiGameSettings.GuiScale != i) { ScaledResolution scaledresolution = new ScaledResolution(Mc.GameSettings, Mc.DisplayWidth, Mc.DisplayHeight); int j = scaledresolution.GetScaledWidth(); int k = scaledresolution.GetScaledHeight(); SetWorldAndResolution(Mc, j, k); } }
/// <summary> /// Gets the selected world. /// </summary> public virtual void SelectWorld(int par1) { Mc.DisplayGuiScreen(null); if (Selected) { return; } Selected = true; int i = SaveList[par1].GetGameType(); if (i == 0) { Mc.PlayerController = new PlayerControllerSP(Mc); } else { Mc.PlayerController = new PlayerControllerCreative(Mc); } string s = GetSaveFileName(par1); if (s == null) { s = (new StringBuilder()).Append("World").Append(par1).ToString(); } Mc.StartWorld(s, GetSaveName(par1), null); Mc.DisplayGuiScreen(null); }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } if (par1GuiButton.Id == 0) { Mc.DisplayGuiScreen(ParentGui); } else if (par1GuiButton.Id == 1) { SelectedSlot = SlotGeneral; } else if (par1GuiButton.Id == 3) { SelectedSlot = SlotItem; } else if (par1GuiButton.Id == 2) { SelectedSlot = SlotBlock; } else { SelectedSlot.ActionPerformed(par1GuiButton); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (par1GuiButton.Id == 0) { Mc.DisplayGuiScreen(new GuiOptions(this, Mc.GameSettings)); } if (par1GuiButton.Id == 5) { Mc.DisplayGuiScreen(new GuiLanguage(this, Mc.GameSettings)); } if (par1GuiButton.Id == 1) { Mc.DisplayGuiScreen(new GuiSelectWorld(this)); } if (par1GuiButton.Id == 2) { Mc.DisplayGuiScreen(new GuiMultiplayer(this)); } if (par1GuiButton.Id == 3) { Mc.DisplayGuiScreen(new GuiTexturePacks(this)); } if (par1GuiButton.Id == 4) { Mc.Shutdown(); } }
/// <summary> /// Called from the main game loop to update the screen. /// </summary> public override void UpdateScreen() { if (!Mc.PlayerController.IsInCreativeMode()) { Mc.DisplayGuiScreen(new GuiInventory(Mc.ThePlayer)); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (par1GuiButton.Id == 0) { Mc.DisplayGuiScreen(new GuiMainMenu()); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } if (par1GuiButton.Id == 2) { string s = ServerList[SelectedServer].Name; if (s != null) { DeleteClicked = true; StringTranslate stringtranslate = StringTranslate.GetInstance(); string s1 = stringtranslate.TranslateKey("selectServer.deleteQuestion"); string s2 = new StringBuilder().Append("'").Append(s).Append("' ").Append(stringtranslate.TranslateKey("selectServer.deleteWarning")).ToString(); string s3 = stringtranslate.TranslateKey("selectServer.deleteButton"); string s4 = stringtranslate.TranslateKey("gui.cancel"); GuiYesNo guiyesno = new GuiYesNo(this, s1, s2, s3, s4, SelectedServer); Mc.DisplayGuiScreen(guiyesno); } } else if (par1GuiButton.Id == 1) { JoinServer(SelectedServer); } else if (par1GuiButton.Id == 4) { DirectClicked = true; Mc.DisplayGuiScreen(new GuiScreenServerList(this, TempServer = new ServerNBTStorage(StatCollector.TranslateToLocal("selectServer.defaultName"), ""))); } else if (par1GuiButton.Id == 3) { AddClicked = true; Mc.DisplayGuiScreen(new GuiScreenAddServer(this, TempServer = new ServerNBTStorage(StatCollector.TranslateToLocal("selectServer.defaultName"), ""))); } else if (par1GuiButton.Id == 7) { EditClicked = true; ServerNBTStorage servernbtstorage = (ServerNBTStorage)ServerList[SelectedServer]; Mc.DisplayGuiScreen(new GuiScreenAddServer(this, TempServer = new ServerNBTStorage(servernbtstorage.Name, servernbtstorage.Host))); } else if (par1GuiButton.Id == 0) { Mc.DisplayGuiScreen(ParentScreen); } else if (par1GuiButton.Id == 8) { Mc.DisplayGuiScreen(new GuiMultiplayer(ParentScreen)); } else { ServerSlotContainer.ActionPerformed(par1GuiButton); } }
///<summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). ///</summary> protected new void ActionPerformed(GuiButton par1GuiButton) { if (par1GuiButton.Id == 1) { Mc.DisplayGuiScreen(null); Mc.SetIngameFocus(); } base.ActionPerformed(par1GuiButton); }
public override void ConfirmClicked(bool par1, int par2) { if (DeleteClicked) { DeleteClicked = false; if (par1) { ServerList.RemoveAt(par2); SaveServerList(); } Mc.DisplayGuiScreen(this); } else if (DirectClicked) { DirectClicked = false; if (par1) { JoinServer(TempServer); } else { Mc.DisplayGuiScreen(this); } } else if (AddClicked) { AddClicked = false; if (par1) { ServerList.Add(TempServer); SaveServerList(); } Mc.DisplayGuiScreen(this); } else if (EditClicked) { EditClicked = false; if (par1) { ServerNBTStorage servernbtstorage = ServerList[SelectedServer]; servernbtstorage.Name = TempServer.Name; servernbtstorage.Host = TempServer.Host; SaveServerList(); } Mc.DisplayGuiScreen(this); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (par1GuiButton.Id == 0) { Mc.DisplayGuiScreen(new GuiAchievements(Mc.StatFileWriter)); } if (par1GuiButton.Id == 1) { Mc.DisplayGuiScreen(new GuiStats(this, Mc.StatFileWriter)); } }
/// <summary> /// Adds the buttons (and other controls) to the screen in question. /// </summary> public override void InitGui() { if (!Mc.PlayerController.IsInCreativeMode()) { Mc.DisplayGuiScreen(new GuiInventory(Mc.ThePlayer)); } else { base.InitGui(); ControlList.Clear(); } }
///<summary> /// Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). ///</summary> protected new void KeyTyped(char par1, int par2) { if (par2 == Mc.GameSettings.KeyBindInventory.KeyCode) { Mc.DisplayGuiScreen(null); Mc.SetIngameFocus(); } else { base.KeyTyped(par1, par2); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } if (par1GuiButton.Id == 0) { EntitySign.OnInventoryChanged(); Mc.DisplayGuiScreen(null); } }
/// <summary> /// Respawns the player. /// </summary> private void RespawnPlayer() { if (Mc.TheWorld.IsRemote) { EntityClientPlayerMP entityclientplayermp = (EntityClientPlayerMP)Mc.ThePlayer; entityclientplayermp.SendQueue.AddToSendQueue(new Packet9Respawn(entityclientplayermp.Dimension, (sbyte)Mc.TheWorld.DifficultySetting, Mc.TheWorld.GetWorldInfo().GetTerrainType(), Mc.TheWorld.GetHeight(), 0)); } else { Mc.DisplayGuiScreen(null); Mc.Respawn(Mc.TheWorld.IsRemote, 0, true); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (par1GuiButton.Id == 0) { Cancelled = true; if (ClientHandler != null) { ClientHandler.Disconnect(); } Mc.DisplayGuiScreen(new GuiMainMenu()); } }
/// <summary> /// Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). /// </summary> protected override void KeyTyped(char par1, int par2) { if (par2 == 15) { CompletePlayerName(); } else { Field_50060_d = false; } if (par2 == 1) { Mc.DisplayGuiScreen(null); } else if (par2 == 28) { string s = Field_50064_a.GetText().Trim(); if (s.Length > 0 && !Mc.LineIsCommand(s)) { Mc.ThePlayer.SendChatMessage(s); } Mc.DisplayGuiScreen(null); } else if (par2 == 200) { Func_50058_a(-1); } else if (par2 == 208) { Func_50058_a(1); } else if (par2 == 201) { Mc.IngameGUI.Func_50011_a(19); } else if (par2 == 209) { Mc.IngameGUI.Func_50011_a(-19); } else { Field_50064_a.Func_50037_a(par1, par2); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { for (int i = 0; i < Options.KeyBindings.Length; i++) { ControlList[i].DisplayString = Options.GetOptionDisplayString(i); } if (par1GuiButton.Id == 200) { Mc.DisplayGuiScreen(ParentScreen); } else { ButtonId = par1GuiButton.Id; par1GuiButton.DisplayString = (new StringBuilder()).Append("> ").Append(Options.GetOptionDisplayString(par1GuiButton.Id)).Append(" <").ToString(); } }
public override void ConfirmClicked(bool par1, int par2) { if (Deleting) { Deleting = false; if (par1) { ISaveFormat isaveformat = Mc.GetSaveLoader(); isaveformat.FlushCache(); isaveformat.DeleteWorldDirectory(GetSaveFileName(par2)); LoadSaves(); } Mc.DisplayGuiScreen(this); } }
/// <summary> /// Adds the buttons (and other controls) to the screen in question. /// </summary> public override void InitGui() { ControlList.Clear(); if (Mc.PlayerController.IsInCreativeMode()) { Mc.DisplayGuiScreen(new GuiContainerCreative(Mc.ThePlayer)); } else { base.InitGui(); if (Mc.ThePlayer.GetActivePotionEffects().Count != 0) { GuiLeft = 160 + (Width - XSize - 200) / 2; } } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } if (par1GuiButton.Id == 1) { Mc.DisplayGuiScreen(ParentGuiScreen); } else if (par1GuiButton.Id == 0) { ISaveFormat isaveformat = Mc.GetSaveLoader(); isaveformat.RenameWorld(WorldName, TheGuiTextField.GetText().Trim()); Mc.DisplayGuiScreen(ParentGuiScreen); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } if (par1GuiButton.Id == 2) { string s = GetSaveName(SelectedWorld); if (s != null) { Deleting = true; StringTranslate stringtranslate = StringTranslate.GetInstance(); string s1 = stringtranslate.TranslateKey("selectWorld.deleteQuestion"); string s2 = (new StringBuilder()).Append("'").Append(s).Append("' ").Append(stringtranslate.TranslateKey("selectWorld.deleteWarning")).ToString(); string s3 = stringtranslate.TranslateKey("selectWorld.deleteButton"); string s4 = stringtranslate.TranslateKey("gui.cancel"); GuiYesNo guiyesno = new GuiYesNo(this, s1, s2, s3, s4, SelectedWorld); Mc.DisplayGuiScreen(guiyesno); } } else if (par1GuiButton.Id == 1) { SelectWorld(SelectedWorld); } else if (par1GuiButton.Id == 3) { Mc.DisplayGuiScreen(new GuiCreateWorld(this)); } else if (par1GuiButton.Id == 6) { Mc.DisplayGuiScreen(new GuiRenameWorld(this, GetSaveFileName(SelectedWorld))); } else if (par1GuiButton.Id == 0) { Mc.DisplayGuiScreen(ParentScreen); } else { WorldSlotContainer.ActionPerformed(par1GuiButton); } }
private void ConnectToServer() { try { ClientHandler = new NetClientHandler(Mc, IP, Port); if (Cancelled) { return; } ClientHandler.AddToSendQueue(new Packet2Handshake(Mc.Session.Username, IP, Port)); }/* * catch (UnknownHostException unknownhostexception) * { * if (Cancelled) * { * return; * } * * Mc.DisplayGuiScreen(new GuiDisconnected("connect.failed", "disconnect.genericReason", new object[] { (new StringBuilder()).Append("Unknown host '").Append(IP).Append("'").ToString() })); * }*/ catch (SocketException connectexception) { if (Cancelled) { return; } Mc.DisplayGuiScreen(new GuiDisconnected("connect.failed", "disconnect.genericReason", new object[] { connectexception.Message })); } catch (Exception exception) { if (Cancelled) { return; } Console.WriteLine(exception.ToString()); Console.Write(exception.StackTrace); Mc.DisplayGuiScreen(new GuiDisconnected("connect.failed", "disconnect.genericReason", new object[] { exception.ToString() })); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } if (par1GuiButton.Id == 5) { /* * bool flag = false; * * try * { * Type class1 = Type.GetType("java.awt.Desktop"); * object obj = class1.GetMethod("getDesktop", new Type[0]).Invoke(null, new object[0]); * class1.GetMethod("browse", new Type[] { typeof(URI) }).Invoke(obj, new object[] { (new File(Minecraft.GetMinecraftDir(), "texturepacks")).toURI() }); * } * catch (Exception throwable) * { * Console.WriteLine(throwable.ToString()); * Console.Write(throwable.StackTrace); * flag = true; * } * * if (flag) * { * Console.WriteLine("Opening via Sys class!"); * Sys.openURL((new StringBuilder()).Append("file://").Append(FileLocation).ToString()); * }*/ } else if (par1GuiButton.Id == 6) { //Mc.RenderEngineOld.RefreshTextures(); Mc.DisplayGuiScreen(GuiScreen); } else { GuiTexturePackSlot.ActionPerformed(par1GuiButton); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { switch (par1GuiButton.Id) { case 2: case 3: default: break; case 0: Mc.DisplayGuiScreen(new GuiOptions(this, Mc.GameSettings)); break; case 1: Mc.StatFileWriter.ReadStat(StatList.LeaveGameStat, 1); if (Mc.IsMultiplayerWorld()) { Mc.TheWorld.SendQuittingDisconnectingPacket(); } Mc.ChangeWorld1(null); Mc.DisplayGuiScreen(new GuiMainMenu()); break; case 4: Mc.DisplayGuiScreen(null); Mc.SetIngameFocus(); break; case 5: Mc.DisplayGuiScreen(new GuiAchievements(Mc.StatFileWriter)); break; case 6: Mc.DisplayGuiScreen(new GuiStats(this, Mc.StatFileWriter)); break; } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } switch (par1GuiButton.Id) { case 6: Field_44006_d.SaveOptions(); Mc.DisplayGuiScreen(ParentGui); break; default: LanguageList.ActionPerformed(par1GuiButton); break; case 5: break; } }
/// <summary> /// Called when the mouse is clicked. /// </summary> protected override void MouseClicked(int par1, int par2, int par3) { if (par3 == 0) { ChatClickData chatclickdata = Mc.IngameGUI.Func_50012_a(0, 0); //Mouse.getX(), Mouse.getY()); if (chatclickdata != null) { string uri = chatclickdata.Func_50089_b(); if (uri != null) { Field_50065_j = uri; Mc.DisplayGuiScreen(new GuiChatConfirmLink(this, this, chatclickdata.Func_50088_a(), 0, chatclickdata)); return; } } } Field_50064_a.MouseClicked(par1, par2, par3); base.MouseClicked(par1, par2, par3); }
/// <summary> /// Join server by ServerNBTStorage /// </summary> private void JoinServer(ServerNBTStorage par1ServerNBTStorage) { string s = par1ServerNBTStorage.Host; string[] @as = StringHelperClass.StringSplit(s, ":", true); if (s.StartsWith("[")) { int i = s.IndexOf("]"); if (i > 0) { string s1 = s.Substring(1, i - 1); string s2 = s.Substring(i + 1).Trim(); if (s2.StartsWith(":") && s2.Length > 0) { s2 = s2.Substring(1); @as = new string[2]; @as[0] = s1; @as[1] = s2; } else { @as = new string[1]; @as[0] = s1; } } } if (@as.Length > 2) { @as = new string[1]; @as[0] = s; } Mc.DisplayGuiScreen(new GuiConnecting(Mc, @as[0], @as.Length <= 1 ? 25565 : ParseIntWithDefault(@as[1], 25565))); }
public override void ConfirmClicked(bool par1, int par2) { if (par2 == 0) { if (par1) { try { Type class1 = Type.GetType("java.awt.Desktop"); object obj = class1.GetMethod("getDesktop", new Type[0]).Invoke(null, new object[0]); //class1.GetMethod("browse", new Type[] { typeof(URI) }).Invoke(obj, new object[] { Field_50065_j }); } catch (Exception throwable) { Console.WriteLine(throwable.ToString()); Console.Write(throwable.StackTrace); } } Field_50065_j = null; Mc.DisplayGuiScreen(this); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } if (par1GuiButton.Id < 100 && (par1GuiButton is GuiSmallButton)) { Settings.SetOptionValue(((GuiSmallButton)par1GuiButton).ReturnOptions(), 1); par1GuiButton.DisplayString = Settings.GetKeyBinding(Options.GetOptions(par1GuiButton.Id)); } if (par1GuiButton.Id == 101) { Mc.GameSettings.SaveOptions(); Mc.DisplayGuiScreen(new GuiVideoSettings(this, Settings)); } if (par1GuiButton.Id == 100) { Mc.GameSettings.SaveOptions(); Mc.DisplayGuiScreen(new GuiControls(this, Settings)); } if (par1GuiButton.Id == 102) { Mc.GameSettings.SaveOptions(); Mc.DisplayGuiScreen(new GuiLanguage(this, Settings)); } if (par1GuiButton.Id == 200) { Mc.GameSettings.SaveOptions(); Mc.DisplayGuiScreen(ParentScreen); } }
/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { switch (par1GuiButton.Id) { default: break; case 1: if (Mc.TheWorld.GetWorldInfo().IsHardcoreModeEnabled()) { string s = Mc.TheWorld.GetSaveHandler().GetSaveDirectoryName(); Mc.ExitToMainMenu("Deleting world"); ISaveFormat isaveformat = Mc.GetSaveLoader(); isaveformat.FlushCache(); isaveformat.DeleteWorldDirectory(s); Mc.DisplayGuiScreen(new GuiMainMenu()); } else { Mc.ThePlayer.RespawnPlayer(); Mc.DisplayGuiScreen(null); } break; case 2: if (Mc.IsMultiplayerWorld()) { Mc.TheWorld.SendQuittingDisconnectingPacket(); } Mc.ChangeWorld1(null); Mc.DisplayGuiScreen(new GuiMainMenu()); break; } }