public void GenerateMesh() { lineWidthSet = lineWidth; if (GetPolygon() != null) { mesh = Max2DMesh.GeneratePolygon2DMeshNew(transform, GetPolygon(), lineOffset, lineWidth, edgeCollider2D == false); } }
public void GenerateMesh() { lineWidthSet = lineWidth; mesh = Max2DMesh.GeneratePolygon2DMeshNew(transform, GetPolygon(), lineOffset, lineWidth, connectedLine); }