private static Material GetMaterial(int colourId) { var materialExistence = MaterialUtility.CheckIfMaterialExists(colourId); if (materialExistence == MaterialUtility.MaterialExistence.Legacy) { Debug.LogWarning("Legacy material " + colourId); } else if (materialExistence == MaterialUtility.MaterialExistence.None) { Debug.LogError("Missing material " + colourId); } if (materialExistence != MaterialUtility.MaterialExistence.None) { return(MaterialUtility.LoadMaterial(colourId, materialExistence == MaterialUtility.MaterialExistence.Legacy)); } return(null); }