示例#1
0
        private void FixedUpdate()
        {
            MarkerTracker.PreparePose();
            VrTracker.PreparePose();
            OptitrackTracker.PreparePose();

#if UNITY_EDITOR
            _positionAnimation.AnimationSpeed = SwitchTransitionSpeed;
            _rotationAnimation.AnimationSpeed = SwitchTransitionSpeed;
#endif

            if (MarkerTracker.HasPose())
            {
                UseArMarkers();
            }
            else
            {
                UseOptitrack();
            }
        }