private void UseArMarkers() { var pos = MarkerTracker.GetPosition(); var rot = MarkerTracker.GetRotation(); switch (CurrentMode) { case TrackingMode.Optitrack: CurrentMode = TrackingMode.TransitionToArMarker; StartAnimations(pos, rot); ApplyTransform(_positionAnimation.CurrentValue, _rotationAnimation.CurrentValue); break; case TrackingMode.ArMarker: ApplyTransform(pos, rot); break; case TrackingMode.TransitionToArMarker: AdjustAnimations(pos, rot); ApplyTransform(_positionAnimation.CurrentValue, _rotationAnimation.CurrentValue); break; case TrackingMode.TransitionToOptitrack: CurrentMode = TrackingMode.TransitionToArMarker; RestartAnimations(pos, rot); ApplyTransform(_positionAnimation.CurrentValue, _rotationAnimation.CurrentValue); break; } }