public void StartGame()
 {
     //Load the last saved map
     MainGame.fullMap = MapSave.LoadMap();
     MainGame.tileMap = tileMap;
     BuildLevel(25);
     MainGame.Level = 25;
 }
示例#2
0
 public void ExecuteLoading()
 {
     GameObject.Find("Player").GetComponent <PlayerControls>().LoadData(playerPosition, playerRotation, playerSpeed, playerCharacteristics, playerInventory, playerMunitions, playerSpells);
     MS.LoadMap();
     GameObject.Find("WorldManager").GetComponent <WorldManagement>().GlobalTalks = talks;
 }