public static void NewPlayerObject(NewPlayerObject P) { PlayerObject O = new PlayerObject(); O.NewInfo(P.Details); MapLayer.AddObject(O); }
public static void NewItemObject(NewItemObject P) { MapLayer.AddObject(new ItemObject(P.Details)); }
public static void NewMonsterObject(NewMonsterObject P) { MapLayer.AddObject(new MonsterObject(P.Details)); }