示例#1
0
        /// <summary>
        /// Adds item to the game. Item should have its position set.
        /// </summary>
        /// <param name="item">Item to be added.</param>
        public void AddItem(AbstractItem item)
        {
            MapBlock pos = item.Position;

            if (pos != null && pos.X >= 0 && pos.X < GameMap.Width && pos.Y >= 0 && pos.Y < GameMap.Height)
            {
                GameMap.AddItem(item);
            }
        }