private void Update() { mana.Update(); Rect uvReact = barRawImage.uvRect; uvReact.x -= 1f * Time.deltaTime; barRawImage.uvRect = uvReact; Vector2 barMaskSizeDelta = barMaskRectTransform.sizeDelta; barMaskSizeDelta.x = mana.GetManaNormaliezed() * barMaskWidth; barMaskRectTransform.sizeDelta = barMaskSizeDelta; }