IEnumerator CreateNewGame() { LoadingUI.instance.Show(55); yield return(0); RoleData roleData = new RoleData(); roleData.intrinsic_disposition = new int[] { intrinsic }; roleData.external_disposition = external.ToArray(); roleData.xiantianqiyun = new int[] { rand_xiantian[sel_xiantian[0]], rand_xiantian[sel_xiantian[1]], rand_xiantian[sel_xiantian[2]] }; roleData.sex = sex; roleData.name = inputField.text; roleData.SetRoleAttr(attribute, max_attribute); ClickClose(); MainUI.HideUI("LoginMenu"); SaveData.NewGame(roleData); }
public virtual void ClickClose() { MainUI.HideUI(name); }