public void Awake() { GameObject.Find("SoundSwitch").GetComponent <Image>().enabled = AudioListener.volume == 0 ? false : true; keyPressed = AudioListener.volume == 0 ? true : false; music = GameObject.FindObjectOfType <MainMenuMusic>(); music.source = AudioSource.FindObjectOfType <AudioSource>(); music.source.enabled = true; music.Play(); }
public void PlayMainMenuMusicAudio() { MainMenuMusic.Play(); }