public void Awake()
 {
     GameObject.Find("SoundSwitch").GetComponent <Image>().enabled = AudioListener.volume == 0 ? false : true;
     keyPressed           = AudioListener.volume == 0 ? true : false;
     music                = GameObject.FindObjectOfType <MainMenuMusic>();
     music.source         = AudioSource.FindObjectOfType <AudioSource>();
     music.source.enabled = true;
     music.Play();
 }
 public void PlayMainMenuMusicAudio()
 {
     MainMenuMusic.Play();
 }