示例#1
0
 public virtual void DestroyBlock(int comboBonus)
 {
     mainManager.AddGameScore(breakScore);
     mainManager.AddGameScoreByComboBonus();
     mainManager.AddComboBonus(comboBonus);
     Instantiate(prefabBlockBreakEffect, this.transform.position, new Quaternion(0.0f, 0.0f, 0.0f, 0.0f)).GetComponent <BlockBreakEffect>().Initialize(triggerName);
     Instantiate(prefabItem, this.transform.position, new Quaternion(0.0f, 0.0f, 0.0f, 0.0f)).GetComponent <Item>().Initialize(itemCode);
     Destroy(this.gameObject);
 }