示例#1
0
        public static void Transition(Main main, string nextMap, string spawn = null)
        {
            Stream stream = new MemoryStream();

            Animation anim = new Animation
                             (
                new Animation.Set <bool>(main.Menu.CanPause, false),
                main.Spawner.FlashAnimation(),
                new Animation.Execute(delegate()
            {
                // We are exiting the map; just save the state of the map without the player.
                ListProperty <RespawnLocation> respawnLocations = PlayerDataFactory.Instance.Get <PlayerData>().RespawnLocations;
                respawnLocations.Clear();

                List <Entity> persistentEntities = main.Entities.Where((Func <Entity, bool>)MapLoader.entityIsPersistent).ToList();

                IO.MapLoader.Serializer.Serialize(stream, persistentEntities);

                foreach (Entity e in persistentEntities)
                {
                    e.Delete.Execute();
                }

                main.Spawner.StartSpawnPoint.Value = spawn;

                if (PlayerFactory.Instance != null)
                {
                    PlayerFactory.Instance.Delete.Execute();
                }

                main.SaveCurrentMap();
                MapLoader.Load(main, nextMap);

                stream.Seek(0, SeekOrigin.Begin);
                List <Entity> entities = (List <Entity>)IO.MapLoader.Serializer.Deserialize(stream);
                foreach (Entity e in entities)
                {
                    Factory <Main> factory = Factory <Main> .Get(e.Type);
                    e.GUID = 0;
                    factory.Bind(e, main);
                    main.Add(e);
                }
                stream.Dispose();
            }),
                new Animation.Delay(0.01f),
                new Animation.Set <bool>(main.Menu.CanPause, true),
                new Animation.Execute(main.ScheduleSave)
                             );

            anim.EnabledWhenPaused = false;
            main.AddComponent(anim);
        }
示例#2
0
 public static Sound PlayCue(Main main, string cue, float volume = 1.0f, float minimumTimeBetweenSounds = 0.25f)
 {
     float lastSoundPlayedTime = minimumTimeBetweenSounds * -2.0f;
     Sound.lastSoundPlayedTimes.TryGetValue(cue, out lastSoundPlayedTime);
     float time = main.TotalTime;
     if (time > lastSoundPlayedTime + minimumTimeBetweenSounds)
     {
         Sound.lastSoundPlayedTimes[cue] = time;
         Sound sound = new Sound();
         sound.Cue.Value = cue;
         sound.Is3D.Value = false;
         if (volume != 1.0f)
             sound.GetProperty("Volume").Value = volume;
         sound.DeleteWhenDone.Value = true;
         sound.DeleteStopOption.Value = AudioStopOptions.AsAuthored;
         main.AddComponent(sound);
         sound.Play.Execute();
         return sound;
     }
     return null;
 }
示例#3
0
		public static void Transition(Main main, string nextMap, string spawn = null)
		{
			Container loadingNotification = new Container();
			loadingNotification.Tint.Value = Microsoft.Xna.Framework.Color.Black;
			loadingNotification.Opacity.Value = UIFactory.Opacity;
			TextElement loadingNotificationText = new TextElement();
			loadingNotificationText.Name.Value = "Text";
			loadingNotificationText.FontFile.Value = main.Font;
			loadingNotificationText.Text.Value = "\\loading";
			loadingNotification.Children.Add(loadingNotificationText);

			Animation anim = new Animation
			(
				new Animation.Set<bool>(main.Menu.CanPause, false),
				main.Spawner.FlashAnimation(),
				new Animation.Execute(delegate()
				{
					main.UI.Root.GetChildByName("Notifications").Children.Add(loadingNotification);
				}),
				new Animation.Delay(0.01f),
				new Animation.Execute(delegate()
				{
#if DEMO
					if (nextMap == "forest")
					{
						main.Spawner.StartSpawnPoint.Value = "demo";
						MapLoader.Load(main, Main.MenuMap);
					}
					else
#endif
					{
						// We are exiting the map; just save the state of the map without the player.
						ListProperty<RespawnLocation> respawnLocations = PlayerDataFactory.Instance.Get<PlayerData>().RespawnLocations;
						respawnLocations.Clear();

						List<Entity> persistentEntities = main.Entities.Where((Func<Entity, bool>)MapLoader.entityIsPersistent).ToList();

						Stream stream = new MemoryStream();
						IO.MapLoader.Serializer.Serialize(stream, persistentEntities);

						foreach (Entity e in persistentEntities)
							e.Delete.Execute();

						main.Spawner.StartSpawnPoint.Value = spawn;

						if (PlayerFactory.Instance != null)
							PlayerFactory.Instance.Delete.Execute();

						main.SaveCurrentMap(null, default(Point));
						MapLoader.Load(main, nextMap);

						stream.Seek(0, SeekOrigin.Begin);
						List<Entity> entities = (List<Entity>)IO.MapLoader.Serializer.Deserialize(stream);
						foreach (Entity e in entities)
						{
							Factory<Main> factory = Factory<Main>.Get(e.Type);
							e.GUID = 0;
							factory.Bind(e, main);
							main.Add(e);
						}
						stream.Dispose();
					}
				}),
				new Animation.Delay(0.01f),
				new Animation.Execute(loadingNotification.Delete),
				new Animation.Set<bool>(main.Menu.CanPause, true),
				new Animation.Execute(main.ScheduleSave)
			);
			anim.EnabledWhenPaused = false;
			main.AddComponent(anim);
		}
示例#4
0
        public override void Bind(Entity result, Main main, bool creating = false)
        {
            this.SetMain(result, main);
            Transform transform = result.Get<Transform>();
            PlayerTrigger trigger = result.Get<PlayerTrigger>();
            Property<string> nextMap = result.GetProperty<string>("NextMap");
            Property<string> startSpawnPoint = result.GetProperty<string>("SpawnPoint");

            trigger.Add(new TwoWayBinding<Vector3>(transform.Position, trigger.Position));
            trigger.Add(new CommandBinding<Entity>(trigger.PlayerEntered, delegate(Entity player)
            {
                XmlSerializer serializer = new XmlSerializer(typeof(List<Entity>));

                Container notification = new Container();
                notification.Tint.Value = Microsoft.Xna.Framework.Color.Black;
                notification.Opacity.Value = 0.5f;
                TextElement notificationText = new TextElement();
                notificationText.Name.Value = "Text";
                notificationText.FontFile.Value = "Font";
                notificationText.Text.Value = "Loading...";
                notification.Children.Add(notificationText);
                ((GameMain)main).UI.Root.GetChildByName("Notifications").Children.Add(notification);

                Stream stream = new MemoryStream();
                main.AddComponent(new Animation
                (
                    new Animation.Delay(0.01f),
                    new Animation.Execute(delegate()
                    {
                        // We are exiting the map; just save the state of the map without the player.
                        ListProperty<PlayerFactory.RespawnLocation> respawnLocations = Factory.Get<PlayerDataFactory>().Instance(main).GetOrMakeListProperty<PlayerFactory.RespawnLocation>("RespawnLocations");
                        respawnLocations.Clear();

                        List<Entity> persistentEntities = main.Entities.Where((Func<Entity, bool>)MapExitFactory.isPersistent).ToList();

                        serializer.Serialize(stream, persistentEntities);

                        foreach (Entity e in persistentEntities)
                            e.Delete.Execute();

                        ((GameMain)main).StartSpawnPoint = startSpawnPoint;
                    }),
                    new Animation.Execute(((GameMain)main).SaveCurrentMap),
                    new Animation.Set<string>(main.MapFile, nextMap),
                    new Animation.Execute(delegate()
                    {
                        notification.Visible.Value = false;
                        stream.Seek(0, SeekOrigin.Begin);
                        List<Entity> entities = (List<Entity>)serializer.Deserialize(stream);
                        foreach (Entity entity in entities)
                        {
                            Factory factory = Factory.Get(entity.Type);
                            factory.Bind(entity, main);
                            main.Add(entity);
                        }
                        stream.Dispose();
                    }),
                    new Animation.Delay(1.5f),
                    new Animation.Set<string>(notificationText.Text, "Saving..."),
                    new Animation.Set<bool>(notification.Visible, true),
                    new Animation.Delay(0.01f),
                    new Animation.Execute(((GameMain)main).Save),
                    new Animation.Set<string>(notificationText.Text, "Saved"),
                    new Animation.Parallel
                    (
                        new Animation.FloatMoveTo(notification.Opacity, 0.0f, 1.0f),
                        new Animation.FloatMoveTo(notificationText.Opacity, 0.0f, 1.0f)
                    ),
                    new Animation.Execute(notification.Delete)
                ));
            }));
        }
示例#5
0
        public override void Bind(Entity result, Main main, bool creating = false)
        {
            this.SetMain(result, main);
            Editor editor = result.Get<Editor>();
            EditorUI ui = result.Get<EditorUI>();
            Model model = result.Get<Model>("Model");
            FPSInput input = result.Get<FPSInput>("Input");
            UIRenderer uiRenderer = result.Get<UIRenderer>();

            ModelAlpha radiusVisual = new ModelAlpha();
            radiusVisual.Filename.Value = "Models\\alpha-sphere";
            radiusVisual.Color.Value = new Vector3(1.0f);
            radiusVisual.Alpha.Value = 0.1f;
            radiusVisual.Editable = false;
            radiusVisual.Serialize = false;
            radiusVisual.DrawOrder.Value = 11; // In front of water
            radiusVisual.DisableCulling.Value = true;
            result.Add(radiusVisual);
            radiusVisual.Add(new Binding<Matrix, Vector3>(radiusVisual.Transform, x => Matrix.CreateTranslation(x), editor.Position));
            radiusVisual.Add(new Binding<Vector3, int>(radiusVisual.Scale, x => new Vector3(x), editor.BrushSize));
            radiusVisual.Add(new Binding<bool>(radiusVisual.Enabled, () => editor.BrushSize > 1 && editor.MapEditMode, editor.BrushSize, editor.MapEditMode));
            radiusVisual.CullBoundingBox.Value = false;

            ModelAlpha selection = new ModelAlpha();
            selection.Filename.Value = "Models\\alpha-box";
            selection.Color.Value = new Vector3(1.0f, 0.7f, 0.4f);
            selection.Alpha.Value = 0.25f;
            selection.Editable = false;
            selection.Serialize = false;
            selection.DrawOrder.Value = 12; // In front of water and radius visualizer
            selection.DisableCulling.Value = true;
            result.Add(selection);
            selection.Add(new Binding<bool>(selection.Enabled, editor.VoxelSelectionActive));
            selection.Add(new Binding<Matrix>(selection.Transform, delegate()
            {
                const float padding = 0.1f;
                Map map = editor.SelectedEntities[0].Get<Map>();
                Vector3 start = map.GetRelativePosition(editor.VoxelSelectionStart) - new Vector3(0.5f), end = map.GetRelativePosition(editor.VoxelSelectionEnd) - new Vector3(0.5f);
                return Matrix.CreateScale((end - start) + new Vector3(padding)) * Matrix.CreateTranslation((start + end) * 0.5f) * map.Transform;
            }, () => selection.Enabled, editor.VoxelSelectionStart, editor.VoxelSelectionEnd));
            selection.CullBoundingBox.Value = false;

            Action<string, PCInput.Chord, Func<bool>, Command> addCommand = delegate(string description, PCInput.Chord chord, Func<bool> enabled, Command action)
            {
                ui.PopupCommands.Add(new EditorUI.PopupCommand { Description = description, Chord = chord, Enabled = enabled, Action = action });

                if (chord.Modifier != Keys.None)
                    input.Add(new CommandBinding(input.GetChord(chord), () => enabled() && !ui.StringPropertyLocked, action));
                else
                    input.Add(new CommandBinding(input.GetKeyDown(chord.Key), () => enabled() && !ui.StringPropertyLocked, action));

                ui.Add(new CommandBinding(action, delegate()
                {
                    Container container = new Container();
                    container.Tint.Value = Microsoft.Xna.Framework.Color.Black;
                    container.Opacity.Value = 0.2f;
                    container.AnchorPoint.Value = new Vector2(1.0f, 0.0f);
                    container.Add(new Binding<Vector2, Point>(container.Position, x => new Vector2(x.X - 10.0f, 10.0f), main.ScreenSize));
                    TextElement display = new TextElement();
                    display.FontFile.Value = "Font";
                    display.Text.Value = description;
                    container.Children.Add(display);
                    uiRenderer.Root.Children.Add(container);
                    main.AddComponent(new Animation
                    (
                        new Animation.Parallel
                        (
                            new Animation.FloatMoveTo(container.Opacity, 0.0f, 1.0f),
                            new Animation.FloatMoveTo(display.Opacity, 0.0f, 1.0f)
                        ),
                        new Animation.Execute(delegate() { uiRenderer.Root.Children.Remove(container); })
                    ));
                }));
            };

            foreach (string key in Factory.factories.Keys)
            {
                string entityType = key;
                ui.PopupCommands.Add(new EditorUI.PopupCommand
                {
                    Description = "Add " + entityType,
                    Enabled = () => editor.SelectedEntities.Count == 0 && !editor.MapEditMode,
                    Action = new Command { Action = () => editor.Spawn.Execute(entityType) },
                });
            }

            Scroller scroller = (Scroller)uiRenderer.Root.GetChildByName("Scroller");

            Container popup = (Container)uiRenderer.Root.GetChildByName("Popup");
            ListContainer popupList = (ListContainer)popup.GetChildByName("PopupList");

            input.Add(new CommandBinding(input.GetKeyUp(Keys.Space), () => !editor.MapEditMode && !ui.StringPropertyLocked && !editor.MovementEnabled, delegate()
            {
                Vector2 pos = input.Mouse;
                pos.X = Math.Min(main.ScreenSize.Value.X - popup.Size.Value.X, pos.X);
                pos.Y = Math.Min(main.ScreenSize.Value.Y - popup.Size.Value.Y, pos.Y);
                popup.Position.Value = pos;
                ui.PopupVisible.Value = true;
            }));

            input.Add(new CommandBinding(input.GetKeyUp(Keys.Escape), () => ui.PopupVisible, delegate()
            {
                if (ui.PopupSearchText.Value == "_")
                    ui.PopupVisible.Value = false;
                else
                    ui.ClearSelectedStringProperty();
            }));

            input.Add(new CommandBinding(input.RightMouseButtonUp, () => ui.PopupVisible, delegate()
            {
                ui.PopupVisible.Value = false;
            }));

            uiRenderer.Add(new Binding<bool>(popup.Visible, ui.PopupVisible));
            uiRenderer.Add(new Binding<string>(((TextElement)popup.GetChildByName("PopupSearch")).Text, ui.PopupSearchText));
            uiRenderer.Add(new ListBinding<UIComponent>(popupList.Children, ui.PopupElements));

            AudioListener audioListener = result.Get<AudioListener>();
            audioListener.Add(new Binding<Vector3>(audioListener.Position, main.Camera.Position));
            audioListener.Add(new Binding<Vector3>(audioListener.Forward, main.Camera.Forward));

            model.Add(new Binding<bool>(model.Enabled, editor.MapEditMode));
            model.Add(new Binding<Matrix>(model.Transform, () => editor.Orientation.Value * Matrix.CreateTranslation(editor.Position), editor.Position, editor.Orientation));

            editor.Add(new TwoWayBinding<string>(main.MapFile, editor.MapFile));

            result.Add(new TwoWayBinding<string>(((GameMain)main).StartSpawnPoint, result.GetProperty<string>("StartSpawnPoint")));

            uiRenderer.Add(new ListBinding<UIComponent>(uiRenderer.Root.GetChildByName("PropertyList").Children, ui.UIElements));
            ui.Add(new ListBinding<Entity>(ui.SelectedEntities, editor.SelectedEntities));
            ui.Add(new Binding<bool>(ui.MapEditMode, editor.MapEditMode));
            ui.Add(new Binding<bool>(ui.EnablePrecision, x => !x, input.GetKey(Keys.LeftShift)));
            editor.Add(new Binding<bool>(editor.MovementEnabled, () => !ui.StringPropertyLocked && (input.MiddleMouseButton || editor.MapEditMode), ui.StringPropertyLocked, input.MiddleMouseButton, editor.MapEditMode));
            ui.Add(new TwoWayBinding<bool>(editor.NeedsSave, ui.NeedsSave));

            editor.Add(new Binding<Vector2>(editor.Movement, input.Movement));
            editor.Add(new Binding<bool>(editor.Up, input.GetKey(Keys.Space)));
            editor.Add(new Binding<bool>(editor.Down, input.GetKey(Keys.LeftControl)));
            editor.Add(new Binding<bool>(editor.Empty, input.RightMouseButton));
            editor.Add(new Binding<bool>(editor.SpeedMode, input.GetKey(Keys.LeftShift)));
            editor.Add(new Binding<bool>(editor.Extend, input.GetKey(Keys.F)));
            editor.Add(new Binding<bool>(editor.Fill, input.LeftMouseButton));
            editor.Add(new Binding<bool>(editor.EditSelection, () => input.MiddleMouseButton && editor.MapEditMode, input.MiddleMouseButton, editor.MapEditMode));

            addCommand("Delete", new PCInput.Chord { Key = Keys.X }, () => !editor.MapEditMode && editor.TransformMode.Value == Editor.TransformModes.None && editor.SelectedEntities.Count > 0, editor.DeleteSelected);
            addCommand("Duplicate", new PCInput.Chord { Modifier = Keys.LeftShift, Key = Keys.D }, () => !editor.MovementEnabled && editor.SelectedEntities.Count > 0, editor.Duplicate);

            // Start playing
            addCommand("Run", new PCInput.Chord { Modifier = Keys.LeftControl, Key = Keys.R }, () => !editor.MovementEnabled, new Command
            {
                Action = delegate()
                {
                    if (editor.NeedsSave)
                        editor.Save.Execute();
                    main.EditorEnabled.Value = false;
                    IO.MapLoader.Load(main, null, main.MapFile);
                }
            });

            result.Add(new CommandBinding(main.MapLoaded, delegate()
            {
                editor.Position.Value = Vector3.Zero;
                editor.NeedsSave.Value = false;
            }));

            addCommand("Quit", new PCInput.Chord { Modifier = Keys.LeftControl, Key = Keys.Q }, () => !editor.MovementEnabled, new Command
            {
                Action = delegate()
                {
                    throw new GameMain.ExitException();
                }
            });

            Property<bool> analyticsEnable = new Property<bool>();
            ListProperty<SessionEntry> analyticsSessions = new ListProperty<SessionEntry>();
            ListProperty<SessionEntry> analyticsActiveSessions = new ListProperty<SessionEntry>();
            ListProperty<EventEntry> analyticsEvents = new ListProperty<EventEntry>();
            ListProperty<EventEntry> analyticsActiveEvents = new ListProperty<EventEntry>();
            ListProperty<PropertyEntry> analyticsProperties = new ListProperty<PropertyEntry>();
            ListProperty<PropertyEntry> analyticsActiveProperties = new ListProperty<PropertyEntry>();
            Dictionary<Session, ModelInstance> sessionPositionModels = new Dictionary<Session, ModelInstance>();
            Dictionary<Session.EventList, List<ModelInstance>> eventPositionModels = new Dictionary<Session.EventList, List<ModelInstance>>();
            Property<bool> analyticsPlaying = new Property<bool>();
            Property<float> playbackSpeed = new Property<float> { Value = 1.0f };
            Property<float> playbackLocation = new Property<float>();

            const float timelineHeight = 32.0f;

            Scroller timelineScroller = new Scroller();
            timelineScroller.ScrollAmount.Value = 60.0f;
            timelineScroller.EnableScissor.Value = false;
            timelineScroller.DefaultScrollHorizontal.Value = true;
            timelineScroller.AnchorPoint.Value = new Vector2(0, 1);
            timelineScroller.ResizeVertical.Value = true;
            timelineScroller.Add(new Binding<Vector2, Point>(timelineScroller.Position, x => new Vector2(0, x.Y), main.ScreenSize));
            timelineScroller.Add(new Binding<Vector2, Point>(timelineScroller.Size, x => new Vector2(x.X, timelineHeight), main.ScreenSize));
            timelineScroller.Add(new Binding<bool>(timelineScroller.Visible, analyticsEnable));
            timelineScroller.Add(new Binding<bool>(timelineScroller.EnableScroll, x => !x, input.GetKey(Keys.LeftAlt)));
            uiRenderer.Root.Children.Add(timelineScroller);

            scroller.Add(new Binding<Vector2>(scroller.Size, () => new Vector2(scroller.Size.Value.X, main.ScreenSize.Value.Y - 20 - timelineScroller.ScaledSize.Value.Y), main.ScreenSize, timelineScroller.ScaledSize));

            ListContainer timelines = new ListContainer();
            timelines.Alignment.Value = ListContainer.ListAlignment.Min;
            timelines.Orientation.Value = ListContainer.ListOrientation.Vertical;
            timelines.Reversed.Value = true;
            timelineScroller.Children.Add(timelines);

            Container timeline = new Container();
            timeline.Size.Value = new Vector2(0, timelineHeight);
            timeline.Tint.Value = Microsoft.Xna.Framework.Color.Black;
            timeline.ResizeHorizontal.Value = false;
            timeline.ResizeVertical.Value = false;
            timelines.Children.Add(timeline);

            ui.PopupCommands.Add(new EditorUI.PopupCommand
            {
                Description = "Load analytics data",
                Enabled = () => editor.SelectedEntities.Count == 0 && !editor.MapEditMode && !analyticsEnable,
                Action = new Command
                {
                    Action = delegate()
                    {
                        if (main.MapFile.Value != null)
                        {
                            List<Session> sessions = ((GameMain)main).LoadAnalytics(main.MapFile);
                            if (sessions.Count > 0)
                            {
                                analyticsEnable.Value = true;
                                Dictionary<string, bool> distinctEventNames = new Dictionary<string, bool>();
                                Dictionary<string, bool> distinctPropertyNames = new Dictionary<string, bool>();
                                foreach (Session s in sessions)
                                {
                                    foreach (Session.EventList el in s.Events)
                                    {
                                        distinctEventNames[el.Name] = true;
                                        s.TotalTime = Math.Max(s.TotalTime, el.Events[el.Events.Count - 1].Time);
                                    }
                                    foreach (Session.ContinuousProperty p in s.ContinuousProperties)
                                    {
                                        if (p.Independent)
                                            distinctPropertyNames[p.Name] = true;
                                    }
                                    analyticsSessions.Add(new SessionEntry { Session = s });
                                }
                                analyticsEvents.Add(distinctEventNames.Keys.Select(x => new EventEntry { Name = x }));
                                analyticsProperties.Add(distinctPropertyNames.Keys.Select(x => new PropertyEntry { Name = x }));
                                timeline.Size.Value = new Vector2(analyticsSessions.Max(x => x.Session.TotalTime), timelineScroller.Size.Value.Y);
                                timelines.Scale.Value = new Vector2(timelineScroller.Size.Value.X / timeline.Size.Value.X, 1.0f);
                            }
                        }
                    }
                },
            });

            ListContainer sessionsSidebar = new ListContainer();
            sessionsSidebar.AnchorPoint.Value = new Vector2(1, 1);
            sessionsSidebar.Add(new Binding<Vector2>(sessionsSidebar.Position, () => new Vector2(main.ScreenSize.Value.X - 10, main.ScreenSize.Value.Y - timelineScroller.ScaledSize.Value.Y - 10), main.ScreenSize, timelineScroller.ScaledSize));
            sessionsSidebar.Add(new Binding<bool>(sessionsSidebar.Visible, analyticsEnable));
            sessionsSidebar.Alignment.Value = ListContainer.ListAlignment.Max;
            sessionsSidebar.Reversed.Value = true;
            uiRenderer.Root.Children.Add(sessionsSidebar);

            Func<string, ListContainer> createCheckboxListItem = delegate(string text)
            {
                ListContainer layout = new ListContainer();
                layout.Orientation.Value = ListContainer.ListOrientation.Horizontal;

                TextElement label = new TextElement();
                label.FontFile.Value = "Font";
                label.Text.Value = text;
                label.Name.Value = "Label";
                layout.Children.Add(label);

                Container checkboxContainer = new Container();
                checkboxContainer.PaddingBottom.Value = checkboxContainer.PaddingLeft.Value = checkboxContainer.PaddingRight.Value = checkboxContainer.PaddingTop.Value = 1.0f;
                layout.Children.Add(checkboxContainer);

                Container checkbox = new Container();
                checkbox.Name.Value = "Checkbox";
                checkbox.ResizeHorizontal.Value = checkbox.ResizeVertical.Value = false;
                checkbox.Size.Value = new Vector2(16.0f, 16.0f);
                checkboxContainer.Children.Add(checkbox);
                return layout;
            };

            Container sessionsContainer = new Container();
            sessionsContainer.Tint.Value = Microsoft.Xna.Framework.Color.Black;
            sessionsContainer.Opacity.Value = 0.5f;
            sessionsContainer.AnchorPoint.Value = new Vector2(1, 1);
            sessionsSidebar.Children.Add(sessionsContainer);

            Scroller sessionsScroller = new Scroller();
            sessionsScroller.ResizeHorizontal.Value = true;
            sessionsScroller.ResizeVertical.Value = true;
            sessionsScroller.MaxVerticalSize.Value = 256;
            sessionsContainer.Children.Add(sessionsScroller);

            ListContainer sessionList = new ListContainer();
            sessionList.Orientation.Value = ListContainer.ListOrientation.Vertical;
            sessionList.Alignment.Value = ListContainer.ListAlignment.Max;
            sessionsScroller.Children.Add(sessionList);

            Property<bool> allSessions = new Property<bool>();

            sessionList.Add(new ListBinding<UIComponent, SessionEntry>(sessionList.Children, analyticsSessions, delegate(SessionEntry entry)
            {
                ListContainer item = createCheckboxListItem(entry.Session.Date.ToShortDateString() + " (" + new TimeSpan(0, 0, (int)entry.Session.TotalTime).ToString() + ")");

                Container checkbox = (Container)item.GetChildByName("Checkbox");
                checkbox.Add(new Binding<Microsoft.Xna.Framework.Color, bool>(checkbox.Tint, x => x ? Microsoft.Xna.Framework.Color.White : Microsoft.Xna.Framework.Color.Black, entry.Active));

                item.Add(new CommandBinding<Point>(item.MouseLeftDown, delegate(Point p)
                {
                    if (entry.Active)
                    {
                        allSessions.Value = false;
                        analyticsActiveSessions.Remove(entry);
                    }
                    else
                        analyticsActiveSessions.Add(entry);
                }));

                return new[] { item };
            }));

            ListContainer allSessionsButton = createCheckboxListItem("[All]");
            allSessionsButton.Add(new CommandBinding<Point>(allSessionsButton.MouseLeftDown, delegate(Point p)
            {
                if (allSessions)
                {
                    allSessions.Value = false;
                    foreach (SessionEntry s in analyticsActiveSessions.ToList())
                        analyticsActiveSessions.Remove(s);
                }
                else
                {
                    allSessions.Value = true;
                    foreach (SessionEntry s in analyticsSessions)
                    {
                        if (!s.Active)
                            analyticsActiveSessions.Add(s);
                    }
                }
            }));

            Container allSessionsCheckbox = (Container)allSessionsButton.GetChildByName("Checkbox");
            allSessionsCheckbox.Add(new Binding<Microsoft.Xna.Framework.Color, bool>(allSessionsCheckbox.Tint, x => x ? Microsoft.Xna.Framework.Color.White : Microsoft.Xna.Framework.Color.Black, allSessions));
            sessionList.Children.Add(allSessionsButton);

            Container eventsContainer = new Container();
            eventsContainer.Tint.Value = Microsoft.Xna.Framework.Color.Black;
            eventsContainer.Opacity.Value = 0.5f;
            eventsContainer.AnchorPoint.Value = new Vector2(1, 1);
            sessionsSidebar.Children.Add(eventsContainer);

            Scroller eventsScroller = new Scroller();
            eventsScroller.ResizeHorizontal.Value = true;
            eventsScroller.ResizeVertical.Value = true;
            eventsScroller.MaxVerticalSize.Value = 256;
            eventsContainer.Children.Add(eventsScroller);

            ListContainer eventList = new ListContainer();
            eventList.Orientation.Value = ListContainer.ListOrientation.Vertical;
            eventList.Alignment.Value = ListContainer.ListAlignment.Max;
            eventsScroller.Children.Add(eventList);

            Property<bool> allEvents = new Property<bool>();

            eventList.Add(new ListBinding<UIComponent, EventEntry>(eventList.Children, analyticsEvents, delegate(EventEntry e)
            {
                ListContainer item = createCheckboxListItem(e.Name);

                Container checkbox = (Container)item.GetChildByName("Checkbox");
                checkbox.Add(new Binding<Microsoft.Xna.Framework.Color, bool>(checkbox.Tint, x => x ? Microsoft.Xna.Framework.Color.White : Microsoft.Xna.Framework.Color.Black, e.Active));

                TextElement label = (TextElement)item.GetChildByName("Label");
                label.Tint.Value = new Microsoft.Xna.Framework.Color(this.colorHash(e.Name));

                item.Add(new CommandBinding<Point>(item.MouseLeftDown, delegate(Point p)
                {
                    if (e.Active)
                    {
                        allEvents.Value = false;
                        analyticsActiveEvents.Remove(e);
                    }
                    else
                        analyticsActiveEvents.Add(e);
                }));

                return new[] { item };
            }));

            ListContainer allEventsButton = createCheckboxListItem("[All]");
            allEventsButton.Add(new CommandBinding<Point>(allEventsButton.MouseLeftDown, delegate(Point p)
            {
                if (allEvents)
                {
                    allEvents.Value = false;
                    foreach (EventEntry e in analyticsActiveEvents.ToList())
                        analyticsActiveEvents.Remove(e);
                }
                else
                {
                    allEvents.Value = true;
                    foreach (EventEntry e in analyticsEvents)
                    {
                        if (!e.Active)
                            analyticsActiveEvents.Add(e);
                    }
                }
            }));
            Container allEventsCheckbox = (Container)allEventsButton.GetChildByName("Checkbox");
            allEventsCheckbox.Add(new Binding<Microsoft.Xna.Framework.Color, bool>(allEventsCheckbox.Tint, x => x ? Microsoft.Xna.Framework.Color.White : Microsoft.Xna.Framework.Color.Black, allEvents));
            eventList.Children.Add(allEventsButton);

            Container propertiesContainer = new Container();
            propertiesContainer.Tint.Value = Microsoft.Xna.Framework.Color.Black;
            propertiesContainer.Opacity.Value = 0.5f;
            propertiesContainer.AnchorPoint.Value = new Vector2(1, 1);
            sessionsSidebar.Children.Add(propertiesContainer);

            Scroller propertiesScroller = new Scroller();
            propertiesScroller.ResizeHorizontal.Value = true;
            propertiesScroller.ResizeVertical.Value = true;
            propertiesScroller.MaxVerticalSize.Value = 256;
            propertiesContainer.Children.Add(propertiesScroller);

            ListContainer propertiesList = new ListContainer();
            propertiesList.Orientation.Value = ListContainer.ListOrientation.Vertical;
            propertiesList.Alignment.Value = ListContainer.ListAlignment.Max;
            propertiesScroller.Children.Add(propertiesList);

            Property<bool> allProperties = new Property<bool>();

            propertiesList.Add(new ListBinding<UIComponent, PropertyEntry>(propertiesList.Children, analyticsProperties, delegate(PropertyEntry e)
            {
                ListContainer item = createCheckboxListItem(e.Name);

                Container checkbox = (Container)item.GetChildByName("Checkbox");
                checkbox.Add(new Binding<Microsoft.Xna.Framework.Color, bool>(checkbox.Tint, x => x ? Microsoft.Xna.Framework.Color.White : Microsoft.Xna.Framework.Color.Black, e.Active));

                TextElement label = (TextElement)item.GetChildByName("Label");
                label.Tint.Value = new Microsoft.Xna.Framework.Color(this.colorHash(e.Name));

                item.Add(new CommandBinding<Point>(item.MouseLeftDown, delegate(Point p)
                {
                    if (e.Active)
                    {
                        allProperties.Value = false;
                        analyticsActiveProperties.Remove(e);
                    }
                    else
                        analyticsActiveProperties.Add(e);
                }));

                return new[] { item };
            }));

            ListContainer allPropertiesButton = createCheckboxListItem("[All]");
            allPropertiesButton.Add(new CommandBinding<Point>(allPropertiesButton.MouseLeftDown, delegate(Point p)
            {
                if (allProperties)
                {
                    allProperties.Value = false;
                    foreach (PropertyEntry e in analyticsActiveProperties.ToList())
                        analyticsActiveProperties.Remove(e);
                }
                else
                {
                    allProperties.Value = true;
                    foreach (PropertyEntry e in analyticsProperties)
                    {
                        if (!e.Active)
                            analyticsActiveProperties.Add(e);
                    }
                }
            }));
            Container allPropertiesCheckbox = (Container)allPropertiesButton.GetChildByName("Checkbox");
            allPropertiesCheckbox.Add(new Binding<Microsoft.Xna.Framework.Color, bool>(allPropertiesCheckbox.Tint, x => x ? Microsoft.Xna.Framework.Color.White : Microsoft.Xna.Framework.Color.Black, allProperties));
            propertiesList.Children.Add(allPropertiesButton);

            Func<Session.EventList, LineDrawer2D> createEventLines = delegate(Session.EventList el)
            {
                LineDrawer2D line = new LineDrawer2D();
                line.Color.Value = this.colorHash(el.Name);
                line.UserData.Value = el;

                foreach (Session.Event e in el.Events)
                {
                    line.Lines.Add(new LineDrawer2D.Line
                    {
                        A = new Microsoft.Xna.Framework.Graphics.VertexPositionColor(new Vector3(e.Time, 0.0f, 0.0f), Microsoft.Xna.Framework.Color.White),
                        B = new Microsoft.Xna.Framework.Graphics.VertexPositionColor(new Vector3(e.Time, timeline.Size.Value.Y, 0.0f), Microsoft.Xna.Framework.Color.White),
                    });
                }
                return line;
            };

            analyticsActiveEvents.ItemAdded += delegate(int index, EventEntry ee)
            {
                ee.Active.Value = true;
                foreach (SessionEntry s in analyticsActiveSessions)
                {
                    Session.PositionProperty positionProperty = s.Session.PositionProperties[0];
                    foreach (Session.EventList el in s.Session.Events)
                    {
                        if (el.Name == ee.Name)
                        {
                            List<ModelInstance> models = new List<ModelInstance>();
                            Vector4 color = this.colorHash(el.Name);
                            int hash = (int)(new Color(color).PackedValue);
                            foreach (Session.Event e in el.Events)
                            {
                                ModelInstance i = new ModelInstance();
                                i.Setup("Models\\position-model", hash);
                                if (i.IsFirstInstance)
                                    i.Model.Color.Value = new Vector3(color.X, color.Y, color.Z);
                                i.Scale.Value = new Vector3(0.25f);
                                i.Transform.Value = Matrix.CreateTranslation(positionProperty[e.Time]);
                                models.Add(i);
                                result.Add(i);
                            }
                            eventPositionModels[el] = models;
                        }
                    }

                    timeline.Children.Add(s.Session.Events.Where(x => x.Name == ee.Name).Select(createEventLines));
                }
            };

            analyticsActiveEvents.ItemRemoved += delegate(int index, EventEntry e)
            {
                e.Active.Value = false;
                foreach (KeyValuePair<Session.EventList, List<ModelInstance>> pair in eventPositionModels.ToList())
                {
                    if (pair.Key.Name == e.Name)
                    {
                        foreach (ModelInstance instance in pair.Value)
                            instance.Delete.Execute();
                        eventPositionModels.Remove(pair.Key);
                    }
                }
                timeline.Children.Remove(timeline.Children.Where(x => x.UserData.Value != null && ((Session.EventList)x.UserData.Value).Name == e.Name).ToList());
            };

            analyticsActiveProperties.ItemAdded += delegate(int index, PropertyEntry e)
            {
                e.Active.Value = true;
            };

            analyticsActiveProperties.ItemRemoved += delegate(int index, PropertyEntry e)
            {
                e.Active.Value = false;
            };

            ListContainer propertyTimelines = new ListContainer();
            propertyTimelines.Alignment.Value = ListContainer.ListAlignment.Min;
            propertyTimelines.Orientation.Value = ListContainer.ListOrientation.Vertical;
            timelines.Children.Add(propertyTimelines);

            Action<LineDrawer2D> refreshPropertyGraph = delegate(LineDrawer2D lines)
            {
                string propertyName = ((PropertyEntry)lines.UserData.Value).Name;
                lines.Lines.Clear();
                float time = 0.0f, lastTime = 0.0f;
                float lastValue = 0.0f;
                bool firstLine = true;
                float max = float.MinValue, min = float.MaxValue;
                while (true)
                {
                    bool stop = true;

                    // Calculate average
                    int count = 0;
                    float sum = 0.0f;
                    foreach (SessionEntry s in analyticsActiveSessions)
                    {
                        if (time < s.Session.TotalTime)
                        {
                            Session.ContinuousProperty prop = s.Session.GetContinuousProperty(propertyName);
                            if (prop != null)
                            {
                                stop = false;
                                sum += prop[time];
                                count++;
                            }
                        }
                    }

                    if (stop)
                        break;
                    else
                    {
                        float value = sum / (float)count;
                        if (firstLine)
                            firstLine = false;
                        else
                        {
                            lines.Lines.Add(new LineDrawer2D.Line
                            {
                                A = new Microsoft.Xna.Framework.Graphics.VertexPositionColor
                                {
                                    Color = Microsoft.Xna.Framework.Color.White,
                                    Position = new Vector3(lastTime, lastValue, 0.0f),
                                },
                                B = new Microsoft.Xna.Framework.Graphics.VertexPositionColor
                                {
                                    Color = Microsoft.Xna.Framework.Color.White,
                                    Position = new Vector3(time, value, 0.0f),
                                },
                            });
                        }
                        min = Math.Min(min, value);
                        max = Math.Max(max, value);
                        lastValue = value;
                        lastTime = time;
                        time += Session.Recorder.Interval;
                    }

                    if (min < max)
                    {
                        float scale = -timelineHeight / (max - min);
                        lines.Scale.Value = new Vector2(1, scale);
                        lines.Position.Value = new Vector2(0, max * -scale);
                    }
                    else
                    {
                        lines.AnchorPoint.Value = Vector2.Zero;
                        if (min <= 0.0f)
                            lines.Position.Value = new Vector2(0, timelineHeight);
                        else
                            lines.Position.Value = new Vector2(0, timelineHeight * 0.5f);
                    }
                }
            };

            Action refreshPropertyGraphs = delegate()
            {
                foreach (LineDrawer2D line in propertyTimelines.Children.Select(x => x.Children.First()))
                    refreshPropertyGraph(line);
            };

            propertyTimelines.Add(new ListBinding<UIComponent, PropertyEntry>(propertyTimelines.Children, analyticsActiveProperties, delegate(PropertyEntry e)
            {
                Container propertyTimeline = new Container();
                propertyTimeline.Add(new Binding<Vector2>(propertyTimeline.Size, timeline.Size));
                propertyTimeline.Tint.Value = Microsoft.Xna.Framework.Color.Black;
                propertyTimeline.Opacity.Value = 0.5f;
                propertyTimeline.ResizeHorizontal.Value = false;
                propertyTimeline.ResizeVertical.Value = false;

                LineDrawer2D line = new LineDrawer2D();
                line.Color.Value = this.colorHash(e.Name);
                line.UserData.Value = e;
                propertyTimeline.Children.Add(line);

                refreshPropertyGraph(line);

                return new[] { propertyTimeline };
            }));

            analyticsActiveSessions.ItemAdded += delegate(int index, SessionEntry s)
            {
                Session.PositionProperty positionProperty = s.Session.PositionProperties[0];
                foreach (Session.EventList el in s.Session.Events)
                {
                    if (analyticsActiveEvents.FirstOrDefault(x => x.Name == el.Name) != null)
                    {
                        List<ModelInstance> models = new List<ModelInstance>();
                        Vector4 color = this.colorHash(el.Name);
                        int hash = (int)(new Color(color).PackedValue);
                        foreach (Session.Event e in el.Events)
                        {
                            ModelInstance i = new ModelInstance();
                            i.Setup("Models\\position-model", hash);
                            if (i.IsFirstInstance)
                                i.Model.Color.Value = new Vector3(color.X, color.Y, color.Z);
                            i.Scale.Value = new Vector3(0.25f);
                            i.Transform.Value = Matrix.CreateTranslation(positionProperty[e.Time]);
                            result.Add(i);
                            models.Add(i);
                        }
                        eventPositionModels[el] = models;
                    }
                }

                ModelInstance instance = new ModelInstance();
                instance.Setup("Models\\position-model", 0);
                instance.Scale.Value = new Vector3(0.25f);
                result.Add(instance);
                sessionPositionModels.Add(s.Session, instance);
                s.Active.Value = true;
                timeline.Children.Add(s.Session.Events.Where(x => analyticsActiveEvents.FirstOrDefault(y => y.Name == x.Name) != null).Select(createEventLines));
                playbackLocation.Reset();

                refreshPropertyGraphs();
            };

            analyticsActiveSessions.ItemRemoved += delegate(int index, SessionEntry s)
            {
                ModelInstance instance = sessionPositionModels[s.Session];
                instance.Delete.Execute();

                foreach (KeyValuePair<Session.EventList, List<ModelInstance>> pair in eventPositionModels.ToList())
                {
                    if (pair.Key.Session == s.Session)
                    {
                        foreach (ModelInstance i in pair.Value)
                            i.Delete.Execute();
                        eventPositionModels.Remove(pair.Key);
                    }
                }

                sessionPositionModels.Remove(s.Session);
                s.Active.Value = false;
                timeline.Children.Remove(timeline.Children.Where(x => x.UserData.Value != null && ((Session.EventList)x.UserData.Value).Session == s.Session).ToList());

                refreshPropertyGraphs();
            };

            playbackLocation.Set = delegate(float value)
            {
                if (analyticsActiveSessions.Count == 0)
                    return;

                value = Math.Max(0.0f, value);
                float end = analyticsActiveSessions.Max(x => x.Session.TotalTime);
                if (value > end)
                {
                    playbackLocation.InternalValue = end;
                    analyticsPlaying.Value = false;
                }
                else
                    playbackLocation.InternalValue = value;

                foreach (KeyValuePair<Session, ModelInstance> pair in sessionPositionModels)
                    pair.Value.Transform.Value = Matrix.CreateTranslation(pair.Key.PositionProperties[0][playbackLocation]);
            };

            LineDrawer2D playbackLine = new LineDrawer2D();
            playbackLine.Color.Value = Vector4.One;
            playbackLine.Lines.Add(new LineDrawer2D.Line
            {
                A = new Microsoft.Xna.Framework.Graphics.VertexPositionColor
                {
                    Color = Microsoft.Xna.Framework.Color.White,
                    Position = new Vector3(0.0f, -10.0f, 0.0f),
                },
                B = new Microsoft.Xna.Framework.Graphics.VertexPositionColor
                {
                    Color = Microsoft.Xna.Framework.Color.White,
                    Position = new Vector3(0.0f, timeline.Size.Value.Y, 0.0f),
                },
            });
            playbackLine.Add(new Binding<Vector2, float>(playbackLine.Position, x => new Vector2(x, 0.0f), playbackLocation));
            timeline.Children.Add(playbackLine);

            result.Add(new NotifyBinding(delegate()
            {
                allEventsButton.Detach();
                allSessionsButton.Detach();
                allPropertiesButton.Detach();
                analyticsSessions.Clear();
                analyticsEvents.Clear();
                analyticsProperties.Clear();
                eventList.Children.Add(allEventsButton);
                sessionList.Children.Add(allSessionsButton);
                propertiesList.Children.Add(allPropertiesButton);

                foreach (ModelInstance instance in sessionPositionModels.Values)
                    instance.Delete.Execute();
                sessionPositionModels.Clear();

                foreach (ModelInstance instance in eventPositionModels.Values.SelectMany(x => x))
                    instance.Delete.Execute();
                eventPositionModels.Clear();

                allEvents.Value = false;
                allSessions.Value = false;
                allProperties.Value = false;
                analyticsEnable.Value = false;

                analyticsActiveEvents.Clear();
                analyticsActiveSessions.Clear();
                analyticsActiveProperties.Clear();

                propertyTimelines.Children.Clear();

                playbackLine.Detach();
                timeline.Children.Clear();
                timeline.Children.Add(playbackLine);

                analyticsPlaying.Value = false;
                playbackLocation.Value = 0.0f;
            }, main.MapFile));

            addCommand("Toggle analytics playback", new PCInput.Chord { Modifier = Keys.LeftAlt, Key = Keys.A }, () => analyticsEnable && !editor.MovementEnabled && analyticsActiveSessions.Count > 0, new Command
            {
                Action = delegate()
                {
                    analyticsPlaying.Value = !analyticsPlaying;
                }
            });

            addCommand("Stop analytics playback", new PCInput.Chord { Key = Keys.Escape }, () => analyticsPlaying, new Command
            {
                Action = delegate()
                {
                    analyticsPlaying.Value = false;
                }
            });

            Container playbackContainer = new Container();
            playbackContainer.Tint.Value = Microsoft.Xna.Framework.Color.Black;
            playbackContainer.Opacity.Value = 0.5f;
            sessionsSidebar.Children.Add(playbackContainer);
            playbackContainer.Add(new CommandBinding<Point, int>(playbackContainer.MouseScrolled, delegate(Point p, int delta)
            {
                playbackSpeed.Value = Math.Max(1.0f, Math.Min(10.0f, playbackSpeed.Value + delta));
            }));

            TextElement playbackLabel = new TextElement();
            playbackLabel.FontFile.Value = "Font";
            playbackLabel.Add(new Binding<string>(playbackLabel.Text, delegate()
            {
                return playbackLocation.Value.ToString("F") + " " + (analyticsPlaying ? "Playing" : "Stopped") + " " + playbackSpeed.Value.ToString("F") + "x";
            }, playbackLocation, playbackSpeed, analyticsPlaying));
            playbackContainer.Children.Add(playbackLabel);

            Container descriptionContainer = null;

            Updater timelineUpdate = new Updater
            {
                delegate(float dt)
                {
                    bool setTimelinePosition = false;

                    if (timelines.Highlighted || descriptionContainer != null)
                    {
                        if (input.LeftMouseButton)
                        {
                            setTimelinePosition = true;
                            playbackLocation.Value = Vector3.Transform(new Vector3(input.Mouse.Value.X, 0.0f, 0.0f), Matrix.Invert(timeline.GetAbsoluteTransform())).X;
                        }

                        float threshold = 3.0f / timelines.Scale.Value.X;
                        float mouseRelative = Vector3.Transform(new Vector3(input.Mouse, 0.0f), Matrix.Invert(timelines.GetAbsoluteTransform())).X;

                        if (descriptionContainer != null)
                        {
                            if (!timelines.Highlighted || (float)Math.Abs(descriptionContainer.Position.Value.X - mouseRelative) > threshold)
                            {
                                descriptionContainer.Delete.Execute();
                                descriptionContainer = null;
                            }
                        }

                        if (descriptionContainer == null && timeline.Highlighted)
                        {
                            bool stop = false;
                            foreach (UIComponent component in timeline.Children)
                            {
                                LineDrawer2D lines = component as LineDrawer2D;

                                if (lines == null)
                                    continue;

                                foreach (LineDrawer2D.Line line in lines.Lines)
                                {
                                    Session.EventList el = lines.UserData.Value as Session.EventList;
                                    if (el != null && (float)Math.Abs(line.A.Position.X - mouseRelative) < threshold)
                                    {
                                        descriptionContainer = new Container();
                                        descriptionContainer.AnchorPoint.Value = new Vector2(0.5f, 1.0f);
                                        descriptionContainer.Position.Value = new Vector2(line.A.Position.X, 0.0f);
                                        descriptionContainer.Opacity.Value = 1.0f;
                                        descriptionContainer.Tint.Value = Microsoft.Xna.Framework.Color.Black;
                                        descriptionContainer.Add(new Binding<Vector2>(descriptionContainer.Scale, x => new Vector2(1.0f / x.X, 1.0f / x.Y), timelines.Scale));
                                        timeline.Children.Add(descriptionContainer);
                                        TextElement description = new TextElement();
                                        description.WrapWidth.Value = 256;
                                        description.Text.Value = el.Name;
                                        description.FontFile.Value = "Font";
                                        descriptionContainer.Children.Add(description);
                                        stop = true;
                                        break;
                                    }
                                }
                                if (stop)
                                    break;
                            }
                        }
                    }

                    if (analyticsPlaying && !setTimelinePosition)
                    {
                        if (analyticsActiveSessions.Count == 0)
                            analyticsPlaying.Value = false;
                        else
                            playbackLocation.Value += dt * playbackSpeed;
                    }
                }
            };
            timelineUpdate.EnabledInEditMode.Value = true;
            result.Add(timelineUpdate);

            // Save
            addCommand("Save", new PCInput.Chord { Modifier = Keys.LeftControl, Key = Keys.S }, () => !editor.MovementEnabled, editor.Save);

            // Deselect all entities
            addCommand("Deselect all", new PCInput.Chord { Modifier = Keys.LeftControl, Key = Keys.A }, () => !editor.MovementEnabled, new Command
            {
                Action = delegate()
                {
                    editor.SelectedEntities.Clear();
                }
            });

            int brush = 1;
            Action<int> changeBrush = delegate(int delta)
            {
                int foundIndex = WorldFactory.StateList.FindIndex(x => x.Name == editor.Brush);
                if (foundIndex != -1)
                    brush = foundIndex;
                int stateCount = WorldFactory.States.Count + 1;
                brush = 1 + ((brush - 1 + delta) % (stateCount - 1));
                if (brush < 1)
                    brush = stateCount + ((brush - 1) % stateCount);
                if (brush == stateCount - 1)
                    editor.Brush.Value = "[Procedural]";
                else
                    editor.Brush.Value = WorldFactory.StateList[brush].Name;
            };
            result.Add(new CommandBinding(input.GetKeyDown(Keys.Q), () => editor.MapEditMode, delegate()
            {
                changeBrush(-1);
            }));
            result.Add(new CommandBinding(input.GetKeyDown(Keys.E), () => editor.MapEditMode && !input.GetKey(Keys.LeftShift), delegate()
            {
                changeBrush(1);
            }));
            result.Add(new CommandBinding<int>(input.MouseScrolled, () => editor.MapEditMode && !input.GetKey(Keys.LeftAlt), delegate(int delta)
            {
                editor.BrushSize.Value = Math.Max(1, editor.BrushSize.Value + delta);
            }));

            addCommand("Propagate current material", new PCInput.Chord { Modifier = Keys.LeftShift, Key = Keys.E }, () => editor.MapEditMode, editor.PropagateMaterial);
            addCommand("Sample current material", new PCInput.Chord { Modifier = Keys.LeftShift, Key = Keys.Q }, () => editor.MapEditMode, editor.SampleMaterial);
            addCommand("Delete current material", new PCInput.Chord { Modifier = Keys.LeftShift, Key = Keys.X }, () => editor.MapEditMode, editor.DeleteMaterial);

            editor.Add(new Binding<Vector2>(editor.Mouse, input.Mouse, () => !input.EnableLook));

            Camera camera = main.Camera;

            Property<float> cameraDistance = new Property<float> { Value = 10.0f };
            scroller.Add(new Binding<bool>(scroller.EnableScroll, x => !x, input.GetKey(Keys.LeftAlt)));
            input.Add(new CommandBinding<int>(input.MouseScrolled, () => input.GetKey(Keys.LeftAlt), delegate(int delta)
            {
                if (timelineScroller.Highlighted && !editor.MapEditMode)
                {
                    float newScale = Math.Max(timelines.Scale.Value.X + delta * 6.0f, timelineScroller.Size.Value.X / timelines.Size.Value.X);
                    Matrix absoluteTransform = timelines.GetAbsoluteTransform();
                    float x = input.Mouse.Value.X + ((absoluteTransform.Translation.X - input.Mouse.Value.X) * (newScale / timelines.Scale.Value.X));
                    timelines.Position.Value = new Vector2(x, 0.0f);
                    timelines.Scale.Value = new Vector2(newScale, 1.0f);
                }
                else
                    cameraDistance.Value = Math.Max(5, cameraDistance.Value + delta * -2.0f);
            }));
            input.Add(new Binding<bool>(input.EnableLook, () => editor.MapEditMode || (input.MiddleMouseButton && editor.TransformMode.Value == Editor.TransformModes.None), input.MiddleMouseButton, editor.MapEditMode, editor.TransformMode));
            input.Add(new Binding<Vector3, Vector2>(camera.Angles, x => new Vector3(-x.Y, x.X, 0.0f), input.Mouse, () => input.EnableLook));
            input.Add(new Binding<bool>(main.IsMouseVisible, x => !x, input.EnableLook));
            editor.Add(new Binding<Vector3>(camera.Position, () => editor.Position.Value - (camera.Forward.Value * cameraDistance), editor.Position, input.Mouse, cameraDistance));

            PointLight editorLight = result.GetOrCreate<PointLight>("EditorLight");
            editorLight.Serialize = false;
            editorLight.Editable = false;
            editorLight.Shadowed.Value = false;
            editorLight.Add(new Binding<float>(editorLight.Attenuation, x => x * 2.0f, cameraDistance));
            editorLight.Color.Value = Vector3.One;
            editorLight.Add(new Binding<Vector3>(editorLight.Position, main.Camera.Position));
            editorLight.Enabled.Value = false;

            ui.PopupCommands.Add(new EditorUI.PopupCommand
            {
                Description = "Toggle editor light",
                Enabled = () => editor.SelectedEntities.Count == 0 && !editor.MapEditMode,
                Action = new Command { Action = () => editorLight.Enabled.Value = !editorLight.Enabled },
            });

            editor.Add(new CommandBinding(input.RightMouseButtonDown, () => !ui.PopupVisible && !editor.MapEditMode && !input.EnableLook && editor.TransformMode.Value == Editor.TransformModes.None, delegate()
            {
                // We're not editing a map
                // And we're not transforming entities
                // So we must be selecting / deselecting entities
                bool multiselect = input.GetKey(Keys.LeftShift);

                Vector2 mouse = input.Mouse;
                Microsoft.Xna.Framework.Graphics.Viewport viewport = main.GraphicsDevice.Viewport;
                Vector3 ray = Vector3.Normalize(viewport.Unproject(new Vector3(mouse.X, mouse.Y, 1), camera.Projection, camera.View, Matrix.Identity) - viewport.Unproject(new Vector3(mouse.X, mouse.Y, 0), camera.Projection, camera.View, Matrix.Identity));

                Entity closestEntity;
                Transform closestTransform;
                this.raycast(main, ray, out closestEntity, out closestTransform);

                if (closestEntity != null)
                {
                    if (editor.SelectedEntities.Count == 1 && input.GetKey(Keys.LeftControl).Value)
                    {
                        // The user is trying to connect the two entities
                        Entity entity = editor.SelectedEntities.First();
                        Command<Entity> toggleConnection = entity.GetCommand<Entity>("ToggleEntityConnected");
                        if (toggleConnection != null)
                        {
                            toggleConnection.Execute(closestEntity);
                            editor.NeedsSave.Value = true;
                        }
                        return;
                    }

                    if (multiselect)
                    {
                        if (editor.SelectedEntities.Contains(closestEntity))
                            editor.SelectedEntities.Remove(closestEntity);
                        else
                            editor.SelectedEntities.Add(closestEntity);
                    }
                    else
                    {
                        editor.SelectedEntities.Clear();
                        editor.SelectedEntities.Add(closestEntity);
                        editor.SelectedTransform.Value = closestTransform;
                    }
                }
                else
                {
                    editor.SelectedEntities.Clear();
                    editor.SelectedTransform.Value = null;
                }
            }));

            editor.Add(new CommandBinding(input.GetKeyDown(Keys.Escape), delegate()
            {
                if (editor.TransformMode.Value != Editor.TransformModes.None)
                    editor.RevertTransform.Execute();
                else if (editor.MapEditMode)
                    editor.MapEditMode.Value = false;
            }));

            addCommand("Toggle voxel edit", new PCInput.Chord { Key = Keys.Tab }, delegate()
            {
                if (editor.TransformMode.Value != Editor.TransformModes.None)
                    return false;

                if (editor.MapEditMode)
                    return true;
                else
                    return editor.SelectedEntities.Count == 1 && editor.SelectedEntities[0].Get<Map>() != null;
            },
            new Command
            {
                Action = delegate()
                {
                    editor.MapEditMode.Value = !editor.MapEditMode;
                }
            });

            addCommand
            (
                "Grab (move)",
                new PCInput.Chord { Key = Keys.G },
                () => editor.SelectedEntities.Count > 0 && !input.EnableLook && !editor.MapEditMode && editor.TransformMode.Value == Editor.TransformModes.None,
                editor.StartTranslation
            );
            addCommand
            (
                "Grab (move)",
                new PCInput.Chord { Key = Keys.G },
                () => editor.MapEditMode && editor.VoxelSelectionActive && editor.TransformMode.Value == Editor.TransformModes.None,
                editor.StartVoxelTranslation
            );
            addCommand
            (
                "Voxel duplicate",
                new PCInput.Chord { Key = Keys.C },
                () => editor.MapEditMode && editor.VoxelSelectionActive && editor.TransformMode.Value == Editor.TransformModes.None,
                editor.VoxelDuplicate
            );
            addCommand
            (
                "Voxel yank",
                new PCInput.Chord { Key = Keys.Y },
                () => editor.MapEditMode && editor.VoxelSelectionActive && editor.TransformMode.Value == Editor.TransformModes.None,
                editor.VoxelCopy
            );
            addCommand
            (
                "Voxel paste",
                new PCInput.Chord { Key = Keys.P },
                () => editor.MapEditMode && editor.TransformMode.Value == Editor.TransformModes.None,
                editor.VoxelPaste
            );
            addCommand
            (
                "Rotate",
                new PCInput.Chord { Key = Keys.R },
                () => editor.SelectedEntities.Count > 0 && !editor.MapEditMode && !input.EnableLook && editor.TransformMode.Value == Editor.TransformModes.None,
                editor.StartRotation
            );
            addCommand
            (
                "Lock X axis",
                new PCInput.Chord { Key = Keys.X },
                () => !editor.MapEditMode && editor.TransformMode.Value != Editor.TransformModes.None,
                new Command { Action = () => editor.TransformAxis.Value = Editor.TransformAxes.X }
            );
            addCommand
            (
                "Lock Y axis",
                new PCInput.Chord { Key = Keys.Y },
                () => !editor.MapEditMode && editor.TransformMode.Value != Editor.TransformModes.None,
                new Command { Action = () => editor.TransformAxis.Value = Editor.TransformAxes.Y }
            );
            addCommand
            (
                "Lock Z axis",
                new PCInput.Chord { Key = Keys.Z },
                () => !editor.MapEditMode && editor.TransformMode.Value != Editor.TransformModes.None,
                new Command { Action = () => editor.TransformAxis.Value = Editor.TransformAxes.Z }
            );

            editor.Add(new CommandBinding
            (
                input.LeftMouseButtonDown,
                () => editor.TransformMode.Value != Editor.TransformModes.None,
                editor.CommitTransform
            ));
            editor.Add(new CommandBinding
            (
                input.RightMouseButtonDown,
                () => editor.TransformMode.Value != Editor.TransformModes.None,
                editor.RevertTransform
            ));
        }
示例#6
0
        public static void Attach(Main main, Entity entity, Player player, AnimatedModel model, FPSInput input, Phone phone, Property <bool> enableWalking, Property <bool> phoneActive, Property <bool> noteActive)
        {
            UIRenderer phoneUi = entity.GetOrCreate <UIRenderer>("PhoneUI");

            const float phoneWidth = 200.0f;

            phoneUi.RenderTargetBackground.Value = Microsoft.Xna.Framework.Color.White;
            phoneUi.RenderTargetSize.Value       = new Point((int)phoneWidth, (int)(phoneWidth * 2.0f));
            phoneUi.Serialize     = false;
            phoneUi.Enabled.Value = false;
#if VR
            if (main.VR)
            {
                phoneUi.Reticle.Tint.Value = new Color(0.0f, 0.0f, 0.0f);
            }
#endif

            Model phoneModel = entity.GetOrCreate <Model>("PhoneModel");
            phoneModel.Filename.Value = "Models\\phone";
            phoneModel.Color.Value    = new Vector3(0.13f, 0.13f, 0.13f);
            phoneModel.Serialize      = false;
            phoneModel.Enabled.Value  = false;

            Property <Matrix> phoneBone = model.GetBoneTransform("Phone");
            phoneModel.Add(new Binding <Matrix>(phoneModel.Transform, () => phoneBone.Value * model.Transform, phoneBone, model.Transform));

            Model screen = entity.GetOrCreate <Model>("Screen");
            screen.Filename.Value = "Models\\plane";
            screen.Add(new Binding <Microsoft.Xna.Framework.Graphics.RenderTarget2D>(screen.GetRenderTarget2DParameter("Diffuse" + Model.SamplerPostfix), phoneUi.RenderTarget));
            screen.Add(new Binding <Matrix>(screen.Transform, x => Matrix.CreateTranslation(0.015f, 0.0f, 0.0f) * x, phoneModel.Transform));
            screen.Serialize     = false;
            screen.Enabled.Value = false;

            PointLight phoneLight = entity.Create <PointLight>();
            phoneLight.Serialize         = false;
            phoneLight.Enabled.Value     = false;
            phoneLight.Attenuation.Value = 0.5f;
            phoneLight.Add(new Binding <Vector3, Matrix>(phoneLight.Position, x => x.Translation, screen.Transform));

            PointLight noteLight = entity.Create <PointLight>();
            noteLight.Serialize         = false;
            noteLight.Enabled.Value     = false;
            noteLight.Attenuation.Value = 1.0f;
            noteLight.Color.Value       = new Vector3(0.3f);
            noteLight.Add(new Binding <Vector3>(noteLight.Position, () => Vector3.Transform(new Vector3(0.25f, 0.0f, 0.0f), phoneBone.Value * model.Transform), phoneBone, model.Transform));

            const float screenScale = 0.0007f;
            screen.Scale.Value = new Vector3(1.0f, (float)phoneUi.RenderTargetSize.Value.Y * screenScale, (float)phoneUi.RenderTargetSize.Value.X * screenScale);

            // Transform screen space mouse position into 3D, then back into the 2D space of the phone UI
            Property <Matrix> screenTransform = new Property <Matrix>();
            screen.Add(new Binding <Matrix>(screenTransform, () => Matrix.CreateScale(screen.Scale) * screen.Transform, screen.Scale, screen.Transform));
            phoneUi.Setup3D(screenTransform);

            // Phone UI

            const float padding      = 8.0f;
            const float messageWidth = phoneWidth - padding * 2.0f;

            Func <Property <Color>, string, float, Container> makeButton = delegate(Property <Color> color, string text, float width)
            {
                Container bg = new Container();
                bg.Tint.Value          = color;
                bg.PaddingBottom.Value = bg.PaddingLeft.Value = bg.PaddingRight.Value = bg.PaddingTop.Value = padding * 0.5f;
                bg.Add(new Binding <Color>(bg.Tint, () => bg.Highlighted ? new Color(color.Value.ToVector4() + new Vector4(0.2f, 0.2f, 0.2f, 0.0f)) : color, bg.Highlighted, color));

                TextElement msg = new TextElement();
                msg.Name.Value      = "Text";
                msg.FontFile.Value  = main.MainFont;
                msg.Text.Value      = text;
                msg.WrapWidth.Value = width;
                bg.Children.Add(msg);
                return(bg);
            };

            Action <Container, float> centerButton = delegate(Container button, float width)
            {
                TextElement text = (TextElement)button.Children[0];
                text.AnchorPoint.Value = new Vector2(0.5f, 0);
                text.Add(new Binding <Vector2>(text.Position, x => new Vector2(x.X * 0.5f, padding), button.Size));
                button.ResizeHorizontal.Value = false;
                button.ResizeVertical.Value   = false;
                button.Size.Value             = new Vector2(width, 36.0f * main.MainFontMultiplier);
            };

            Func <UIComponent, bool, Container> makeAlign = delegate(UIComponent component, bool right)
            {
                Container container = new Container();
                container.Opacity.Value          = 0.0f;
                container.PaddingBottom.Value    = container.PaddingLeft.Value = container.PaddingRight.Value = container.PaddingTop.Value = 0.0f;
                container.ResizeHorizontal.Value = false;
                container.Size.Value             = new Vector2(messageWidth, 0.0f);
                component.AnchorPoint.Value      = new Vector2(right ? 1.0f : 0.0f, 0.0f);
                component.Position.Value         = new Vector2(right ? messageWidth : 0.0f, 0.0f);
                container.Children.Add(component);
                return(container);
            };

            Property <Color> incomingColor = new Property <Color> {
                Value = new Color(0.0f, 0.0f, 0.0f, 1.0f)
            };
            Property <Color> outgoingColor = new Property <Color> {
                Value = new Color(0.0f, 0.175f, 0.35f, 1.0f)
            };
            Property <Color> composeColor = new Property <Color> {
                Value = new Color(0.5f, 0.0f, 0.0f, 1.0f)
            };
            Property <Color> topBarColor = new Property <Color> {
                Value = new Color(0.15f, 0.15f, 0.15f, 1.0f)
            };

            Container topBarContainer = new Container();
            topBarContainer.ResizeHorizontal.Value = false;
            topBarContainer.Size.Value             = new Vector2(phoneUi.RenderTargetSize.Value.X, 0.0f);
            topBarContainer.Tint.Value             = topBarColor;
            phoneUi.Root.Children.Add(topBarContainer);

            ListContainer phoneTopBar = new ListContainer();
            phoneTopBar.Orientation.Value = ListContainer.ListOrientation.Horizontal;
            phoneTopBar.Spacing.Value     = padding;
            topBarContainer.Children.Add(phoneTopBar);

            Sprite signalIcon = new Sprite();
            signalIcon.Image.Value = "Images\\signal";
            phoneTopBar.Children.Add(signalIcon);

            TextElement noService = new TextElement();
            noService.FontFile.Value = main.MainFont;
            noService.Text.Value     = "\\no service";
            phoneTopBar.Children.Add(noService);

            signalIcon.Add(new Binding <bool>(signalIcon.Visible, () => player.SignalTower.Value.Target != null || phone.ActiveAnswers.Length > 0 || phone.Schedules.Length > 0, player.SignalTower, phone.ActiveAnswers.Length, phone.Schedules.Length));
            noService.Add(new Binding <bool>(noService.Visible, x => !x, signalIcon.Visible));

            ListContainer tabs = new ListContainer();
            tabs.Orientation.Value = ListContainer.ListOrientation.Horizontal;
            tabs.Spacing.Value     = 0;
            phoneUi.Root.Children.Add(tabs);

            Property <Color> messageTabColor = new Property <Color> {
                Value = outgoingColor
            };
            phoneUi.Add(new Binding <Color, Phone.Mode>(messageTabColor, x => x == Phone.Mode.Messages ? outgoingColor : topBarColor, phone.CurrentMode));
            Container messageTab = makeButton(messageTabColor, "\\messages", phoneUi.RenderTargetSize.Value.X * 0.5f - padding);
            centerButton(messageTab, phoneUi.RenderTargetSize.Value.X * 0.5f);
            tabs.Children.Add(messageTab);
            messageTab.Add(new CommandBinding(messageTab.MouseLeftUp, delegate()
            {
                phone.CurrentMode.Value = Phone.Mode.Messages;
            }));

            Property <Color> photoTabColor = new Property <Color> {
                Value = topBarColor
            };
            phoneUi.Add(new Binding <Color, Phone.Mode>(photoTabColor, x => x == Phone.Mode.Photos ? outgoingColor : topBarColor, phone.CurrentMode));
            Container photoTab = makeButton(photoTabColor, "\\photos", phoneUi.RenderTargetSize.Value.X * 0.5f - padding);
            centerButton(photoTab, phoneUi.RenderTargetSize.Value.X * 0.5f);
            tabs.Children.Add(photoTab);
            photoTab.Add(new CommandBinding(photoTab.MouseLeftUp, delegate()
            {
                phone.CurrentMode.Value = Phone.Mode.Photos;
            }));

            tabs.Add(new Binding <Vector2>(tabs.Position, x => new Vector2(0, x.Y), topBarContainer.Size));

            ListContainer messageLayout = new ListContainer();
            messageLayout.Spacing.Value     = padding;
            messageLayout.Orientation.Value = ListContainer.ListOrientation.Vertical;
            messageLayout.Add(new Binding <Vector2>(messageLayout.Position, () => new Vector2(padding, topBarContainer.Size.Value.Y + tabs.Size.Value.Y), topBarContainer.Size, tabs.Size));
            messageLayout.Add(new Binding <Vector2>(messageLayout.Size, () => new Vector2(phoneUi.RenderTargetSize.Value.X - padding * 2.0f, phoneUi.RenderTargetSize.Value.Y - padding - topBarContainer.Size.Value.Y - tabs.Size.Value.Y), phoneUi.RenderTargetSize, topBarContainer.Size, tabs.Size));
            messageLayout.Add(new Binding <bool, Phone.Mode>(messageLayout.Visible, x => x == Phone.Mode.Messages, phone.CurrentMode));
            phoneUi.Root.Children.Add(messageLayout);

            Container photoLayout = new Container();
            photoLayout.Opacity.Value     = 0;
            photoLayout.PaddingLeft.Value = photoLayout.PaddingRight.Value = photoLayout.PaddingTop.Value = photoLayout.PaddingBottom.Value = 0;
            photoLayout.Add(new Binding <Vector2>(photoLayout.Position, () => new Vector2(0, topBarContainer.Size.Value.Y + tabs.Size.Value.Y), topBarContainer.Size, tabs.Size));
            photoLayout.Add(new Binding <Vector2>(photoLayout.Size, () => new Vector2(phoneUi.RenderTargetSize.Value.X, phoneUi.RenderTargetSize.Value.Y - topBarContainer.Size.Value.Y - tabs.Size.Value.Y), phoneUi.RenderTargetSize, topBarContainer.Size, tabs.Size));
            photoLayout.Add(new Binding <bool>(photoLayout.Visible, x => !x, messageLayout.Visible));
            phoneUi.Root.Children.Add(photoLayout);

            Sprite photoImage = new Sprite();
            photoImage.AnchorPoint.Value = new Vector2(0.5f, 0.5f);
            photoImage.Add(new Binding <string>(photoImage.Image, phone.Photo));
            photoImage.Add(new Binding <Vector2>(photoImage.Position, x => x * 0.5f, photoLayout.Size));
            photoLayout.Children.Add(photoImage);

            Container   composeButton = makeButton(composeColor, "\\compose", messageWidth - padding * 2.0f);
            TextElement composeText   = (TextElement)composeButton.GetChildByName("Text");
            composeText.Add(new Binding <string, bool>(composeText.Text, x => x ? "\\compose gamepad" : "\\compose", main.GamePadConnected));
            UIComponent composeAlign = makeAlign(composeButton, true);

            Scroller phoneScroll = new Scroller();
            phoneScroll.ResizeVertical.Value = false;
            phoneScroll.Add(new Binding <Vector2>(phoneScroll.Size, () => new Vector2(messageLayout.Size.Value.X, messageLayout.Size.Value.Y - messageLayout.Spacing.Value - composeAlign.ScaledSize.Value.Y), messageLayout.Size, messageLayout.Spacing, composeAlign.ScaledSize));

            messageLayout.Children.Add(phoneScroll);
            messageLayout.Children.Add(composeAlign);

            ListContainer msgList = new ListContainer();
            msgList.Spacing.Value             = padding * 0.5f;
            msgList.Orientation.Value         = ListContainer.ListOrientation.Vertical;
            msgList.ResizePerpendicular.Value = false;
            msgList.Size.Value = new Vector2(messageWidth, 0.0f);
            phoneScroll.Children.Add(msgList);

            Container answerContainer = new Container();
            answerContainer.PaddingBottom.Value = answerContainer.PaddingLeft.Value = answerContainer.PaddingRight.Value = answerContainer.PaddingTop.Value = padding;
            answerContainer.Tint.Value          = incomingColor;
            answerContainer.AnchorPoint.Value   = new Vector2(1.0f, 1.0f);
            answerContainer.Add(new Binding <Vector2>(answerContainer.Position, () => composeAlign.GetAbsolutePosition() + new Vector2(composeAlign.ScaledSize.Value.X, 0), composeAlign.Position, composeAlign.ScaledSize));
            phoneUi.Root.Children.Add(answerContainer);
            answerContainer.Visible.Value = false;

            ListContainer answerList = new ListContainer();
            answerList.Orientation.Value = ListContainer.ListOrientation.Vertical;
            answerList.Alignment.Value   = ListContainer.ListAlignment.Max;
            answerContainer.Children.Add(answerList);

            int selectedAnswer = 0;

            composeButton.Add(new CommandBinding(composeButton.MouseLeftUp, delegate()
            {
                answerContainer.Visible.Value = !answerContainer.Visible;
                if (answerContainer.Visible && main.GamePadConnected)
                {
                    selectedAnswer = 0;
                    foreach (UIComponent answer in answerList.Children)
                    {
                        answer.Highlighted.Value = false;
                    }
                    answerList.Children[0].Highlighted.Value = true;
                }
            }));

            tabs.Add(new Binding <bool>(tabs.EnableInput, () => !main.Paused && !answerContainer.Visible, answerContainer.Visible, main.Paused));
            msgList.Add(new Binding <bool>(msgList.EnableInput, () => !main.Paused && !answerContainer.Visible, answerContainer.Visible, main.Paused));
            answerContainer.Add(new Binding <bool>(answerContainer.EnableInput, x => !x, main.Paused));
            composeButton.Add(new Binding <bool>(composeButton.EnableInput, x => !x, main.Paused));

            Action scrollToBottom = delegate()
            {
                // HACK
                main.AddComponent(new Animation
                                  (
                                      new Animation.Delay(0.01f),
                                      new Animation.Execute(delegate()
                {
                    phoneScroll.ScrollToBottom();
                })
                                  ));
            };

            // Note

            UIRenderer noteUi = entity.GetOrCreate <UIRenderer>("NoteUI");

            const float noteWidth = 400.0f;

            noteUi.RenderTargetBackground.Value = new Microsoft.Xna.Framework.Color(0.8f, 0.75f, 0.7f);
            noteUi.RenderTargetSize.Value       = new Point((int)noteWidth, (int)(noteWidth * 1.29f));       // 8.5x11 aspect ratio
            noteUi.Serialize     = false;
            noteUi.Enabled.Value = false;

            Model noteModel = entity.GetOrCreate <Model>("Note");
            noteModel.Filename.Value = "Models\\note";
            noteModel.Add(new Binding <Microsoft.Xna.Framework.Graphics.RenderTarget2D>(noteModel.GetRenderTarget2DParameter("Diffuse" + Model.SamplerPostfix), noteUi.RenderTarget));
            noteModel.Add(new Binding <Matrix>(noteModel.Transform, x => Matrix.CreateTranslation(-0.005f, 0.05f, 0.08f) * x, phoneModel.Transform));
            noteModel.Serialize     = false;
            noteModel.Enabled.Value = false;

            Container togglePhoneMessage = null;

            entity.Add(new NotifyBinding(delegate()
            {
                bool hasSignalTower = (player.SignalTower.Value.Target != null && player.SignalTower.Value.Target.Active && !string.IsNullOrEmpty(player.SignalTower.Value.Target.Get <SignalTower>().Initial));
                if (hasSignalTower)
                {
                    phone.Enabled.Value = true;
                }

                bool hasNoteOrSignalTower = (player.Note.Value.Target != null && player.Note.Value.Target.Active) || hasSignalTower;

                if (togglePhoneMessage == null && hasNoteOrSignalTower)
                {
                    togglePhoneMessage = main.Menu.ShowMessage(entity, "[{{TogglePhone}}]");
                }
                else if (togglePhoneMessage != null && !hasNoteOrSignalTower && !phoneActive && !noteActive)
                {
                    main.Menu.HideMessage(entity, togglePhoneMessage);
                    togglePhoneMessage = null;
                }
            }, player.Note, player.SignalTower));

            entity.Add(new CommandBinding(entity.Delete, delegate()
            {
                main.Menu.HideMessage(null, togglePhoneMessage);
            }));

            // Note UI

            const float notePadding = 40.0f;

            ListContainer noteLayout = new ListContainer();
            noteLayout.Spacing.Value     = padding;
            noteLayout.Orientation.Value = ListContainer.ListOrientation.Vertical;
            noteLayout.Alignment.Value   = ListContainer.ListAlignment.Min;
            noteLayout.Position.Value    = new Vector2(notePadding, notePadding);
            noteLayout.Add(new Binding <Vector2, Point>(noteLayout.Size, x => new Vector2(x.X - notePadding * 2.0f, x.Y - notePadding * 2.0f), noteUi.RenderTargetSize));
            noteUi.Root.Children.Add(noteLayout);

            Sprite noteUiImage = new Sprite();
            noteLayout.Children.Add(noteUiImage);

            TextElement noteUiText = new TextElement();
            noteUiText.FontFile.Value = main.MainFont;
            noteUiText.Tint.Value     = new Microsoft.Xna.Framework.Color(0.1f, 0.1f, 0.1f);
            noteUiText.Add(new Binding <float, Vector2>(noteUiText.WrapWidth, x => x.X, noteLayout.Size));
            noteLayout.Children.Add(noteUiText);

            // Toggle note
            Animation noteAnim = null;

            float         startRotationY = 0;
            Action <bool> showNote       = delegate(bool show)
            {
                model.Stop("Phone", "Note", "VRPhone", "VRNote");
                Entity noteEntity = player.Note.Value.Target;
                noteActive.Value = show && noteEntity != null;
                Note note = noteEntity != null?noteEntity.Get <Note>() : null;

                if (noteActive)
                {
                    input.EnableLook.Value  = input.EnableMouse.Value = false;
                    enableWalking.Value     = false;
                    noteModel.Enabled.Value = true;
                    noteUi.Enabled.Value    = true;
                    noteLight.Enabled.Value = true;
                    Session.Recorder.Event(main, "Note", note.Text);
                    noteUiImage.Image.Value = note.Image;
                    noteUiText.Text.Value   = note.Text;
                    string noteAnimation;
#if VR
                    if (main.VR)
                    {
                        noteAnimation = "VRNote";
                    }
                    else
#endif
                    noteAnimation = "Note";

                    model.StartClip(noteAnimation, 6, true, AnimatedModel.DefaultBlendTime * 2.0f);
                    AkSoundEngine.PostEvent(AK.EVENTS.PLAY_NOTE_PICKUP, entity);

                    if (noteAnim != null && noteAnim.Active)
                    {
                        noteAnim.Delete.Execute();
                    }
                    else
                    {
                        startRotationY = input.Mouse.Value.Y;
                    }
                    // Level the player's view
                    noteAnim = new Animation
                               (
                        new Animation.Ease
                        (
                            new Animation.Custom(delegate(float x)
                    {
                        input.Mouse.Value = new Vector2(input.Mouse.Value.X, startRotationY * (1.0f - x));
                    }, 0.5f),
                            Animation.Ease.EaseType.OutQuadratic
                        )
                               );
                    entity.Add(noteAnim);
                }
                else
                {
                    enableWalking.Value = true;
                    if (note != null)
                    {
                        Session.Recorder.Event(main, "NoteEnd");
                    }
                    AkSoundEngine.PostEvent(AK.EVENTS.PLAY_NOTE_DROP, entity);
                    if (note != null && !note.IsCollected)
                    {
                        note.IsCollected.Value = true;
                    }

                    // Return the player's view
                    if (noteAnim != null && noteAnim.Active)
                    {
                        noteAnim.Delete.Execute();
                    }
                    noteAnim = new Animation
                               (
                        new Animation.Ease
                        (
                            new Animation.Custom(delegate(float x)
                    {
                        input.Mouse.Value = new Vector2(input.Mouse.Value.X, startRotationY * x);
                    }, 0.5f),
                            Animation.Ease.EaseType.OutQuadratic
                        ),
                        new Animation.Execute(delegate()
                    {
                        noteModel.Enabled.Value = false;
                        noteUi.Enabled.Value    = false;
                        noteLight.Enabled.Value = false;
                        input.EnableLook.Value  = input.EnableMouse.Value = true;
                    })
                               );
                    entity.Add(noteAnim);
                }
            };

            // Toggle phone

            Animation phoneAnim = null;

            Action <bool> showPhone = delegate(bool show)
            {
                if (togglePhoneMessage != null)
                {
                    main.Menu.HideMessage(entity, togglePhoneMessage);
                    togglePhoneMessage = null;
                }

                if (show || (phone.Schedules.Length == 0 && !phone.WaitForAnswer))
                {
                    phoneActive.Value             = show;
                    answerContainer.Visible.Value = false;

                    model.Stop("Phone", "Note", "VRPhone", "VRNote");
                    if (phoneActive)
                    {
                        phoneUi.IsMouseVisible.Value = true;
                        enableWalking.Value          = false;
                        phoneModel.Enabled.Value     = true;
                        screen.Enabled.Value         = true;
                        phoneUi.Enabled.Value        = true;
                        phoneLight.Enabled.Value     = true;
                        input.EnableLook.Value       = input.EnableMouse.Value = false;
                        Session.Recorder.Event(main, "Phone");
                        phoneScroll.CheckLayout();
                        scrollToBottom();

                        string phoneAnimation;
#if VR
                        if (main.VR)
                        {
                            phoneAnimation = "VRPhone";
                        }
                        else
#endif
                        phoneAnimation = "Phone";

                        model.StartClip(phoneAnimation, 6, true, AnimatedModel.DefaultBlendTime * 2.0f);

                        // Level the player's view
                        if (phoneAnim != null && phoneAnim.Active)
                        {
                            phoneAnim.Delete.Execute();
                        }
                        else
                        {
                            startRotationY = input.Mouse.Value.Y;
                        }
                        phoneAnim = new Animation
                                    (
                            new Animation.Ease
                            (
                                new Animation.Custom(delegate(float x)
                        {
                            input.Mouse.Value = new Vector2(input.Mouse.Value.X, startRotationY * (1.0f - x));
                        }, 0.5f),
                                Animation.Ease.EaseType.OutQuadratic
                            )
                                    );
                        entity.Add(phoneAnim);
                    }
                    else
                    {
                        Session.Recorder.Event(main, "PhoneEnd");
                        enableWalking.Value          = true;
                        phoneUi.IsMouseVisible.Value = false;

                        // Return the player's view
                        if (phoneAnim != null && phoneAnim.Active)
                        {
                            phoneAnim.Delete.Execute();
                        }
                        phoneAnim = new Animation
                                    (
                            new Animation.Ease
                            (
                                new Animation.Custom(delegate(float x)
                        {
                            input.Mouse.Value = new Vector2(input.Mouse.Value.X, startRotationY * x);
                        }, 0.5f),
                                Animation.Ease.EaseType.OutQuadratic
                            ),
                            new Animation.Execute(delegate()
                        {
                            phoneModel.Enabled.Value = false;
                            screen.Enabled.Value     = false;
                            phoneUi.Enabled.Value    = false;
                            phoneLight.Enabled.Value = false;
                            input.EnableLook.Value   = input.EnableMouse.Value = true;
                        })
                                    );
                        entity.Add(phoneAnim);
                    }
                }
            };

            input.Bind(main.Settings.TogglePhone, PCInput.InputState.Down, delegate()
            {
                // Special hack to prevent phone toggling when you're trying to open the Steam overlay
                if (main.Settings.TogglePhone.Value.Key == Keys.Tab && input.GetKey(Keys.LeftShift))
                {
                    return;
                }

                if (noteActive || phoneActive || phone.CanReceiveMessages)
                {
                    if (!phoneActive && (noteActive || player.Note.Value.Target != null))
                    {
                        showNote(!noteActive);
                    }
                    else if (phone.Enabled)
                    {
                        showPhone(!phoneActive);
                    }
                }
            });

            phone.Add(new CommandBinding(phone.Show, delegate()
            {
                phone.Enabled.Value = true;
                if (!phoneActive)
                {
                    showPhone(true);
                }
            }));

            // Gamepad code for the phone

            input.Add(new CommandBinding(input.GetButtonUp(Buttons.A), () => phoneActive && composeButton.Visible, delegate()
            {
                if (answerContainer.Visible)
                {
                    answerList.Children[selectedAnswer].MouseLeftUp.Execute();
                }
                else
                {
                    answerContainer.Visible.Value = true;
                }
            }));

            input.Add(new CommandBinding(input.GetButtonUp(Buttons.B), () => phoneActive && answerContainer.Visible, delegate()
            {
                answerContainer.Visible.Value = false;
            }));

            Action <int> scrollPhone = delegate(int delta)
            {
                if (answerContainer.Visible)
                {
                    answerList.Children[selectedAnswer].Highlighted.Value = false;
                    selectedAnswer += delta;
                    while (selectedAnswer < 0)
                    {
                        selectedAnswer += answerList.Children.Length;
                    }
                    while (selectedAnswer > answerList.Children.Length - 1)
                    {
                        selectedAnswer -= answerList.Children.Length;
                    }
                    answerList.Children[selectedAnswer].Highlighted.Value = true;
                }
                else
                {
                    phoneScroll.MouseScrolled.Execute(delta * -4);
                }
            };

            Action switchMode = delegate()
            {
                Phone.Mode current = phone.CurrentMode;
                phone.CurrentMode.Value = current == Phone.Mode.Messages ? Phone.Mode.Photos : Phone.Mode.Messages;
            };
            input.Add(new CommandBinding(input.GetButtonDown(Buttons.LeftThumbstickLeft), () => phoneActive && !answerContainer.Visible, switchMode));
            input.Add(new CommandBinding(input.GetButtonDown(Buttons.LeftThumbstickRight), () => phoneActive && !answerContainer.Visible, switchMode));
            input.Add(new CommandBinding(input.GetButtonDown(Buttons.DPadLeft), () => phoneActive && !answerContainer.Visible, switchMode));
            input.Add(new CommandBinding(input.GetButtonDown(Buttons.DPadRight), () => phoneActive && !answerContainer.Visible, switchMode));

            input.Add(new CommandBinding(input.GetButtonDown(Buttons.LeftThumbstickUp), () => phoneActive, delegate()
            {
                scrollPhone(-1);
            }));

            input.Add(new CommandBinding(input.GetButtonDown(Buttons.DPadUp), () => phoneActive, delegate()
            {
                scrollPhone(-1);
            }));

            input.Add(new CommandBinding(input.GetButtonDown(Buttons.LeftThumbstickDown), () => phoneActive, delegate()
            {
                scrollPhone(1);
            }));

            input.Add(new CommandBinding(input.GetButtonDown(Buttons.DPadDown), () => phoneActive, delegate()
            {
                scrollPhone(1);
            }));

            msgList.Add(new ListBinding <UIComponent, Phone.Message>
                        (
                            msgList.Children,
                            phone.Messages,
                            delegate(Phone.Message msg)
            {
                return(makeAlign(makeButton(msg.Incoming ? incomingColor : outgoingColor, "\\" + msg.Name, messageWidth - padding * 2.0f), !msg.Incoming));
            }
                        ));

            Action <float, Container> animateMessage = delegate(float delay, Container msg)
            {
                msg.CheckLayout();
                Vector2 originalSize = msg.Size;
                msg.Size.Value = new Vector2(0, originalSize.Y);
                entity.Add(new Animation
                           (
                               new Animation.Delay(delay),
                               new Animation.Ease(new Animation.Vector2MoveTo(msg.Size, originalSize, 0.5f), Animation.Ease.EaseType.OutExponential)
                           ));
            };

            Container typingIndicator = null;

            Action showTypingIndicator = delegate()
            {
                typingIndicator = makeAlign(makeButton(incomingColor, "\\...", messageWidth - padding * 2.0f), false);
                msgList.Children.Add(typingIndicator);
                animateMessage(0.2f, typingIndicator);
            };

            if (phone.Schedules.Length > 0)
            {
                showTypingIndicator();
            }

            answerList.Add(new ListBinding <UIComponent, Phone.Ans>
                           (
                               answerList.Children,
                               phone.ActiveAnswers,
                               delegate(Phone.Ans answer)
            {
                UIComponent button = makeButton(outgoingColor, "\\" + answer.Name, messageWidth - padding * 4.0f);
                button.Add(new CommandBinding(button.MouseLeftUp, delegate()
                {
                    if (!phone.WaitForAnswer)                             // If we're not waiting for an answer, the player must be initiating a conversation
                    {
                        // This is the start of a conversation
                        // Disable the signal tower if we're in range
                        Entity s = player.SignalTower.Value.Target;
                        if (s != null)
                        {
                            s.Get <SignalTower>().Initial.Value = null;
                        }
                    }

                    phone.Answer(answer);

                    scrollToBottom();
                    if (phone.Schedules.Length == 0)                             // No more messages incoming
                    {
                        if (togglePhoneMessage == null)
                        {
                            togglePhoneMessage = main.Menu.ShowMessage(entity, "[{{TogglePhone}}]");
                        }
                    }
                    else
                    {
                        // More messages incoming
                        showTypingIndicator();
                    }
                }));
                return(button);
            }
                           ));

            Action refreshComposeButtonVisibility = delegate()
            {
                bool show = phone.ActiveAnswers.Length > 0 && phone.Schedules.Length == 0;
                answerContainer.Visible.Value &= show;
                composeButton.Visible.Value    = show;
                selectedAnswer = 0;
            };
            composeButton.Add(new ListNotifyBinding <Phone.Ans>(refreshComposeButtonVisibility, phone.ActiveAnswers));
            composeButton.Add(new ListNotifyBinding <Phone.Schedule>(refreshComposeButtonVisibility, phone.Schedules));
            refreshComposeButtonVisibility();

            entity.Add(new CommandBinding(phone.MessageReceived, delegate()
            {
                if (typingIndicator != null)
                {
                    typingIndicator.Delete.Execute();
                    typingIndicator = null;
                }

                if (phone.Schedules.Length > 0)
                {
                    showTypingIndicator();
                }

                float delay;
                if (phoneActive)
                {
                    scrollToBottom();
                    delay = 0;
                }
                else
                {
                    showPhone(true);
                    delay = 0.5f;
                }

                // Animate the new message
                animateMessage(delay, (Container)msgList.Children[msgList.Children.Length - 1].Children[0]);

                AkSoundEngine.PostEvent(AK.EVENTS.PLAY_PHONE_VIBRATE, entity);
                if (togglePhoneMessage == null && phone.Schedules.Length == 0 && phone.ActiveAnswers.Length == 0)                 // No more messages incoming, and no more answers to give
                {
                    togglePhoneMessage = main.Menu.ShowMessage(entity, "[{{TogglePhone}}]");
                }
            }));

            if (noteActive)
            {
                showNote(true);
            }
            else if (phoneActive)
            {
                showPhone(true);
            }
        }
示例#7
0
        public static void Transition(Main main, string nextMap, string spawn = null, bool saveInfo = true)
        {
            Stream stream = new MemoryStream();

            Container loadingNotification = new Container();

            loadingNotification.Tint.Value    = Microsoft.Xna.Framework.Color.Black;
            loadingNotification.Opacity.Value = 0.5f;
            TextElement loadingNotificationText = new TextElement();

            loadingNotificationText.Name.Value     = "Text";
            loadingNotificationText.FontFile.Value = main.Font;
            loadingNotificationText.Text.Value     = "\\loading";
            loadingNotification.Children.Add(loadingNotificationText);

            Animation anim = new Animation
                             (
                new Animation.Set <bool>(main.Menu.CanPause, false),
                main.Spawner.FlashAnimation(),
                new Animation.Execute(delegate()
            {
                main.UI.Root.GetChildByName("Notifications").Children.Add(loadingNotification);
            }),
                new Animation.Delay(0.01f),
                new Animation.Execute(delegate()
            {
                // We are exiting the map; just save the state of the map without the player.
                ListProperty <RespawnLocation> respawnLocations = PlayerDataFactory.Instance.Get <PlayerData>().RespawnLocations;
                respawnLocations.Clear();

                List <Entity> persistentEntities = main.Entities.Where((Func <Entity, bool>)MapLoader.entityIsPersistent).ToList();

                IO.MapLoader.Serializer.Serialize(stream, persistentEntities);

                foreach (Entity e in persistentEntities)
                {
                    e.Delete.Execute();
                }

                main.Spawner.StartSpawnPoint.Value = spawn;

                if (PlayerFactory.Instance != null)
                {
                    PlayerFactory.Instance.Delete.Execute();
                }

                main.SaveCurrentMap(null, default(Point), saveInfo);
                MapLoader.Load(main, nextMap);

                stream.Seek(0, SeekOrigin.Begin);
                List <Entity> entities = (List <Entity>)IO.MapLoader.Serializer.Deserialize(stream);
                foreach (Entity e in entities)
                {
                    Factory <Main> factory = Factory <Main> .Get(e.Type);
                    e.GUID = 0;
                    factory.Bind(e, main);
                    main.Add(e);
                }
                stream.Dispose();
            }),
                new Animation.Delay(0.01f),
                new Animation.Execute(loadingNotification.Delete),
                new Animation.Set <bool>(main.Menu.CanPause, true),
                new Animation.Execute(main.ScheduleSave)
                             );

            anim.EnabledWhenPaused = false;
            main.AddComponent(anim);
        }
示例#8
0
		public static void Attach(Main main, Entity result, AnimatedModel model, FPSInput input, Phone phone, Property<bool> enableWalking, Property<bool> enableMoves)
		{
			Property<bool> phoneActive = result.GetOrMakeProperty<bool>("PhoneActive");
			Property<bool> noteActive = result.GetOrMakeProperty<bool>("NoteActive");

			UIRenderer phoneUi = result.GetOrCreate<UIRenderer>("PhoneUI");

			Property<Entity.Handle> signalTower = result.GetOrMakeProperty<Entity.Handle>("SignalTower");

			const float phoneWidth = 200.0f;

			phoneUi.RenderTargetBackground.Value = Microsoft.Xna.Framework.Color.White;
			phoneUi.RenderTargetSize.Value = new Point((int)phoneWidth, (int)(phoneWidth * 2.0f));
			phoneUi.Serialize = false;
			phoneUi.Enabled.Value = false;

			Model phoneModel = result.GetOrCreate<Model>("PhoneModel");
			phoneModel.Filename.Value = "Models\\phone";
			phoneModel.Color.Value = new Vector3(0.13f, 0.13f, 0.13f);
			phoneModel.Serialize = false;
			phoneModel.Enabled.Value = false;

			Property<Matrix> phoneBone = model.GetBoneTransform("Phone");
			phoneModel.Add(new Binding<Matrix>(phoneModel.Transform, () => phoneBone.Value * model.Transform, phoneBone, model.Transform));

			Model screen = result.GetOrCreate<Model>("Screen");
			screen.Filename.Value = "Models\\plane";
			screen.Add(new Binding<Microsoft.Xna.Framework.Graphics.RenderTarget2D>(screen.GetRenderTarget2DParameter("Diffuse" + Model.SamplerPostfix), phoneUi.RenderTarget));
			screen.Add(new Binding<Matrix>(screen.Transform, x => Matrix.CreateTranslation(0.015f, 0.0f, 0.0f) * x, phoneModel.Transform));
			screen.Serialize = false;
			screen.Enabled.Value = false;

			PointLight phoneLight = result.GetOrCreate<PointLight>("PhoneLight");
			phoneLight.Serialize = false;
			phoneLight.Enabled.Value = false;
			phoneLight.Attenuation.Value = 0.5f;
			phoneLight.Add(new Binding<Vector3, Matrix>(phoneLight.Position, x => x.Translation, screen.Transform));

			const float screenScale = 0.0007f;
			screen.Scale.Value = new Vector3(1.0f, (float)phoneUi.RenderTargetSize.Value.Y * screenScale, (float)phoneUi.RenderTargetSize.Value.X * screenScale);

			// Transform screen space mouse position into 3D, then back into the 2D space of the phone UI
			Property<Matrix> screenTransform = new Property<Matrix>();
			screen.Add(new Binding<Matrix>(screenTransform, () => Matrix.CreateScale(screen.Scale) * screen.Transform, screen.Scale, screen.Transform));
			phoneUi.Setup3D(screenTransform);

			// Phone UI

			const float padding = 8.0f;
			const float messageWidth = phoneWidth - padding * 2.0f;

			Func<Color, string, float, Container> makeButton = delegate(Color color, string text, float width)
			{
				Container bg = new Container();
				bg.Tint.Value = color;
				bg.PaddingBottom.Value = bg.PaddingLeft.Value = bg.PaddingRight.Value = bg.PaddingTop.Value = padding * 0.5f;
				Color highlightColor = new Color(color.ToVector4() + new Vector4(0.2f, 0.2f, 0.2f, 0.0f));
				bg.Add(new Binding<Color, bool>(bg.Tint, x => x ? highlightColor : color, bg.Highlighted));

				TextElement msg = new TextElement();
				msg.Name.Value = "Text";
				msg.FontFile.Value = "Font";
				msg.Text.Value = text;
				msg.WrapWidth.Value = width;
				bg.Children.Add(msg);
				return bg;
			};

			Func<UIComponent, bool, Container> makeAlign = delegate(UIComponent component, bool right)
			{
				Container container = new Container();
				container.Opacity.Value = 0.0f;
				container.PaddingBottom.Value = container.PaddingLeft.Value = container.PaddingRight.Value = container.PaddingTop.Value = 0.0f;
				container.ResizeHorizontal.Value = false;
				container.Size.Value = new Vector2(messageWidth, 0.0f);
				component.AnchorPoint.Value = new Vector2(right ? 1.0f : 0.0f, 0.0f);
				component.Position.Value = new Vector2(right ? messageWidth : 0.0f, 0.0f);
				container.Children.Add(component);
				return container;
			};

			Color incomingColor = new Color(0.0f, 0.0f, 0.0f, 1.0f);
			Color outgoingColor = new Color(0.0f, 0.175f, 0.35f, 1.0f);

			Container topBarContainer = new Container();
			topBarContainer.ResizeHorizontal.Value = false;
			topBarContainer.Size.Value = new Vector2(phoneUi.RenderTargetSize.Value.X, 0.0f);
			topBarContainer.Tint.Value = new Color(0.15f, 0.15f, 0.15f, 1.0f);
			phoneUi.Root.Children.Add(topBarContainer);

			ListContainer phoneTopBar = new ListContainer();
			phoneTopBar.Orientation.Value = ListContainer.ListOrientation.Horizontal;
			phoneTopBar.Spacing.Value = padding;
			topBarContainer.Children.Add(phoneTopBar);

			Sprite signalIcon = new Sprite();
			signalIcon.Image.Value = "Images\\signal";
			phoneTopBar.Children.Add(signalIcon);

			TextElement noService = new TextElement();
			noService.FontFile.Value = "Font";
			noService.Text.Value = "\\no service";
			phoneTopBar.Children.Add(noService);

			signalIcon.Add(new Binding<bool, Entity.Handle>(signalIcon.Visible, x => x.Target != null && x.Target.Active, signalTower));
			noService.Add(new Binding<bool, Entity.Handle>(noService.Visible, x => x.Target == null || !x.Target.Active, signalTower));

			ListContainer phoneLayout = new ListContainer();
			phoneLayout.Spacing.Value = padding;
			phoneLayout.Orientation.Value = ListContainer.ListOrientation.Vertical;
			phoneLayout.Add(new Binding<Vector2>(phoneLayout.Position, x => new Vector2(padding, x.Y), topBarContainer.Size));
			phoneLayout.Add(new Binding<Vector2>(phoneLayout.Size, () => new Vector2(phoneUi.RenderTargetSize.Value.X - padding * 2.0f, phoneUi.RenderTargetSize.Value.Y - padding - topBarContainer.Size.Value.Y), phoneUi.RenderTargetSize, topBarContainer.Size));
			phoneUi.Root.Children.Add(phoneLayout);

			Container composeButton = makeButton(new Color(0.5f, 0.0f, 0.0f, 1.0f), "\\compose", messageWidth - padding * 2.0f);
			TextElement composeText = (TextElement)composeButton.GetChildByName("Text");
			composeText.Add(new Binding<string, bool>(composeText.Text, x => x ? "\\compose gamepad" : "\\compose", main.GamePadConnected));
			UIComponent composeAlign = makeAlign(composeButton, true);

			Scroller phoneScroll = new Scroller();
			phoneScroll.ResizeVertical.Value = false;
			phoneScroll.Add(new Binding<Vector2>(phoneScroll.Size, () => new Vector2(phoneLayout.Size.Value.X, phoneLayout.Size.Value.Y - phoneLayout.Spacing.Value - composeAlign.ScaledSize.Value.Y), phoneLayout.Size, phoneLayout.Spacing, composeAlign.ScaledSize));

			phoneLayout.Children.Add(phoneScroll);
			phoneLayout.Children.Add(composeAlign);

			ListContainer msgList = new ListContainer();
			msgList.Spacing.Value = padding * 0.5f;
			msgList.Orientation.Value = ListContainer.ListOrientation.Vertical;
			msgList.ResizePerpendicular.Value = false;
			msgList.Size.Value = new Vector2(messageWidth, 0.0f);
			phoneScroll.Children.Add(msgList);

			Container answerContainer = new Container();
			answerContainer.PaddingBottom.Value = answerContainer.PaddingLeft.Value = answerContainer.PaddingRight.Value = answerContainer.PaddingTop.Value = padding;
			answerContainer.Tint.Value = incomingColor;
			answerContainer.AnchorPoint.Value = new Vector2(1.0f, 1.0f);
			answerContainer.Add(new Binding<Vector2>(answerContainer.Position, () => composeAlign.Position.Value + new Vector2(composeAlign.ScaledSize.Value.X + padding, padding * 3.0f), composeAlign.Position, composeAlign.ScaledSize));
			phoneUi.Root.Children.Add(answerContainer);
			answerContainer.Visible.Value = false;

			ListContainer answerList = new ListContainer();
			answerList.Orientation.Value = ListContainer.ListOrientation.Vertical;
			answerList.Alignment.Value = ListContainer.ListAlignment.Max;
			answerContainer.Children.Add(answerList);

			int selectedAnswer = 0;

			composeButton.Add(new CommandBinding<Point>(composeButton.MouseLeftUp, delegate(Point p)
			{
				answerContainer.Visible.Value = !answerContainer.Visible;
				if (answerContainer.Visible && main.GamePadConnected)
				{
					selectedAnswer = 0;
					foreach (UIComponent answer in answerList.Children)
						answer.Highlighted.Value = false;
					answerList.Children[0].Highlighted.Value = true;
				}
			}));

			Action scrollToBottom = delegate()
			{
				// HACK
				main.AddComponent(new Animation
				(
					new Animation.Delay(0.01f),
					new Animation.Execute(delegate()
					{
						phoneScroll.ScrollToBottom();
					})
				));
			};

			// Note

			UIRenderer noteUi = result.GetOrCreate<UIRenderer>("NoteUI");

			const float noteWidth = 400.0f;
			const float noteScale = 0.0009f;

			noteUi.RenderTargetBackground.Value = new Microsoft.Xna.Framework.Color(1.0f, 0.95f, 0.9f);
			noteUi.RenderTargetSize.Value = new Point((int)noteWidth, (int)(noteWidth * 1.29f)); // 8.5x11 aspect ratio
			noteUi.Serialize = false;
			noteUi.Enabled.Value = false;

			Model noteModel = result.GetOrCreate<Model>("Note");
			noteModel.Filename.Value = "Models\\plane";
			noteModel.EffectFile.Value = "Effects\\Default";
			noteModel.Add(new Binding<Microsoft.Xna.Framework.Graphics.RenderTarget2D>(noteModel.GetRenderTarget2DParameter("Diffuse" + Model.SamplerPostfix), noteUi.RenderTarget));
			noteModel.Add(new Binding<Matrix>(noteModel.Transform, x => Matrix.CreateTranslation(-0.005f, 0.05f, 0.08f) * x, phoneModel.Transform));
			noteModel.Scale.Value = new Vector3(1.0f, (float)noteUi.RenderTargetSize.Value.Y * noteScale, (float)noteUi.RenderTargetSize.Value.X * noteScale);
			noteModel.Serialize = false;
			noteModel.Enabled.Value = false;
			Property<Entity.Handle> note = result.GetOrMakeProperty<Entity.Handle>("Note");

			Container togglePhoneMessage = null;

			result.Add(new NotifyBinding(delegate()
			{
				bool hasNoteOrSignalTower = (note.Value.Target != null && note.Value.Target.Active)
					|| (signalTower.Value.Target != null && signalTower.Value.Target.Active);

				if (togglePhoneMessage == null && hasNoteOrSignalTower)
					togglePhoneMessage = ((GameMain)main).Menu.ShowMessage(result, "[{{TogglePhone}}]");
				else if (togglePhoneMessage != null && !hasNoteOrSignalTower && !phoneActive && !noteActive)
				{
					((GameMain)main).Menu.HideMessage(result, togglePhoneMessage);
					togglePhoneMessage = null;
				}
			}, note, signalTower));

			result.Add(new CommandBinding(result.Delete, delegate()
			{
				((GameMain)main).Menu.HideMessage(null, togglePhoneMessage);
			}));

			// Note UI

			const float notePadding = 40.0f;

			ListContainer noteLayout = new ListContainer();
			noteLayout.Spacing.Value = padding;
			noteLayout.Orientation.Value = ListContainer.ListOrientation.Vertical;
			noteLayout.Alignment.Value = ListContainer.ListAlignment.Min;
			noteLayout.Position.Value = new Vector2(notePadding, notePadding);
			noteLayout.Add(new Binding<Vector2, Point>(noteLayout.Size, x => new Vector2(x.X - notePadding * 2.0f, x.Y - notePadding * 2.0f), noteUi.RenderTargetSize));
			noteUi.Root.Children.Add(noteLayout);

			Sprite noteUiImage = new Sprite();
			noteLayout.Children.Add(noteUiImage);

			TextElement noteUiText = new TextElement();
			noteUiText.FontFile.Value = "Font";
			noteUiText.Tint.Value = new Microsoft.Xna.Framework.Color(0.1f, 0.1f, 0.1f);
			noteUiText.Add(new Binding<float, Vector2>(noteUiText.WrapWidth, x => x.X, noteLayout.Size));
			noteLayout.Children.Add(noteUiText);

			// Toggle note

			Action<bool> showNote = delegate(bool show)
			{
				noteActive.Value = show;
				input.EnableLook.Value = input.EnableMouse.Value = !noteActive;
				main.IsMouseVisible.Value = false;
				enableWalking.Value = enableMoves.Value = !noteActive;
				noteModel.Enabled.Value = noteActive;
				noteUi.Enabled.Value = noteActive;

				model.Stop("Phone", "Note");
				Entity noteEntity = note.Value.Target;
				if (noteEntity != null && noteEntity.Active)
				{
					if (noteActive)
					{
						noteUiImage.Image.Value = noteEntity.GetOrMakeProperty<string>("Image");
						noteUiText.Text.Value = noteEntity.GetOrMakeProperty<string>("Text");
						model.StartClip("Note", 6, true, AnimatedModel.DefaultBlendTime * 2.0f);
						float startRotationY = input.Mouse.Value.Y;
						// Level the player's view
						result.Add(new Animation
						(
							new Animation.Ease
							(
								new Animation.Custom(delegate(float x)
								{
									input.Mouse.Value = new Vector2(input.Mouse.Value.X, startRotationY * (1.0f - x));
								}, 0.5f),
								Animation.Ease.Type.OutQuadratic
							)
						));
					}
					else
					{
						Property<bool> collected = noteEntity.GetOrMakeProperty<bool>("Collected");
						if (!collected)
							collected.Value = true;
					}
				}
			};

			// Toggle phone

			Container phoneTutorialMessage = null;

			Action<bool> showPhone = delegate(bool show)
			{
				if (togglePhoneMessage != null)
				{
					((GameMain)main).Menu.HideMessage(result, togglePhoneMessage);
					togglePhoneMessage = null;
				}

				if (phoneTutorialMessage != null)
				{
					((GameMain)main).Menu.HideMessage(result, phoneTutorialMessage);
					phoneTutorialMessage = null;
				}

				if (show || (phone.Schedules.Count == 0 && !phone.WaitForAnswer))
				{
					phoneActive.Value = show;
					input.EnableLook.Value = input.EnableMouse.Value = !phoneActive;
					main.IsMouseVisible.Value = phoneActive;
					enableWalking.Value = enableMoves.Value = !phoneActive;
					phoneModel.Enabled.Value = phoneActive;
					screen.Enabled.Value = phoneActive;
					phoneUi.Enabled.Value = phoneActive;
					phoneLight.Enabled.Value = phoneActive;
					answerContainer.Visible.Value = false;

					model.Stop("Phone", "Note");
					if (phoneActive)
					{
						if (!phone.TutorialShown)
						{
							phone.TutorialShown.Value = true;
							phoneTutorialMessage = ((GameMain)main).Menu.ShowMessage(result, "\\scroll for more");
						}
						phoneScroll.CheckLayout();
						scrollToBottom();

						model.StartClip("Phone", 6, true, AnimatedModel.DefaultBlendTime * 2.0f);

						// Level the player's view
						float startRotationY = input.Mouse.Value.Y;
						result.Add(new Animation
						(
							new Animation.Ease
							(
								new Animation.Custom(delegate(float x)
								{
									input.Mouse.Value = new Vector2(input.Mouse.Value.X, startRotationY * (1.0f - x));
								}, 0.5f),
								Animation.Ease.Type.OutQuadratic
							)
						));
					}
				}
			};

			input.Bind(((GameMain)main).Settings.TogglePhone, PCInput.InputState.Up, delegate()
			{
				if (noteActive || phoneActive || phone.CanReceiveMessages)
				{
					if (!phoneActive && (noteActive || note.Value.Target != null && note.Value.Target.Active))
						showNote(!noteActive);
					else if (phone.Enabled)
						showPhone(!phoneActive);
				}
			});

			// Gamepad code for the phone

			input.Add(new CommandBinding(input.GetButtonUp(Buttons.A), () => phoneActive && composeButton.Visible, delegate()
			{
				if (answerContainer.Visible)
					answerList.Children[selectedAnswer].MouseLeftUp.Execute(new Point());
				else
					answerContainer.Visible.Value = true;
			}));

			input.Add(new CommandBinding(input.GetButtonUp(Buttons.B), () => phoneActive && answerContainer.Visible, delegate()
			{
				answerContainer.Visible.Value = false;
			}));

			Action<int> scrollPhone = delegate(int delta)
			{
				if (answerContainer.Visible)
				{
					answerList.Children[selectedAnswer].Highlighted.Value = false;
					selectedAnswer += delta;
					while (selectedAnswer < 0)
						selectedAnswer += answerList.Children.Count;
					while (selectedAnswer > answerList.Children.Count - 1)
						selectedAnswer -= answerList.Children.Count;
					answerList.Children[selectedAnswer].Highlighted.Value = true;
				}
				else
					phoneScroll.MouseScrolled.Execute(new Point(), delta * -4);
			};

			input.Add(new CommandBinding(input.GetButtonDown(Buttons.LeftThumbstickUp), () => phoneActive, delegate()
			{
				scrollPhone(-1);
			}));

			input.Add(new CommandBinding(input.GetButtonDown(Buttons.DPadUp), () => phoneActive, delegate()
			{
				scrollPhone(-1);
			}));

			input.Add(new CommandBinding(input.GetButtonDown(Buttons.LeftThumbstickDown), () => phoneActive, delegate()
			{
				scrollPhone(1);
			}));

			input.Add(new CommandBinding(input.GetButtonDown(Buttons.DPadDown), () => phoneActive, delegate()
			{
				scrollPhone(1);
			}));

			msgList.Add(new ListBinding<UIComponent, Phone.Message>
			(
				msgList.Children,
				phone.Messages,
				delegate(Phone.Message msg)
				{
					return makeAlign(makeButton(msg.Incoming ? incomingColor : outgoingColor, "\\" + (msg.Text == null ? msg.ID : msg.Text), messageWidth - padding * 2.0f), !msg.Incoming);
				}
			));

			answerList.Add(new ListBinding<UIComponent, Phone.Ans>
			(
				answerList.Children,
				phone.ActiveAnswers,
				delegate(Phone.Ans answer)
				{
					UIComponent button = makeButton(outgoingColor, "\\" + (answer.Text == null ? answer.ID : answer.Text), messageWidth - padding * 4.0f);
					button.Add(new CommandBinding<Point>(button.MouseLeftUp, delegate(Point p)
					{
						phone.Answer(answer);
						
						// Disable the signal tower
						Entity s = signalTower.Value.Target;
						if (s != null && s.Active)
							s.Get<SignalTower>().Initial.Value = null;

						scrollToBottom();
						if (togglePhoneMessage == null && phone.Schedules.Count == 0) // No more messages incoming
							togglePhoneMessage = ((GameMain)main).Menu.ShowMessage(result, "[{{TogglePhone}}]");
					}));
					return button;
				}
			));

			Action refreshComposeButtonVisibility = delegate()
			{
				bool show = phone.ActiveAnswers.Count > 0 && phone.Schedules.Count == 0;
				answerContainer.Visible.Value &= show;
				composeButton.Visible.Value = show;
				selectedAnswer = 0;
			};
			composeButton.Add(new ListNotifyBinding<Phone.Ans>(refreshComposeButtonVisibility, phone.ActiveAnswers));
			composeButton.Add(new ListNotifyBinding<Phone.Schedule>(refreshComposeButtonVisibility, phone.Schedules));
			refreshComposeButtonVisibility();

			result.Add(new CommandBinding(phone.MessageReceived, delegate()
			{
				if (phoneActive)
					scrollToBottom();
				else
					showPhone(true);
				
				// Animate the new message
				Container lastMessage = (Container)msgList.Children[msgList.Children.Count - 1].Children[0];
				lastMessage.CheckLayout();
				Vector2 originalSize = lastMessage.Size;
				lastMessage.Size.Value = new Vector2(0, originalSize.Y);
				main.AddComponent(new Animation
				(
					new Animation.Ease(new Animation.Vector2MoveTo(lastMessage.Size, originalSize, 0.5f), Animation.Ease.Type.OutExponential)
				));

				AkSoundEngine.PostEvent("Phone_Play", result);
				if (togglePhoneMessage == null && phone.Schedules.Count == 0 && phone.ActiveAnswers.Count == 0) // No more messages incoming, and no more answers to give
					togglePhoneMessage = ((GameMain)main).Menu.ShowMessage(result, "[{{TogglePhone}}]");
			}));

			if (noteActive)
				showNote(true);
			else if (phoneActive)
				showPhone(true);
		}
示例#9
0
        public static ParticleSystem Add(Main main, string type, ParticleSystem.ParticleSettings settings)
        {
            ParticleSystem system = new ParticleSystem();
            system.Type.Value = type;
            system.Settings.Value = settings;

            if (ParticleSystem.systems == null)
            {
                ParticleSystem.systems = new Dictionary<string, ParticleSystem>();
                ParticleSystem.initialize(main);
            }
            ParticleSystem.systems.Add(system.Type, system);

            main.AddComponent(system);
            return system;
        }