// This operation is called by the Mahjong async scenario public MahojongTypes.ResultObject<IEnumerable<MahojongTypes.UserGamePlay>> UserGamePlayGetList(string gameKey, string keys) { MahojongTypes.ResultObject<IEnumerable<MahojongTypes.UserGamePlay>> result = new MahojongTypes.ResultObject<IEnumerable<MahojongTypes.UserGamePlay>>(); result.ErrorCode = (int)MahojongTypes.ErrorCode.Ok; result.ErrorMessage = MahojongTypes.ErrorMessage.GetErrorDescription((MahojongTypes.ErrorCode)result.ErrorCode); result.HttpStatusCode = HttpStatusCode.OK; MahojongTypes.UserGamePlay gameData = new MahojongTypes.UserGamePlay(); gameData.GameKey = "This is the GameKey property."; gameData.Key = "This is the Key property."; gameData.TimeStamp = "This is the TimeStamp property."; gameData.UserId = "This is the UserId property."; gameData.Value = "This is the Value property."; result.Result = new List<MahojongTypes.UserGamePlay>() { gameData }; return result; }
public MahojongTypes.ResultObject<string> UserGetAuthToken(string liveId) { MahojongTypes.ResultObject<string> result = new MahojongTypes.ResultObject<string>(); result.Result = "Received request from the client."; return result; }