public void Quit() { MahjongClientMain main = MahjongClientMain.instance; if (main != null) { main.Shutdown(); } }
public void Join(string roomName) { MahjongClientMain main = MahjongClientMain.instance; if (main != null) { main.onError = __OnError; main.JoinRoom(roomName); } }
public void Create() { MahjongClientMain main = MahjongClientMain.instance; if (main != null) { main.onError = __OnError; main.CreateRoom(__shuffleType, __roomType); } }
void OnDisable() { instance = null; }
/*void Start() * { * __client.onConnect += __OnConnect; * * __client.Create(); * }*/ void OnEnable() { instance = this; }