Esempio n. 1
0
    public void Quit()
    {
        MahjongClientMain main = MahjongClientMain.instance;

        if (main != null)
        {
            main.Shutdown();
        }
    }
Esempio n. 2
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    public void Join(string roomName)
    {
        MahjongClientMain main = MahjongClientMain.instance;

        if (main != null)
        {
            main.onError = __OnError;
            main.JoinRoom(roomName);
        }
    }
Esempio n. 3
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    public void Create()
    {
        MahjongClientMain main = MahjongClientMain.instance;

        if (main != null)
        {
            main.onError = __OnError;
            main.CreateRoom(__shuffleType, __roomType);
        }
    }
Esempio n. 4
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 void OnDisable()
 {
     instance = null;
 }
Esempio n. 5
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    /*void Start()
     * {
     *  __client.onConnect += __OnConnect;
     *
     *  __client.Create();
     * }*/

    void OnEnable()
    {
        instance = this;
    }