private async void PlayerMagicalTroopsLoadingTimer_Tick(object sender, EventArgs e) { //-------------------- ((Timer)sender).Enabled = false; ((Timer)sender).Dispose(); //-------------------- ThereIsServer.GameObjects.MyProfile.PlayerMagicalTroops = await MagicalTroop.LoadPlayerMagicalTroop(); //MessageBox.Show("2"); //-------------------- this.IsLoadingEnded2 = true; }
//-------------------------------------------------- private async void CreatePlayerMagicalTroops_Tick(object sender, EventArgs e) { ((Timer)sender).Enabled = false; ((Timer)sender).Dispose(); //----------------------------------------------- //----------------------------------------------- //----------------------------------------------- await MagicalTroop.CreatePlayerMagicalTroops(MagicalTroop.GetBasicMagicalTroop()); //----------------------------------------------- ((CreateProfileSandBox)ThereIsConstants.Forming.TheMainForm.ShowingSandBox).IsCreatingEnded5 = true; GC.Collect(); }
public static async Task <bool> DeletePlayer(UID _uid_) { if (_uid_ == null || _uid_.IsNullUID) { return(true); } if (!await PlayerInfo.DeletePlayerInfo(_uid_)) { return(false); } if (!await Me.DeleteMe(_uid_)) { return(false); } if (!await Troop.DeleteTroops(_uid_)) { return(false); } if (!await MagicalTroop.DeleteMagicalTroops(_uid_)) { return(false); } if (!await PlayerResources.DeletePlayerResources(_uid_)) { return(false); } if (!await HeroManager.DeletePlayerHeroes(_uid_)) { return(false); } if (!await DeleteUID(_uid_)) { return(false); } return(true); }