public override void OnInspectorGUI()
    {
        DrawDefaultInspector();
        MagicItem myScript = (MagicItem)target;

        if (GUILayout.Button("Create Children"))
        {
            myScript.CreateChildren();
        }
        if (GUILayout.Button("Kill Children"))
        {
            myScript.KillChildren();
        }
        if (GUILayout.Button("Find Focus"))
        {
            myScript.FindFocus();
        }
    }