private GameController()
    {
        gardenCtrl  = GardenSceneController.Instance;
        machineCtrl = MachineSceneController.Instance;

        gardenFinished = false;

        int[,] startingPoints = new int[, ] {
            { 0, 0 }, { 0, 84 },           /* Tutorial scene. 0 - 1 */
            { 0, -7 }, { 9, 6 },           /* Machine scene. 2 - 3 */
            { 227, 91 }, { 216, 210 },     /* Music scene. 4 - 5 */
            { 8, -12 }                     /* Garden scene. 6 */
        };
        x        = 0; y = 0;
        lastRoom = "";
    }
    void Start()
    {
        ctrl = MachineSceneController.Instance;

        changed.SetActive(false);
    }