private GameController() { gardenCtrl = GardenSceneController.Instance; machineCtrl = MachineSceneController.Instance; gardenFinished = false; int[,] startingPoints = new int[, ] { { 0, 0 }, { 0, 84 }, /* Tutorial scene. 0 - 1 */ { 0, -7 }, { 9, 6 }, /* Machine scene. 2 - 3 */ { 227, 91 }, { 216, 210 }, /* Music scene. 4 - 5 */ { 8, -12 } /* Garden scene. 6 */ }; x = 0; y = 0; lastRoom = ""; }
void Start() { ctrl = MachineSceneController.Instance; changed.SetActive(false); }