void Awake() { levelManager = GameObject.Find("LevelManager").GetComponent<LvlMngrController>(); bulletAPI = GetComponent<PlayerBulletAPI>(); audioPlayer = GetComponent<AudioPlayer>(); rigidBody = GetComponent<Rigidbody2D>(); sight = this.transform.FindChild("Sight").GetComponent<LineRenderer>(); }
void Start() { pauseMenuPanel = GameObject.Find("PauseMenu"); sceneFade = GameObject.Find("LevelManager").GetComponent<SceneFadeScript>(); levelManager = GameObject.Find("LevelManager").GetComponent<LvlMngrController>(); player = GameObject.Find("Player").GetComponent<PlayerController>(); pauseMenuPanel.SetActive(false); Time.timeScale = 1; }
void Awake() { levelManager = GameObject.Find("LevelManager").GetComponent<LvlMngrController>(); }