void Awake()
 {
     levelManager = GameObject.Find("LevelManager").GetComponent<LvlMngrController>();
     bulletAPI = GetComponent<PlayerBulletAPI>();
     audioPlayer = GetComponent<AudioPlayer>();
     rigidBody = GetComponent<Rigidbody2D>();
     sight = this.transform.FindChild("Sight").GetComponent<LineRenderer>();               
 }
 void Start()
 {
     pauseMenuPanel = GameObject.Find("PauseMenu");
     sceneFade = GameObject.Find("LevelManager").GetComponent<SceneFadeScript>();
     levelManager = GameObject.Find("LevelManager").GetComponent<LvlMngrController>();
     player = GameObject.Find("Player").GetComponent<PlayerController>();
     pauseMenuPanel.SetActive(false);
     Time.timeScale = 1;
 }
 void Awake()
 {
     levelManager = GameObject.Find("LevelManager").GetComponent<LvlMngrController>();
 }