示例#1
0
    public override void OnSpawn()
    {
        base.OnSpawn();
        _animator = GetComponent <Animator>();
        _animator.Play(_idel);

        LuoboInfo info = Game.Instance.StaticData.GetLuoboInfo();

        MaxHp = info.Hp;
        Hp    = info.Hp;
    }
示例#2
0
    public override void OnSpawn()
    {
        //初始化
        base.OnSpawn();
        m_Animator = GetComponent <Animator>();
        m_Animator.Play("Idle");

        LuoboInfo info = Game.Instance.StaticData.GetLuoboInfo();

        MaxHp = info.Hp;
        Hp    = info.Hp;
    }