public override void OnSpawn() { base.OnSpawn(); _animator = GetComponent <Animator>(); _animator.Play(_idel); LuoboInfo info = Game.Instance.StaticData.GetLuoboInfo(); MaxHp = info.Hp; Hp = info.Hp; }
public override void OnSpawn() { //初始化 base.OnSpawn(); m_Animator = GetComponent <Animator>(); m_Animator.Play("Idle"); LuoboInfo info = Game.Instance.StaticData.GetLuoboInfo(); MaxHp = info.Hp; Hp = info.Hp; }