static int _m_SetLocalScaleOne_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 1 && translator.Assignable <UnityEngine.GameObject>(L, 1)) { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); LuaCommonHelper.SetLocalScaleOne(_go); return(0); } if (gen_param_count == 1 && translator.Assignable <UnityEngine.Transform>(L, 1)) { UnityEngine.Transform _tran = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); LuaCommonHelper.SetLocalScaleOne(_tran); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to LuaCommonHelper.SetLocalScaleOne!")); }
static int _m_SetLocalScale_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 4 && translator.Assignable <UnityEngine.GameObject>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _z = (float)LuaAPI.lua_tonumber(L, 4); LuaCommonHelper.SetLocalScale(_go, _x, _y, _z); return(0); } if (gen_param_count == 4 && translator.Assignable <UnityEngine.Transform>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Transform _tran = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _z = (float)LuaAPI.lua_tonumber(L, 4); LuaCommonHelper.SetLocalScale(_tran, _x, _y, _z); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to LuaCommonHelper.SetLocalScale!")); }
static int _m_SetLocalScaleDouble_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Transform _tran = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); float _times = (float)LuaAPI.lua_tonumber(L, 2); LuaCommonHelper.SetLocalScaleDouble(_tran, _times); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetParent_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && translator.Assignable <UnityEngine.GameObject>(L, 1) && translator.Assignable <UnityEngine.GameObject>(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.GameObject _parent = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); bool _worldPositionStays = LuaAPI.lua_toboolean(L, 3); LuaCommonHelper.SetParent(_go, _parent, _worldPositionStays); return(0); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.GameObject>(L, 1) && translator.Assignable <UnityEngine.GameObject>(L, 2)) { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.GameObject _parent = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); LuaCommonHelper.SetParent(_go, _parent); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to LuaCommonHelper.SetParent!")); }