protected override void executeEffect() { Inventory.ProduceType produceType = LootTable.GeneratePondLoot(); string name = System.Enum.GetName(typeof(Inventory.ProduceType), produceType); int amount = Random.Range(1, 4); PetKeeper.pet.addWildProduce(produceType, amount); gc.queueRewardText(name.Replace("_", " ") + " +" + amount, Inventory.getRarityColor(Inventory.getProduceTypeInfo(produceType).rarity)); InventoryUI.reRender = true; PetKeeper.pet.grantXP(50); }