示例#1
0
    void Awake()
    {
        m_Prefab = this.transform.Find("Prefab");
        m_Prefab.gameObject.SetActive(false);

        m_LoopScroll = this.gameObject.AddComponent <LoopScroll>();
    }
 protected override void OnEnable()
 {
     base.OnEnable();
     mp = (LoopScroll)target;
 }