示例#1
0
 public virtual void Thaw()
 {
     Looog.Warn(name, " Thaw ---------------");
     SafeUtil.DoAction(callback_thaw);
 }
示例#2
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 public virtual void Hide()
 {
     Looog.Warn(name, " Hide ---------------");
     transform.gameObject.SetActive(false);
     SafeUtil.DoAction(callback_hide);
 }
示例#3
0
 //非首层显示,但是没有关闭,依然有可能需要刷新
 public virtual void Freeze()
 {
     Looog.Warn(name, " Freeze ---------------");
     SafeUtil.DoAction(callback_freeze);
 }
示例#4
0
 public virtual void Show()
 {
     Looog.Warn(name, " Show ---------------");
     transform.gameObject.SetActive(true);
     SafeUtil.DoAction(callback_show);
 }