void CreateManagerQuest() { Dictionary <string, int> questItems = new Dictionary <string, int>(); List <Item> items = ItemManager.instance.itemsData.Items.FindAll((item) => item.Unlocked && item.IsSellable()); for (int i = 0; i < ManagerQuest.amountOfItems; i++) { int randomIndex = UnityEngine.Random.Range(0, items.Count); Item item = items[randomIndex]; while (questItems.ContainsKey(item.ItemNameKey)) { randomIndex = (randomIndex + 1) % items.Count; item = items[randomIndex]; } questItems.Add(item.ItemNameKey, UnityEngine.Random.Range(1, ManagerQuest.maxItemQuantity)); } managerQuest = new ManagerQuest(questItems, DateTime.Today.ToString(dateFormat)); LogsManager.SendLogDirectly(new Log( LogType.ManagerQuestCreated, new Dictionary <string, string>() { { "itemsToSell", JsonConvert.SerializeObject(questItems) } } )); }
public void SendNewOracleData() { oracleDataLog.Add(oracleData); LogsManager.SendLogDirectly(new Log( LogType.GotOracleInfo, new Dictionary <string, string>() { { "itemName", oracleData.itemName }, { "hour", (oracleData.bestPriceIndex * 3).ToString() }, { "maxHour", (oracleData.bestPriceIndex * 3 + 3).ToString() } } )); string json = JsonConvert.SerializeObject(oracleDataLog); FirebaseCommunicator.instance.SendObject(json, new string[] { oracleReferenceName, FirebaseCommunicator.instance.FamilyId.ToString(), DateTime.Today.ToString(dateFormat) }, (task) => { if (task.IsFaulted) { Debug.LogError("Failed to send oracle data: " + task.Exception.Message); } else if (task.IsCompleted) { Debug.Log("yey sent oracle data"); } }); }
protected override void ActivateZone() { base.ActivateZone(); LogsManager.SendLogDirectly(new Log( LogType.SecretDoorInteracted, null )); if (!doorTime.IsDecrypted()) { // Door still hasn't been requested or expired if (!doorTime.IsValid() || doorTime.HasExpired()) { CreateNewRequest(); SendDoorTime(doorTime); } else { Debug.Log("Already requested!"); } } if (!doorTime.unlocked) { secretDoorUI.Init(this); } }
private void OnSceneUnloaded(Scene arg0) { LogsManager.SendLogDirectly(new Log( LogType.SceneUnloaded, new Dictionary <string, string>() { { "scene", arg0.name } } )); }
public void SuccessfulMission() { LogsManager.SendLogDirectly(new Log(LogType.MissionSuccess, null)); UpdateBaseDifficulty(difficultyWinModifier); stats.stats.numberOfMissions++; stats.stats.numberOfSuccessfulMissions++; UpdateStats(); }
public void FailedMission() { LogsManager.SendLogDirectly(new Log(LogType.MissionFail, null)); UpdateBaseDifficulty(difficultyDeathModifier); stats.stats.numberOfMissions++; stats.stats.numberOfDeaths++; UpdateStats(); }
IEnumerator LateStart() { yield return(new WaitForSeconds(0.1f)); LogsManager.SendLogDirectly(new Log(LogType.MissionStart, new Dictionary <string, string>() { { "Class", GameManager.instance.currentSelectedClass.ClassName } })); MissionStarted.Invoke(LanternTimeLimit); }
private void OnPlayerEnteredRoomFirstTime() { LogsManager.SendLogDirectly(new Log( LogType.RoomExplored, new Dictionary <string, string>() { { "RoomName", gameObject.name }, { "RoomType", type.ToString() } } )); }
public void Logout() { PlayerPrefs.DeleteKey(PlayerSettingsKeys.familyId); FileUtils.DeleteFile(FileUtils.GetPathToPersistent(FirebaseCommunicator.familyIDSavePath)); IsLoggedIn = false; LogsManager.SendLogDirectly(new Log( LogType.LoggedOut, null )); }
internal void Check() { IsChecked = true; LogsManager.SendLogDirectly(new Log( LogType.ManagerQuestChecked, new Dictionary <string, string>() { { "StartDay", StartDay } } )); }
private void Start() { LogsManager.SendLogDirectly(new Log( LogType.GameStarted, new Dictionary <string, string>(), DateTime.Now )); // Setup listener for new missions FirebaseCommunicator.instance.SetupListenForChildAddedEvents(new string[] { Mission.firebaseReferenceName, FirebaseCommunicator.instance.FamilyId.ToString() }, OnMissionAdded); }
private void OnApplicationQuit() { #if UNITY_EDITOR var db = FirebaseDatabase.DefaultInstance; db.SetPersistenceEnabled(false); #endif LogsManager.SendLogDirectly(new Log( LogType.GameQuit, null )); }
private void OnTriggerEnter2D(Collider2D other) { if (targetHealth == null) { targetHealth = other.GetComponent <Health>(); } LogsManager.SendLogDirectly(new Log( LogType.HealingReceived, null )); }
public void Interact() { if (anim.GetCurrentAnimatorStateInfo(0).shortNameHash == animInteractedClipHash) { return; } Debug.Log("Interacted!"); interactionsLeft--; if (interactionsLeft <= 0) { string itemName; if (gatherableItem == null) { itemName = "Basic Mushroom"; } else { itemName = gatherableItem.ItemNameKey; } LogsManager.SendLogDirectly(new Log( LogType.MushroomCollected, new Dictionary <string, string> { { "ItemName", itemName } } )); if (DiseasedManager.instance.DiseasedItem != null) { if (DiseasedManager.instance.DiseasedItem.ItemNameKey == itemName) { LogsManager.SendLogDirectly(new Log( LogType.DiseasedItemCollected, new Dictionary <string, string> { { "ItemName", itemName } } )); } } InventoryManager.instance.AddItem(itemName, 1); Debug.Log("Collected gatherable!"); Destroy(gameObject); } else { Debug.Log($"Got interacted once! {interactionsLeft} interactions left"); anim.SetTrigger(animInteractedClipHash); } }
// Update is called once per frame void Update() { if (Input.GetButtonDown("Player1_Shoot") && !MoreMountains.TopDownEngine.GameManager.Instance.Paused) { LogsManager.SendLogDirectly(new Log( LogType.AttackPerformed, new Dictionary <string, string>() { { "Attacker", character.name } } )); } }
public void CompleteQuest() { LogsManager.SendLogDirectly(new Log( LogType.AdventurerQuestSuccess, new Dictionary <string, string>() { { "questItems", JsonConvert.SerializeObject(itemQuantity) } } )); IsCompleted = true; IsChecked = false; }
private void OnEnable() { // exitButton.gameObject.SetActive(true); foreach (Transform child in layoutGroup) { Destroy(child.gameObject); } foreach (var characterClass in possibleStartingClasses) { var classSelect = Instantiate(classSelectButton, layoutGroup); var toggle = classSelect.GetComponent <Toggle>(); if (!characterClass.Unlocked) { classSelect.Init(characterClass.ClassName, lockedClassSprite, lockedIconColor); toggle.interactable = false; } else { classSelect.Init(characterClass.ClassName, characterClass.initialWeapon.GetComponentInChildren <SpriteRenderer>().sprite); toggle.interactable = true; if (GameManager.instance.currentSelectedClass == characterClass) { toggle.isOn = true; } } toggle.group = layoutGroup.GetComponent <ToggleGroup>(); toggle.onValueChanged.AddListener((isOn) => { if (isOn) { LogsManager.SendLogDirectly(new Log( LogType.ClassSelected, new Dictionary <string, string>() { { "Class", characterClass.ClassName } } )); GameManager.instance.currentSelectedClass = characterClass; } }); } classSelectTitleText.text = Localisation.Get(classSelectTitleTextKey); }
protected override void Pick(GameObject picker) { LogsManager.SendLogDirectly(new Log( LogType.BuffCollected, new Dictionary <string, string>() { { "buff", buffToGive.name } } )); CharacterClass characterClass = picker.GetComponent <CharacterClass>(); characterClass.AddBuff(buffToGive); }
private void Update() { // very lazy way to do this. if (MoreMountains.TopDownEngine.GameManager.Instance.Paused && !alreadyDetectedPause) { alreadyDetectedPause = true; LogsManager.SendLogDirectly(new Log( LogType.Paused )); } else if (!MoreMountains.TopDownEngine.GameManager.Instance.Paused) { alreadyDetectedPause = false; } }
private void OnEnable() { closeButton.gameObject.SetActive(true); LogsManager.SendLogDirectly(new Log( LogType.NotebookInteracted, null )); HandleShowDailyQuest(); HandleShowKingOffering(); // ShowOracleInfo(); // Can't be here the it is implemented }
private void OnEnable() { newUnlocksTitleImage.sprite = newUnlocksTitleImageSprites[Localisation.currentLanguage]; if (unlockLogs != null && unlockLogs.Count > 0) { LogsManager.SendLogDirectly(new Log( LogType.AdventurerNewsSeen, new Dictionary <string, string>() { { "news", string.Join(",", unlockLogs.Select((log) => log.UnlockableName)) } } )); } }
private void HandleShowKingOffering() { kingsOfferingTitleImage.sprite = kingsOfferingTitleSprites[Localisation.currentLanguage]; // destroy childs of offeringLayout foreach (Transform item in offeringLayout.transform) { Destroy(item.gameObject); } if (OfferingManager.instance != null && OfferingManager.instance.OfferingExists()) { //Show current offering Offering offering = OfferingManager.instance.GetCurrentOffering(); if (offering.offeringMade || offering.HasExpired()) { // TODO: Hide offering return; } string offeringListLog = ""; foreach (var offeringItem in offering.itemsToOffer) { offeringListLog += offeringItem + ", "; } LogsManager.SendLogDirectly(new Log( LogType.KingOfferingChecked, new Dictionary <string, string>() { { "offering", offeringListLog }, { "endDay", DateTime.Today.ToString("dd-MM-yyyy") } } )); foreach (var itemName in offering.itemsToOffer) { Item itemToOffer = ItemManager.instance.itemsData.GetItemByName(itemName); ItemSmallUI itemUI = Instantiate(kingsOfferingItemSmallUIPrefab); itemUI.transform.SetParent(offeringLayout.transform, false); itemUI.InitWithoutQuantity(itemToOffer); } } else { //Show offering not available info } }
// private void Start() // { // } protected override void Pick(GameObject picker) { base.Pick(picker); InventoryManager.instance.AddItem(item.ItemNameKey, amount); LogsManager.SendLogDirectly(new Log( LogType.LootCollected, new Dictionary <string, string>() { { "Item", item.ItemNameKey }, { "Amount", amount.ToString() } } )); Destroy(gameObject); }
// Start is called before the first frame update public void Interact() { if (wasOpened) { return; } Debug.Log("Interacted!"); LogsManager.SendLogDirectly(new Log( LogType.LootChestCollected, null )); InventoryManager.instance.AddItem(chestLoot.ItemNameKey, itemQuantity); Debug.Log("Collected chest!"); chestClosed.SetActive(false); chestOpen.SetActive(true); }
private void OnSceneLoaded(Scene scene, LoadSceneMode arg1) { LogsManager.SendLogDirectly(new Log( LogType.SceneLoaded, new Dictionary <string, string>() { { "scene", scene.name } } )); if (scene.buildIndex == 1) { if (justFinishedMission) { Debug.Log("Arrived from mission"); justFinishedMission = false; MenuManager.instance.ShowUnlocksProgessPopup(); } } }
private void OnTriggerEnter2D(Collider2D other) { LogsManager.SendLogDirectly(new Log( LogType.OracleInteracted, new Dictionary <string, string>() { { "itemName", data.itemName }, { "hour", (data.bestPriceIndex * 3).ToString() }, { "maxHour", (data.bestPriceIndex * 3 + 3).ToString() } } )); // SHow tooltip tooltip.Show(data); OracleManager.Instance.SendNewOracleData(); // Play sound AudioSource.PlayClipAtPoint(onOracleActivatedSound, transform.position); }
private void OnPlayerEnteredRoom() { LogsManager.SendLogDirectly(new Log( LogType.RoomEntered, new Dictionary <string, string>() { { "RoomName", gameObject.name }, { "RoomType", type.ToString() } } )); if (Type == RoomType.Enemies && closeDoorsUntilRoomIsCleared && !roomCleared) { foreach (var exit in activeExits) { exit.gameObject.SetActive(false); } } RoomEntered.Invoke(this); }
private void SubmitCode(string codeText) { if (secretDoor != null) { // Parse arg0 to int int code = 0; if (int.TryParse(codeText, out code)) { if (secretDoor.SubmitCode(code)) { // Success LogsManager.SendLogDirectly(new Log( LogType.CorrectCodeInserted, null )); DisableAll(); } else { // Failed LogsManager.SendLogDirectly(new Log( LogType.WrongCodeInserted, null )); passCodeField.text = ""; } } else { LogsManager.SendLogDirectly(new Log( LogType.WrongCodeInserted, null )); passCodeField.text = ""; } } }
public IEnumerator LoginAnonymously() { var task = new YieldTask <Firebase.Auth.FirebaseUser>(auth.SignInAnonymouslyAsync()); yield return(task); if (task.Task.IsCanceled) { Debug.LogError("Sign in canceled"); yield break; } if (task.Task.IsFaulted) { Debug.LogError("Error Signing in: " + task.Task.Exception); yield break; } var user = task.Task.Result; if (user == null) { Debug.LogError("Unknown error signing in!"); yield break; } User = user; Debug.LogFormat("User signed in successfully: {0} ({1})", user.DisplayName, user.UserId); IsLoggedIn = true; LoggedIn.Invoke(); LogsManager.SendLogDirectly(new Log( LogType.LoggedIn, null )); yield break; }
private void ShowOfferingIfNotNotified() { OfferingManager.Offering offering = OfferingManager.instance.GetCurrentOffering(); if (!offering.wasNotified) { string offeringListLog = ""; foreach (var offeringItem in offering.itemsToOffer) { offeringListLog += offeringItem + ", "; } LogsManager.SendLogDirectly(new Log( LogType.KingOfferingReceived, new Dictionary <string, string>() { { "offering", offeringListLog }, { "endDay", DateTime.Today.ToString("dd-MM-yyyy") } } )); offeringParent.gameObject.SetActive(true); foreach (Transform child in offeringLayout) { Destroy(child.gameObject); } foreach (string itemName in offering.itemsToOffer) { Item item = ItemManager.instance.itemsData.GetItemByName(itemName); Instantiate(itemUIPrefab, offeringLayout).Init(item.sprite, item.ItemNameKey, 1); } } else { offeringParent.gameObject.SetActive(false); } }