private void LogDelete(Soa entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.DeleteSoa); creator.AddSoa(entity.Id); creator.SaveToLog(false); }
private void LogInvoiceEdit(Invoice entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.ModifyInvoice); creator.AddInvoice(entity.Id); creator.SaveToLog(false); }
public void ExportingConversationIncludingReport() { var exporter = new ConversationExporter(); string[] args = { "--report" }; var editorCofig = new EditorConfiguration(args); var editor = new ConversationEditor(editorCofig); var logCreator = new LogCreator(editorCofig); exporter.ExportConversation("chat.txt", "chatReport.json", editor, logCreator); var serializedConversation = new StreamReader(new FileStream("chatReport.json", FileMode.Open)).ReadToEnd(); var savedConversation = JsonConvert.DeserializeObject <Conversation>(serializedConversation); Assert.That(savedConversation.name, Is.EqualTo("My Conversation")); var messages = savedConversation.messages.ToList(); var reportList = savedConversation.activity.ToList(); Assert.That(messages[0].timestamp, Is.EqualTo(DateTimeOffset.FromUnixTimeSeconds(1448470901))); Assert.That(messages[0].senderId, Is.EqualTo("bob")); Assert.That(messages[0].content, Is.EqualTo("Hello there!")); Assert.That(reportList[0].sender, Is.EqualTo("bob")); Assert.That(reportList[0].count, Is.EqualTo(3)); Assert.That(reportList[1].sender, Is.EqualTo("mike")); Assert.That(reportList[1].count, Is.EqualTo(2)); Assert.That(reportList[2].sender, Is.EqualTo("angus")); Assert.That(reportList[2].count, Is.EqualTo(2)); }
private void LogAdd(Soa entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.AddSoa); creator.AddSoa(entity.Id); creator.SaveToLog(); }
public UnprotectedAccount(JsonAccounts.JsonAccount json) : base(json) { _log = LogCreator.Create("GC - " + json.Username + (!Titan.Instance.Options.Secure ? " (Unprotected)" : "")); _steamConfig = SteamConfiguration.Create(builder => { builder.WithConnectionTimeout(TimeSpan.FromMinutes(1)); //builder.WithWebAPIKey(Titan.Instance.WebHandle.GetKey()); Is null at time of this creation - needs fix }); _steamClient = new SteamClient(_steamConfig); _callbacks = new CallbackManager(_steamClient); _steamUser = _steamClient.GetHandler <SteamUser>(); _steamFriends = _steamClient.GetHandler <SteamFriends>(); _gameCoordinator = _steamClient.GetHandler <SteamGameCoordinator>(); _titanHandle = new TitanHandler(); _steamClient.AddHandler(_titanHandle); // Initialize debug network sniffer when debug mode is enabled if (Titan.Instance.Options.Debug) { var dir = new DirectoryInfo(Path.Combine(Titan.Instance.DebugDirectory.ToString(), json.Username)); if (!dir.Exists) { dir.Create(); } _steamClient.DebugNetworkListener = new NetHookNetworkListener( dir.ToString() ); } _log.Debug("Successfully initialized account object for {Username}.", json.Username); }
public bool ExportAssembly(Project project) { var failReason = project.LogWriterSettings.Validate(fs); if (failReason != null) { logger.Error($"invalid assembly build settings {failReason}"); return(false); } var lc = new LogCreator { Settings = project.LogWriterSettings, Data = new LogCreatorByteSource(project.Data), }; logger.Debug("Building...."); var result = lc.CreateLog(); if (!result.Success) { logger.Error($"Failed to build, error was: {result.OutputStr}"); return(false); } logger.Info("Successfully exported assembly output."); return(true); }
private void LogDelete(Policy entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.DeletePolicy); creator.AddPolicy(entity.Id); creator.SaveToLog(false); }
private void LogEdit(Policy entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.ModifyPolicy); creator.AddPolicy(entity.Id); creator.SaveToLog(false); }
private void LogAdd(Policy entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.AddPolicy); creator.AddPolicy(entity.Id); creator.SaveToLog(); }
protected override string Generate(int offset, int length) { // what we're given: a PC offset in ROM. // what we need to find: any labels (SNES addresses) that refer to it. // // i.e. given that we are at PC offset = 0, // we find valid SNES offsets mirrored of 0xC08000 and 0x808000 which both refer to the same place // // TODO: we may still need to deal with that mirroring here // TODO: eventually, support multiple labels tagging the same address, it may not always be just one. var snesAddress = Data.ConvertPCtoSnes(offset); var label = Data.Labels.GetLabelName(snesAddress); if (label == null) { return(""); } LogCreator.OnLabelVisited(snesAddress); var noColon = label.Length == 0 || label[0] == '-' || label[0] == '+'; var str = $"{label}{(noColon ? "" : ":")}"; return(Util.LeftAlign(length, str)); }
private void LogEdit(Client entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.ModifyClient); creator.AddClient(entity.Id); creator.SaveToLog(false); }
private void LogEdit(Form entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.ModifyForm); creator.AddForm(entity.Id); creator.SaveToLog(false); }
internal static void Run(string environment, LogConfig config) { Logger logger = new LogCreator(environment, config).GetLogger(); logger.Trace("A"); logger.Warning("B"); }
public UnprotectedAccount(JsonAccounts.JsonAccount json) : base(json) { _log = LogCreator.Create("GC - " + json.Username + " (Unprotected)"); _steamClient = new SteamClient(); _callbacks = new CallbackManager(_steamClient); _steamUser = _steamClient.GetHandler <SteamUser>(); _steamFriends = _steamClient.GetHandler <SteamFriends>(); _gameCoordinator = _steamClient.GetHandler <SteamGameCoordinator>(); // Initialize debug network sniffer when debug mode is enabled if (Titan.Instance.Options.Debug) { var dir = new DirectoryInfo(Path.Combine(Titan.Instance.DebugDirectory.ToString(), json.Username)); if (!dir.Exists) { dir.Create(); } _steamClient.DebugNetworkListener = new NetHookNetworkListener( dir.ToString() ); } _log.Debug("Successfully initialized account object for {0}.", json.Username); }
private void LogAdd(Form entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.AddForm); creator.AddForm(entity.Id); creator.SaveToLog(); }
private void LogDelete(Client entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.DeleteClient); creator.AddClient(entity.Id); creator.SaveToLog(false); }
public void ReportTest() { var messages = new List <Message>(); var messageOne = new Message(DateTimeOffset.FromUnixTimeSeconds(Convert.ToInt64("1448470901")), "stan", "i tested string"); messages.Add(messageOne); var messageTwo = new Message(DateTimeOffset.FromUnixTimeSeconds(Convert.ToInt64("1448470901")), "stan", "i tested string"); messages.Add(messageTwo); var messageThree = new Message(DateTimeOffset.FromUnixTimeSeconds(Convert.ToInt64("1448470901")), "bob", "i tested string"); messages.Add(messageThree); var testConversation = new Conversation("test", messages); string[] args = { "--report" }; var editorCofig = new EditorConfiguration(args); var logCreator = new LogCreator(editorCofig); var reportList = logCreator.AddReport(testConversation); Assert.That(reportList[0].sender, Is.EqualTo("stan")); Assert.That(reportList[0].count, Is.EqualTo(2)); Assert.That(reportList[1].sender, Is.EqualTo("bob")); Assert.That(reportList[1].count, Is.EqualTo(1)); }
private void LogEdit(Soa entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.ModifySoa); creator.AddSoa(entity.Id); creator.SaveToLog(false); }
private void LogAdd(Client entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.AddClient); creator.AddClient(entity.Id); creator.SaveToLog(); }
private void LogDelete(Form entity) { var creator = new LogCreator(this, ActivityLogTypeEnum.DeleteForm); creator.AddForm(entity.Id); creator.SaveToLog(false); }
protected FbClient(string user, string password) { Logger = LogCreator.Create(); _requestHandler = new HttpRequestHandler(); Username = user; Password = password; Authorize(); }
internal static void Run(string environment, LogConfig config) { LogCreator logCreator = GetLoggCreator(environment); Logger logger = logCreator.Create(config); logger.Trace("A"); logger.Warning("B"); }
private void WriteUnusedLabel(int snesAddress) { // shove this in here even though what we SHOULD do is express it as a ROM offset. // however, we need to be able to pass in non-ROM SNES addresses. var stuffSnesAddressInOffset = snesAddress; LogCreator.WriteLine(LogCreator.LineGenerator.GenerateSpecialLine("labelassign", stuffSnesAddressInOffset)); }
protected override void Execute() { LogCreator.SwitchOutputStream("labels"); foreach (var(snesAddress, _) in LabelTracker.UnvisitedLabels) { WriteUnusedLabel(snesAddress); } }
public SharedSecret(TitanAccount account) { _log = LogCreator.Create("Shared Secret - " + account.JsonAccount.Username); _steamGuardAccount = new SteamGuardAccount { SharedSecret = account.JsonAccount.SharedSecret }; }
public ProtectedAccount(JsonAccounts.JsonAccount json) : base(json) { _log = LogCreator.Create("GC - " + json.Username + (!Titan.Instance.Options.Secure ? " (Protected)" : "")); _steamConfig = SteamConfiguration.Create(builder => { builder.WithConnectionTimeout(TimeSpan.FromMinutes(1)); var key = Titan.Instance.WebHandle.GetKey(); if (!string.IsNullOrEmpty(key)) { builder.WithWebAPIKey(key); _log.Debug("Initializing with preloaded API key."); } else { _log.Debug("Initializing without API key."); } }); _sentry = new Sentry.Sentry(this); _loginKey = new LoginKey(this); _steamClient = new SteamClient(_steamConfig); _callbacks = new CallbackManager(_steamClient); _steamUser = _steamClient.GetHandler <SteamUser>(); _steamFriends = _steamClient.GetHandler <SteamFriends>(); _gameCoordinator = _steamClient.GetHandler <SteamGameCoordinator>(); // This clause excludes SteamKit debug mode as that mode is handeled seperately. // Normal debug mode doesn't equal SteamKit debug mode. if (Titan.Instance.Options.Debug) { _titanHandle = new TitanHandler(); _steamClient.AddHandler(_titanHandle); // Initialize debug network sniffer when debug mode is enabled var dir = new DirectoryInfo(Path.Combine(Titan.Instance.DebugDirectory.ToString(), json.Username)); if (!dir.Exists) { dir.Create(); } _steamClient.DebugNetworkListener = new NetHookNetworkListener( dir.ToString() ); } if (!string.IsNullOrWhiteSpace(JsonAccount.SharedSecret)) { _sharedSecretGenerator = new SharedSecret(this); } _log.Debug("Successfully initialized account object for " + json.Username + "."); }
private void WriteLabel(int snesAddress) { // not the best place to add formatting, TODO: cleanup var category = LabelTracker.UnvisitedLabels.ContainsKey(snesAddress) ? "UNUSED" : "USED"; // shove this in here even though what we SHOULD do is express it as a ROM offset. // however, we need to be able to pass in non-ROM SNES addresses. var stuffSnesAddressInOffset = snesAddress; LogCreator.WriteLine($";!^!-{category}-! " + LogCreator.LineGenerator.GenerateSpecialLine("labelassign", stuffSnesAddressInOffset)); }
void Awake() { if (Instance == null) { Instance = this; } else { Destroy(this); } }
public UnprotectedAccount(JsonAccounts.JsonAccount json) : base(json) { _log = LogCreator.Create("GC - " + json.Username + " (Unprotected)"); _steamClient = new SteamClient(); _callbacks = new CallbackManager(_steamClient); _steamUser = _steamClient.GetHandler <SteamUser>(); _steamFriends = _steamClient.GetHandler <SteamFriends>(); _gameCoordinator = _steamClient.GetHandler <SteamGameCoordinator>(); _log.Debug("Successfully initialized account object for {0}.", json.Username); }
protected override void Execute() { // part 2: optional: if requested, print all labels regardless of use. // Useful for debugging, documentation, or reverse engineering workflow. // this file shouldn't need to be included in the build, it's just reference documentation LogCreator.SwitchOutputStream("all-labels.txt"); // TODO: csv in the future. escape commas foreach (var(snesAddress, _) in Data.Labels.Labels) { WriteLabel(snesAddress); } }