示例#1
0
 private void OnMoveError(LogChallengeEventResponse response)
 {
     print(response.Errors.JSON.ToString());
 }
 private void CheckConnectionResponse(LogChallengeEventResponse message)
 {
     Debug.Log("Check Connection Response: " + message);
 }
示例#3
0
 private void OnMoveSuccess(LogChallengeEventResponse response)
 {
     print(response.JSONString);
 }
示例#4
0
 private void OnChallengeGameLostSuccess(LogChallengeEventResponse response)
 {
     Debug.Log("Challenge Game Lost Success");
 }
示例#5
0
 private void OnChallengeGameLostError(LogChallengeEventResponse response)
 {
     Debug.Log("Challenge Game Lost Error: " + response.Errors.JSON.ToString());
 }
示例#6
0
 private void OnSetStartingPlayerError(LogChallengeEventResponse response)
 {
 }
示例#7
0
 private void OnSetStartingPlayerSuccess(LogChallengeEventResponse response)
 {
 }
示例#8
0
 private void sendDisconnectResponse(LogChallengeEventResponse message)
 {
 }
示例#9
0
 void OnMoveError(LogChallengeEventResponse response)
 {
     Debug.LogError(response.Errors.JSON.ToString());
 }
示例#10
0
 void OnMoveSuccess(LogChallengeEventResponse response)
 {
 }