private void UpdateProgress() { VehicleManager instance = Singleton <VehicleManager> .instance; ushort vehicle = WorldInfoPanel.GetCurrentInstanceID().Vehicle; ushort firstVehicle = instance.m_vehicles.m_buffer[(int)vehicle].GetFirstVehicle(vehicle); float current; float max; if (GetProgressStatus(firstVehicle, ref instance.m_vehicles.m_buffer[(int)firstVehicle], out current, out max) || (int)firstVehicle != (int)(ushort)this._cachedProgressVehicle.GetValue((object)this._publicTransportVehicleWorldInfoPanel)) { this._cachedCurrentProgress.SetValue((object)this._publicTransportVehicleWorldInfoPanel, (object)current); this._cachedTotalProgress.SetValue((object)this._publicTransportVehicleWorldInfoPanel, (object)max); this._cachedProgressVehicle.SetValue((object)this._publicTransportVehicleWorldInfoPanel, (object)firstVehicle); } else { current = (float)this._cachedCurrentProgress.GetValue((object)this._publicTransportVehicleWorldInfoPanel); max = (float)this._cachedTotalProgress.GetValue((object)this._publicTransportVehicleWorldInfoPanel); } if ((double)max == 0.0) { return; } this._distanceTraveled.parent.Show(); this._distanceProgress.parent.Show(); float num = current / max; int p = Mathf.RoundToInt(num * 100f); this._distanceTraveled.value = num; this._distanceProgress.text = LocaleFormatter.FormatPercentage(p); }
private void SetProgress(UIProgressBar serviceBar, float val, float start, float target, bool isPositive) { float finalValue = (val - start) / (target - start); serviceBar.tooltip = string.Format(serviceBar.tooltip, LocaleFormatter.FormatPercentage((int)(finalValue * 100))); if (isPositive) { serviceBar.progressColor = Color.Lerp(Color.yellow, Color.green, finalValue); } else { serviceBar.progressColor = Color.Lerp(Color.yellow, Color.red, finalValue); } serviceBar.value = Mathf.Clamp01(finalValue); }
private void UpdateBindings() { ushort vehicleID = 0; ushort lineId = this.GetLineID(out vehicleID); if ((int)lineId == 0) { this._passengerPanel.Hide(); this._statsPanel.Hide(); this._buttonPanel.Hide(); this._publicTransportVehicleWorldInfoPanel.component.height = 229f; } else { this._publicTransportVehicleWorldInfoPanel.component.height = 332f; this._editType.isVisible = !OptionsWrapper <Settings> .Options.HideVehicleEditor; ItemClass itemClass = Singleton <TransportManager> .instance.m_lines.m_buffer[(int)lineId].Info.m_class; ItemClass.SubService subService = itemClass.m_subService; ItemClass.Service service = itemClass.m_service; ItemClass.Level level = itemClass.m_level; switch (subService) { case ItemClass.SubService.PublicTransportBus: case ItemClass.SubService.PublicTransportTours: case ItemClass.SubService.PublicTransportMetro: case ItemClass.SubService.PublicTransportTrain: case ItemClass.SubService.PublicTransportTram: case ItemClass.SubService.PublicTransportShip: case ItemClass.SubService.PublicTransportPlane: case ItemClass.SubService.PublicTransportMonorail: case ItemClass.SubService.PublicTransportCableCar: case ItemClass.SubService.PublicTransportTrolleybus: this._passengerPanel.Show(); if ((int)vehicleID != 0) { this._lastStopExchange.text = string.Format(Localization.Get("VEHICLE_PANEL_LAST_STOP_EXCHANGE"), (object)CachedVehicleData.m_cachedVehicleData[(int)vehicleID].LastStopGonePassengers, (object)CachedVehicleData.m_cachedVehicleData[(int)vehicleID].LastStopNewPassengers); } break; case ItemClass.SubService.None: if (service == ItemClass.Service.Disaster && level == ItemClass.Level.Level4) { this._passengerPanel.Show(); if ((int)vehicleID != 0) { this._lastStopExchange.text = string.Format(Localization.Get("VEHICLE_PANEL_LAST_STOP_EXCHANGE"), (object)CachedVehicleData.m_cachedVehicleData[(int)vehicleID].LastStopGonePassengers, (object)CachedVehicleData.m_cachedVehicleData[(int)vehicleID].LastStopNewPassengers); } } else { this._passengerPanel.Hide(); } break; default: this._passengerPanel.Hide(); break; } this._distanceTraveled.parent.Show(); this._distanceProgress.parent.Show(); VehicleManager vm = Singleton <VehicleManager> .instance; if ((vm.m_vehicles.m_buffer[(int)vehicleID].m_flags & Vehicle.Flags.Stopped) != ~(Vehicle.Flags.Created | Vehicle.Flags.Deleted | Vehicle.Flags.Spawned | Vehicle.Flags.Inverted | Vehicle.Flags.TransferToTarget | Vehicle.Flags.TransferToSource | Vehicle.Flags.Emergency1 | Vehicle.Flags.Emergency2 | Vehicle.Flags.WaitingPath | Vehicle.Flags.Stopped | Vehicle.Flags.Leaving | Vehicle.Flags.Arriving | Vehicle.Flags.Reversed | Vehicle.Flags.TakingOff | Vehicle.Flags.Flying | Vehicle.Flags.Landing | Vehicle.Flags.WaitingSpace | Vehicle.Flags.WaitingCargo | Vehicle.Flags.GoingBack | Vehicle.Flags.WaitingTarget | Vehicle.Flags.Importing | Vehicle.Flags.Exporting | Vehicle.Flags.Parking | Vehicle.Flags.CustomName | Vehicle.Flags.OnGravel | Vehicle.Flags.WaitingLoading | Vehicle.Flags.Congestion | Vehicle.Flags.DummyTraffic | Vehicle.Flags.Underground | Vehicle.Flags.Transition | Vehicle.Flags.InsideBuilding | Vehicle.Flags.LeftHandDrive)) { if (CachedVehicleData.m_cachedVehicleData[(int)vehicleID].IsUnbunchingInProgress) { this._status.text = Localization.Get("VEHICLE_PANEL_STATUS_UNBUNCHING"); } this._distance.text = this._status.text; float num = (float)vm.m_vehicles.m_buffer[(int)vehicleID].m_waitCounter / 12f; int p = Mathf.RoundToInt(num * 100f); this._distanceTraveled.value = num; this._distanceTraveled.progressColor = (Color32)Color.green; this._distanceProgress.text = LocaleFormatter.FormatPercentage(p); } else { bool flag = true; string text = Localization.Get("VEHICLE_PANEL_STATUS_NEXT_STOP"); if (subService == ItemClass.SubService.PublicTransportShip) { this.UpdateProgress(); } else if (subService == ItemClass.SubService.PublicTransportPlane) { if ((vm.m_vehicles.m_buffer[(int)vehicleID].m_flags & Vehicle.Flags.Landing) != ~(Vehicle.Flags.Created | Vehicle.Flags.Deleted | Vehicle.Flags.Spawned | Vehicle.Flags.Inverted | Vehicle.Flags.TransferToTarget | Vehicle.Flags.TransferToSource | Vehicle.Flags.Emergency1 | Vehicle.Flags.Emergency2 | Vehicle.Flags.WaitingPath | Vehicle.Flags.Stopped | Vehicle.Flags.Leaving | Vehicle.Flags.Arriving | Vehicle.Flags.Reversed | Vehicle.Flags.TakingOff | Vehicle.Flags.Flying | Vehicle.Flags.Landing | Vehicle.Flags.WaitingSpace | Vehicle.Flags.WaitingCargo | Vehicle.Flags.GoingBack | Vehicle.Flags.WaitingTarget | Vehicle.Flags.Importing | Vehicle.Flags.Exporting | Vehicle.Flags.Parking | Vehicle.Flags.CustomName | Vehicle.Flags.OnGravel | Vehicle.Flags.WaitingLoading | Vehicle.Flags.Congestion | Vehicle.Flags.DummyTraffic | Vehicle.Flags.Underground | Vehicle.Flags.Transition | Vehicle.Flags.InsideBuilding | Vehicle.Flags.LeftHandDrive) || (vm.m_vehicles.m_buffer[(int)vehicleID].m_flags & Vehicle.Flags.TakingOff) != ~(Vehicle.Flags.Created | Vehicle.Flags.Deleted | Vehicle.Flags.Spawned | Vehicle.Flags.Inverted | Vehicle.Flags.TransferToTarget | Vehicle.Flags.TransferToSource | Vehicle.Flags.Emergency1 | Vehicle.Flags.Emergency2 | Vehicle.Flags.WaitingPath | Vehicle.Flags.Stopped | Vehicle.Flags.Leaving | Vehicle.Flags.Arriving | Vehicle.Flags.Reversed | Vehicle.Flags.TakingOff | Vehicle.Flags.Flying | Vehicle.Flags.Landing | Vehicle.Flags.WaitingSpace | Vehicle.Flags.WaitingCargo | Vehicle.Flags.GoingBack | Vehicle.Flags.WaitingTarget | Vehicle.Flags.Importing | Vehicle.Flags.Exporting | Vehicle.Flags.Parking | Vehicle.Flags.CustomName | Vehicle.Flags.OnGravel | Vehicle.Flags.WaitingLoading | Vehicle.Flags.Congestion | Vehicle.Flags.DummyTraffic | Vehicle.Flags.Underground | Vehicle.Flags.Transition | Vehicle.Flags.InsideBuilding | Vehicle.Flags.LeftHandDrive) || (vm.m_vehicles.m_buffer[(int)vehicleID].m_flags & Vehicle.Flags.Flying) == ~(Vehicle.Flags.Created | Vehicle.Flags.Deleted | Vehicle.Flags.Spawned | Vehicle.Flags.Inverted | Vehicle.Flags.TransferToTarget | Vehicle.Flags.TransferToSource | Vehicle.Flags.Emergency1 | Vehicle.Flags.Emergency2 | Vehicle.Flags.WaitingPath | Vehicle.Flags.Stopped | Vehicle.Flags.Leaving | Vehicle.Flags.Arriving | Vehicle.Flags.Reversed | Vehicle.Flags.TakingOff | Vehicle.Flags.Flying | Vehicle.Flags.Landing | Vehicle.Flags.WaitingSpace | Vehicle.Flags.WaitingCargo | Vehicle.Flags.GoingBack | Vehicle.Flags.WaitingTarget | Vehicle.Flags.Importing | Vehicle.Flags.Exporting | Vehicle.Flags.Parking | Vehicle.Flags.CustomName | Vehicle.Flags.OnGravel | Vehicle.Flags.WaitingLoading | Vehicle.Flags.Congestion | Vehicle.Flags.DummyTraffic | Vehicle.Flags.Underground | Vehicle.Flags.Transition | Vehicle.Flags.InsideBuilding | Vehicle.Flags.LeftHandDrive)) { text = this._status.text; flag = false; } this.UpdateProgress(); } this._status.text = text; if (flag) { ushort targetBuilding = vm.m_vehicles.m_buffer[(int)vehicleID].m_targetBuilding; InstanceID id = new InstanceID(); id.NetNode = targetBuilding; string name = Singleton <InstanceManager> .instance.GetName(id); this._target.objectUserData = (object)id; this._target.text = name == null?string.Format(Localization.Get("STOP_LIST_BOX_ROW_STOP"), (object)(TransportLineUtil.GetStopIndex(lineId, targetBuilding) + 1)) : name; this._target.Enable(); this._target.Show(); } this._distance.text = ColossalFramework.Globalization.Locale.Get(this._distance.localeID); this._distanceTraveled.progressColor = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue); } this._statsPanel.Show(); this._passengersCurrentWeek.text = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].PassengersThisWeek.ToString(); this._passengersLastWeek.text = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].PassengersLastWeek.ToString(); this._passengersAverage.text = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].PassengersAverage.ToString(); PrefabData prefabData = Array.Find(VehiclePrefabs.instance.GetPrefabs(service, subService, level), item => item.PrefabDataIndex == vm.m_vehicles.m_buffer[(int)vehicleID].Info.m_prefabDataIndex); int num1 = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].IncomeThisWeek - prefabData.MaintenanceCost; UILabel earningsCurrentWeek = this._earningsCurrentWeek; float num2 = (float)num1 * 0.01f; string str1 = num2.ToString(ColossalFramework.Globalization.Locale.Get("MONEY_FORMAT"), (IFormatProvider)LocaleManager.cultureInfo); earningsCurrentWeek.text = str1; this._earningsCurrentWeek.textColor = (Color32)this.GetColor((float)num1); int incomeLastWeek = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].IncomeLastWeek; UILabel earningsLastWeek = this._earningsLastWeek; num2 = (float)incomeLastWeek * 0.01f; string str2 = num2.ToString(ColossalFramework.Globalization.Locale.Get("MONEY_FORMAT"), (IFormatProvider)LocaleManager.cultureInfo); earningsLastWeek.text = str2; this._earningsLastWeek.textColor = (Color32)this.GetColor((float)incomeLastWeek); int incomeAverage = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].IncomeAverage; UILabel earningsAverage = this._earningsAverage; num2 = (float)incomeAverage * 0.01f; string str3 = num2.ToString(ColossalFramework.Globalization.Locale.Get("MONEY_FORMAT"), (IFormatProvider)LocaleManager.cultureInfo); earningsAverage.text = str3; this._earningsAverage.textColor = (Color32)this.GetColor((float)incomeAverage); this._buttonPanel.Show(); } }