private void UpdateProgress()
        {
            VehicleManager instance     = Singleton <VehicleManager> .instance;
            ushort         vehicle      = WorldInfoPanel.GetCurrentInstanceID().Vehicle;
            ushort         firstVehicle = instance.m_vehicles.m_buffer[(int)vehicle].GetFirstVehicle(vehicle);
            float          current;
            float          max;

            if (GetProgressStatus(firstVehicle, ref instance.m_vehicles.m_buffer[(int)firstVehicle], out current, out max) || (int)firstVehicle != (int)(ushort)this._cachedProgressVehicle.GetValue((object)this._publicTransportVehicleWorldInfoPanel))
            {
                this._cachedCurrentProgress.SetValue((object)this._publicTransportVehicleWorldInfoPanel, (object)current);
                this._cachedTotalProgress.SetValue((object)this._publicTransportVehicleWorldInfoPanel, (object)max);
                this._cachedProgressVehicle.SetValue((object)this._publicTransportVehicleWorldInfoPanel, (object)firstVehicle);
            }
            else
            {
                current = (float)this._cachedCurrentProgress.GetValue((object)this._publicTransportVehicleWorldInfoPanel);
                max     = (float)this._cachedTotalProgress.GetValue((object)this._publicTransportVehicleWorldInfoPanel);
            }
            if ((double)max == 0.0)
            {
                return;
            }
            this._distanceTraveled.parent.Show();
            this._distanceProgress.parent.Show();
            float num = current / max;
            int   p   = Mathf.RoundToInt(num * 100f);

            this._distanceTraveled.value = num;
            this._distanceProgress.text  = LocaleFormatter.FormatPercentage(p);
        }
        private void SetProgress(UIProgressBar serviceBar, float val, float start, float target, bool isPositive)
        {
            float finalValue = (val - start) / (target - start);

            serviceBar.tooltip = string.Format(serviceBar.tooltip, LocaleFormatter.FormatPercentage((int)(finalValue * 100)));
            if (isPositive)
            {
                serviceBar.progressColor = Color.Lerp(Color.yellow, Color.green, finalValue);
            }
            else
            {
                serviceBar.progressColor = Color.Lerp(Color.yellow, Color.red, finalValue);
            }

            serviceBar.value = Mathf.Clamp01(finalValue);
        }
        private void UpdateBindings()
        {
            ushort vehicleID = 0;
            ushort lineId    = this.GetLineID(out vehicleID);

            if ((int)lineId == 0)
            {
                this._passengerPanel.Hide();
                this._statsPanel.Hide();
                this._buttonPanel.Hide();
                this._publicTransportVehicleWorldInfoPanel.component.height = 229f;
            }
            else
            {
                this._publicTransportVehicleWorldInfoPanel.component.height = 332f;
                this._editType.isVisible = !OptionsWrapper <Settings> .Options.HideVehicleEditor;
                ItemClass            itemClass  = Singleton <TransportManager> .instance.m_lines.m_buffer[(int)lineId].Info.m_class;
                ItemClass.SubService subService = itemClass.m_subService;
                ItemClass.Service    service    = itemClass.m_service;
                ItemClass.Level      level      = itemClass.m_level;

                switch (subService)
                {
                case ItemClass.SubService.PublicTransportBus:
                case ItemClass.SubService.PublicTransportTours:
                case ItemClass.SubService.PublicTransportMetro:
                case ItemClass.SubService.PublicTransportTrain:
                case ItemClass.SubService.PublicTransportTram:
                case ItemClass.SubService.PublicTransportShip:
                case ItemClass.SubService.PublicTransportPlane:
                case ItemClass.SubService.PublicTransportMonorail:
                case ItemClass.SubService.PublicTransportCableCar:
                case ItemClass.SubService.PublicTransportTrolleybus:
                    this._passengerPanel.Show();
                    if ((int)vehicleID != 0)
                    {
                        this._lastStopExchange.text = string.Format(Localization.Get("VEHICLE_PANEL_LAST_STOP_EXCHANGE"),
                                                                    (object)CachedVehicleData.m_cachedVehicleData[(int)vehicleID].LastStopGonePassengers,
                                                                    (object)CachedVehicleData.m_cachedVehicleData[(int)vehicleID].LastStopNewPassengers);
                    }
                    break;

                case ItemClass.SubService.None:
                    if (service == ItemClass.Service.Disaster && level == ItemClass.Level.Level4)
                    {
                        this._passengerPanel.Show();
                        if ((int)vehicleID != 0)
                        {
                            this._lastStopExchange.text = string.Format(Localization.Get("VEHICLE_PANEL_LAST_STOP_EXCHANGE"),
                                                                        (object)CachedVehicleData.m_cachedVehicleData[(int)vehicleID].LastStopGonePassengers,
                                                                        (object)CachedVehicleData.m_cachedVehicleData[(int)vehicleID].LastStopNewPassengers);
                        }
                    }
                    else
                    {
                        this._passengerPanel.Hide();
                    }
                    break;

                default:
                    this._passengerPanel.Hide();
                    break;
                }
                this._distanceTraveled.parent.Show();
                this._distanceProgress.parent.Show();
                VehicleManager vm = Singleton <VehicleManager> .instance;
                if ((vm.m_vehicles.m_buffer[(int)vehicleID].m_flags & Vehicle.Flags.Stopped) != ~(Vehicle.Flags.Created | Vehicle.Flags.Deleted | Vehicle.Flags.Spawned | Vehicle.Flags.Inverted | Vehicle.Flags.TransferToTarget | Vehicle.Flags.TransferToSource | Vehicle.Flags.Emergency1 | Vehicle.Flags.Emergency2 | Vehicle.Flags.WaitingPath | Vehicle.Flags.Stopped | Vehicle.Flags.Leaving | Vehicle.Flags.Arriving | Vehicle.Flags.Reversed | Vehicle.Flags.TakingOff | Vehicle.Flags.Flying | Vehicle.Flags.Landing | Vehicle.Flags.WaitingSpace | Vehicle.Flags.WaitingCargo | Vehicle.Flags.GoingBack | Vehicle.Flags.WaitingTarget | Vehicle.Flags.Importing | Vehicle.Flags.Exporting | Vehicle.Flags.Parking | Vehicle.Flags.CustomName | Vehicle.Flags.OnGravel | Vehicle.Flags.WaitingLoading | Vehicle.Flags.Congestion | Vehicle.Flags.DummyTraffic | Vehicle.Flags.Underground | Vehicle.Flags.Transition | Vehicle.Flags.InsideBuilding | Vehicle.Flags.LeftHandDrive))
                {
                    if (CachedVehicleData.m_cachedVehicleData[(int)vehicleID].IsUnbunchingInProgress)
                    {
                        this._status.text = Localization.Get("VEHICLE_PANEL_STATUS_UNBUNCHING");
                    }
                    this._distance.text = this._status.text;
                    float num = (float)vm.m_vehicles.m_buffer[(int)vehicleID].m_waitCounter / 12f;
                    int   p   = Mathf.RoundToInt(num * 100f);
                    this._distanceTraveled.value         = num;
                    this._distanceTraveled.progressColor = (Color32)Color.green;
                    this._distanceProgress.text          = LocaleFormatter.FormatPercentage(p);
                }
                else
                {
                    bool   flag = true;
                    string text = Localization.Get("VEHICLE_PANEL_STATUS_NEXT_STOP");
                    if (subService == ItemClass.SubService.PublicTransportShip)
                    {
                        this.UpdateProgress();
                    }
                    else if (subService == ItemClass.SubService.PublicTransportPlane)
                    {
                        if ((vm.m_vehicles.m_buffer[(int)vehicleID].m_flags & Vehicle.Flags.Landing) != ~(Vehicle.Flags.Created | Vehicle.Flags.Deleted | Vehicle.Flags.Spawned | Vehicle.Flags.Inverted | Vehicle.Flags.TransferToTarget | Vehicle.Flags.TransferToSource | Vehicle.Flags.Emergency1 | Vehicle.Flags.Emergency2 | Vehicle.Flags.WaitingPath | Vehicle.Flags.Stopped | Vehicle.Flags.Leaving | Vehicle.Flags.Arriving | Vehicle.Flags.Reversed | Vehicle.Flags.TakingOff | Vehicle.Flags.Flying | Vehicle.Flags.Landing | Vehicle.Flags.WaitingSpace | Vehicle.Flags.WaitingCargo | Vehicle.Flags.GoingBack | Vehicle.Flags.WaitingTarget | Vehicle.Flags.Importing | Vehicle.Flags.Exporting | Vehicle.Flags.Parking | Vehicle.Flags.CustomName | Vehicle.Flags.OnGravel | Vehicle.Flags.WaitingLoading | Vehicle.Flags.Congestion | Vehicle.Flags.DummyTraffic | Vehicle.Flags.Underground | Vehicle.Flags.Transition | Vehicle.Flags.InsideBuilding | Vehicle.Flags.LeftHandDrive) || (vm.m_vehicles.m_buffer[(int)vehicleID].m_flags & Vehicle.Flags.TakingOff) != ~(Vehicle.Flags.Created | Vehicle.Flags.Deleted | Vehicle.Flags.Spawned | Vehicle.Flags.Inverted | Vehicle.Flags.TransferToTarget | Vehicle.Flags.TransferToSource | Vehicle.Flags.Emergency1 | Vehicle.Flags.Emergency2 | Vehicle.Flags.WaitingPath | Vehicle.Flags.Stopped | Vehicle.Flags.Leaving | Vehicle.Flags.Arriving | Vehicle.Flags.Reversed | Vehicle.Flags.TakingOff | Vehicle.Flags.Flying | Vehicle.Flags.Landing | Vehicle.Flags.WaitingSpace | Vehicle.Flags.WaitingCargo | Vehicle.Flags.GoingBack | Vehicle.Flags.WaitingTarget | Vehicle.Flags.Importing | Vehicle.Flags.Exporting | Vehicle.Flags.Parking | Vehicle.Flags.CustomName | Vehicle.Flags.OnGravel | Vehicle.Flags.WaitingLoading | Vehicle.Flags.Congestion | Vehicle.Flags.DummyTraffic | Vehicle.Flags.Underground | Vehicle.Flags.Transition | Vehicle.Flags.InsideBuilding | Vehicle.Flags.LeftHandDrive) || (vm.m_vehicles.m_buffer[(int)vehicleID].m_flags & Vehicle.Flags.Flying) == ~(Vehicle.Flags.Created | Vehicle.Flags.Deleted | Vehicle.Flags.Spawned | Vehicle.Flags.Inverted | Vehicle.Flags.TransferToTarget | Vehicle.Flags.TransferToSource | Vehicle.Flags.Emergency1 | Vehicle.Flags.Emergency2 | Vehicle.Flags.WaitingPath | Vehicle.Flags.Stopped | Vehicle.Flags.Leaving | Vehicle.Flags.Arriving | Vehicle.Flags.Reversed | Vehicle.Flags.TakingOff | Vehicle.Flags.Flying | Vehicle.Flags.Landing | Vehicle.Flags.WaitingSpace | Vehicle.Flags.WaitingCargo | Vehicle.Flags.GoingBack | Vehicle.Flags.WaitingTarget | Vehicle.Flags.Importing | Vehicle.Flags.Exporting | Vehicle.Flags.Parking | Vehicle.Flags.CustomName | Vehicle.Flags.OnGravel | Vehicle.Flags.WaitingLoading | Vehicle.Flags.Congestion | Vehicle.Flags.DummyTraffic | Vehicle.Flags.Underground | Vehicle.Flags.Transition | Vehicle.Flags.InsideBuilding | Vehicle.Flags.LeftHandDrive))
                        {
                            text = this._status.text;
                            flag = false;
                        }
                        this.UpdateProgress();
                    }
                    this._status.text = text;
                    if (flag)
                    {
                        ushort     targetBuilding = vm.m_vehicles.m_buffer[(int)vehicleID].m_targetBuilding;
                        InstanceID id             = new InstanceID();
                        id.NetNode = targetBuilding;
                        string name = Singleton <InstanceManager> .instance.GetName(id);

                        this._target.objectUserData = (object)id;
                        this._target.text           = name == null?string.Format(Localization.Get("STOP_LIST_BOX_ROW_STOP"), (object)(TransportLineUtil.GetStopIndex(lineId, targetBuilding) + 1)) : name;

                        this._target.Enable();
                        this._target.Show();
                    }
                    this._distance.text = ColossalFramework.Globalization.Locale.Get(this._distance.localeID);
                    this._distanceTraveled.progressColor = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
                }
                this._statsPanel.Show();
                this._passengersCurrentWeek.text = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].PassengersThisWeek.ToString();
                this._passengersLastWeek.text    = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].PassengersLastWeek.ToString();
                this._passengersAverage.text     = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].PassengersAverage.ToString();
                PrefabData prefabData          = Array.Find(VehiclePrefabs.instance.GetPrefabs(service, subService, level), item => item.PrefabDataIndex == vm.m_vehicles.m_buffer[(int)vehicleID].Info.m_prefabDataIndex);
                int        num1                = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].IncomeThisWeek - prefabData.MaintenanceCost;
                UILabel    earningsCurrentWeek = this._earningsCurrentWeek;
                float      num2                = (float)num1 * 0.01f;
                string     str1                = num2.ToString(ColossalFramework.Globalization.Locale.Get("MONEY_FORMAT"), (IFormatProvider)LocaleManager.cultureInfo);
                earningsCurrentWeek.text            = str1;
                this._earningsCurrentWeek.textColor = (Color32)this.GetColor((float)num1);
                int     incomeLastWeek   = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].IncomeLastWeek;
                UILabel earningsLastWeek = this._earningsLastWeek;
                num2 = (float)incomeLastWeek * 0.01f;
                string str2 = num2.ToString(ColossalFramework.Globalization.Locale.Get("MONEY_FORMAT"), (IFormatProvider)LocaleManager.cultureInfo);
                earningsLastWeek.text            = str2;
                this._earningsLastWeek.textColor = (Color32)this.GetColor((float)incomeLastWeek);
                int     incomeAverage   = CachedVehicleData.m_cachedVehicleData[(int)vehicleID].IncomeAverage;
                UILabel earningsAverage = this._earningsAverage;
                num2 = (float)incomeAverage * 0.01f;
                string str3 = num2.ToString(ColossalFramework.Globalization.Locale.Get("MONEY_FORMAT"), (IFormatProvider)LocaleManager.cultureInfo);
                earningsAverage.text            = str3;
                this._earningsAverage.textColor = (Color32)this.GetColor((float)incomeAverage);
                this._buttonPanel.Show();
            }
        }