void _CreateLocalCamera() { LocalWebcameraSource c = new LocalWebcameraSource(); _cameraSource = c; c.Init(_robotIfo); c.OnFrameGrabbed += OnFrameGrabbed_Local; }
// Use this for initialization void Start() { _camSource = new LocalWebcameraSource(); var idx = new List <int> (); idx.Add(Index); _camSource.Init(idx); }
void _CreateLocalCamera() { LocalWebcameraSource c = new LocalWebcameraSource(); _cameraSource = c; _InitCameraRenderers(); c.Init(_robotIfo); c.OnFrameGrabbed += OnFrameGrabbed_Local; if (OnCameraSourceCreated != null) { OnCameraSourceCreated(this, _cameraSource); } }
void OnFrameGrabbed_Local(LocalWebcameraSource texture, int index) { // Debug.Log ("Frame Grabbed: "+index); m_grabbedFrames++; if (m_grabbedFrames > 10) { // _camRenderer[0].Enable(); // _camRenderer[1].Enable(); } if (OnImageArrived != null) { OnImageArrived(this, index); } if (RobotConnector != null) { RobotConnector.OnCameraFPS(_cameraSource.GetCaptureRate((int)EyeName.LeftEye), _cameraSource.GetCaptureRate((int)EyeName.RightEye)); } }
void Init() { CameraType = Settings.Instance.RobotSettings.ReadValue ("Camera", "Source", CameraType.ToString ())=="Local"?CameraSourceType.Local:CameraSourceType.Remote; if(CameraType==CameraSourceType.Local) { LocalWebcameraSource c; _cameraSource = (c=new LocalWebcameraSource()); c.LeftInputCamera = Settings.Instance.RobotSettings.ReadValue ("Camera", "Left", 0); c.RightInputCamera = Settings.Instance.RobotSettings.ReadValue ("Camera", "Right", 1); c.Init(); }else { MultipleNetworkCameraSource c; _cameraSource = (c=new MultipleNetworkCameraSource()); c.StreamsCount=2; c.TargetNode=gameObject; c.Init(); } if (AudioSupport) { _audioPlayer = new GstMultipleNetworkAudioPlayer (); _audioStreamer = gameObject.AddComponent<GstNetworkAudioStreamer> (); _audioStreamer.SetChannels(1); _audioStreamer.CreateStream(); } EyeName[] eyes = new EyeName[]{EyeName.RightEye,EyeName.LeftEye}; TelubeeCameraRenderer[] Targets = new TelubeeCameraRenderer[]{TargetEyeRight,TargetEyeLeft}; if (OculusCamera != null) { Camera[] cams = new Camera[] { OculusCamera.rightEyeCamera, OculusCamera.leftEyeCamera }; // Vector2[] pixelShift = new Vector2[] { Configuration.CamSettings.PixelShiftRight,Configuration.CamSettings.PixelShiftLeft}; for (int c = 0; c < cams.Length; ++c) { int i = (int)eyes[c]; cams[i].backgroundColor=Color.black; // CreateMesh ((EyeName)i); TelubeeCameraRenderer r = Targets[i]; if(r==null) r=cams[i].gameObject.AddComponent<TelubeeCameraRenderer>(); r.Mat = Object.Instantiate(TargetMaterial); r.DisplayCamera=cams[i]; r.Src = this; r.CamSource = _cameraSource; r.CreateMesh(eyes[c]); _camRenderer[i]=r; if (i == 0) { r._RenderPlane.layer=LayerMask.NameToLayer("RightEye"); } else { r._RenderPlane.layer=LayerMask.NameToLayer("LeftEye"); } if(Targets[i]==null) { r._RenderPlane.transform.parent = cams[i].transform; r._RenderPlane.transform.localRotation=Quaternion.identity; r._RenderPlane.transform.localPosition=new Vector3(0,0,1); } } } _videoValues=new NetValueObject(); if (ParameterController != null) ParameterController.TargetValueObject = _videoValues; }