public static LoadAllAssets ( List |
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thisLanguageValues | List |
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return | void |
/// <summary> /// Initializes the Language /// </summary> void InitializeLanguage(CultureInfo info, Dictionary <string, LocalizedObject> rootValues, Dictionary <string, LocalizedObject> thisLanguageValues) { this.rootValues = rootValues; this.thisLanguageValues.Clear(); this.thisLanguageValues = LocFileUtility.CreateSerializableLocalizationList(thisLanguageValues); //Load assets LocFileUtility.LoadAllAssets(this.thisLanguageValues); this.thisLanguage = (thisCultureInfo.EnglishName + " - " + thisCultureInfo.Name); rootFileChanged = false; }