示例#1
0
文件: Ship.cs 项目: jsm3767/Boat
 //Called after moving forward and rotating
 private void ResetShip()
 {
     shipSpeed             = ShipSpeed.None;
     loadedCannon          = LoadedCannon.None;
     turnDirection         = TurnDirection.None;
     rightCollider.enabled = false;
     leftCollider.enabled  = false;
 }
示例#2
0
文件: Ship.cs 项目: jsm3767/Boat
 public void SetLoadedCannon(string cannon)
 {
     loadedCannon = (LoadedCannon)System.Enum.Parse(typeof(LoadedCannon), cannon);
 }
示例#3
0
文件: Ship.cs 项目: jsm3767/Boat
 public void setLeftFire()
 {
     loadedCannon = LoadedCannon.Left;
 }
示例#4
0
文件: Ship.cs 项目: jsm3767/Boat
 public void setCancelFire()
 {
     loadedCannon = LoadedCannon.None;
 }
示例#5
0
文件: Ship.cs 项目: jsm3767/Boat
 public void setRightFire()
 {
     loadedCannon = LoadedCannon.Right;
 }