Exemple #1
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 //Called after moving forward and rotating
 private void ResetShip()
 {
     shipSpeed             = ShipSpeed.None;
     loadedCannon          = LoadedCannon.None;
     turnDirection         = TurnDirection.None;
     rightCollider.enabled = false;
     leftCollider.enabled  = false;
 }
Exemple #2
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 public void SetLoadedCannon(string cannon)
 {
     loadedCannon = (LoadedCannon)System.Enum.Parse(typeof(LoadedCannon), cannon);
 }
Exemple #3
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 public void setLeftFire()
 {
     loadedCannon = LoadedCannon.Left;
 }
Exemple #4
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 public void setCancelFire()
 {
     loadedCannon = LoadedCannon.None;
 }
Exemple #5
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 public void setRightFire()
 {
     loadedCannon = LoadedCannon.Right;
 }