private void Start() { //Set References quitGame = GetComponent <QuitGame> (); instructionScreen = GetComponent <SwitchInstructionsScreen> (); loadGame = GetComponent <LoadGame> (); //Button onclick listeners play.onClick.AddListener(delegate(){ loadGame.LoadScene(); }); instruction.onClick.AddListener(delegate(){ instructionScreen.OpenScreen(); }); quit.onClick.AddListener(delegate(){ quitGame.Quit(); }); back.onClick.AddListener(delegate(){ instructionScreen.CloseScreen(); }); }
void LoadSong() { if (midiPath == "") { Debug.LogError("No song is mapped to that button"); return; } else if (!File.Exists(midiPath)) { Debug.LogError("Song does not exist"); return; } LoadGame.setSongPath(midiPath); LoadGame.LoadScene("Orchestra/Main Scene"); }