public void LivingCellWithTwoNeighborsShouldLive() { var sut = new LivingCellLifeEngine(); var result = sut.DetermineState(2); Assert.That(result, Is.EqualTo(true)); }
public void LivingCellWithMoreThanThreeNeighborsShouldDie() { var sut = new LivingCellLifeEngine(); var result = sut.DetermineState(4); Assert.That(result, Is.EqualTo(false)); }